Player Matchup

Tyr
Tyr
Don Pepoon
Tyr
Level 157
God Stats
0W - 3L
1,288 SR
Queue Stats
45W - 45L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
Lovu Dogu
Gilgamesh
Level 159
God Stats
16W - 30L
1,436 SR
Queue Stats
163W - 129L
1,479 Elo+
Solo
Janus
Janus
SNAKE5396
Janus
Level 63
God Stats
74W - 38L
1,662 SR
Queue Stats
135W - 111L
1,566 Elo+
Solo
Rama
Rama
SimpleAyee
Rama
Level 120
God Stats
24W - 31L
1,531 SR
Queue Stats
113W - 118L
1,502 Elo+
Solo
Zeus
Zeus
ThaWraith
Zeus
Level 129
God Stats
46W - 25L
1,680 SR
Queue Stats
60W - 45L
1,609 Elo+
Solo
Team Averages
Level 126
1,519 SR
1,542 Elo+

VS

Team Averages
Level 145
1,580 SR
1,567 Elo+
Sylvanus
Sylvanus
CallMeTwoShot
Sylvanus
Level 98
God Stats
5W - 3L
1,448 SR
Queue Stats
381W - 340L
1,605 Elo+
Solo
Ix Chel
Ix Chel
Deedjeee
Ix Chel
Level 155
God Stats
33W - 29L
1,624 SR
Queue Stats
161W - 171L
1,553 Elo+
Solo
Charon
Charon
Respawnmaster24
Charon
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 117L
1,602 Elo+
Solo
Nike
Nike
Rinñ
Nike
Level 163
God Stats
6W - 2L
1,830 SR
Queue Stats
116W - 97L
1,609 Elo+
Solo
Anhur
Anhur
davabr0
Anhur
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 65L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 0
8,145
543
3,290
12,481
6,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Lovu Dogu
Gilgamesh
15
5 / 5 / 4
8,793
586
11,866
16,118
7,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Janus
SNAKE5396
Janus
14
3 / 2 / 2
8,252
550
9,197
10,665
6,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 1
7,934
529
11,326
12,309
4,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zeus
14
4 / 3 / 3
9,322
621
9,841
8,633
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CallMeTwoShot
Sylvanus
11
2 / 3 / 3
7,235
482
4,818
15,989
11,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ix Chel
Deedjeee
Ix Chel
15
3 / 4 / 2
8,388
559
6,390
11,940
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 2 / 2
7,704
514
5,820
10,042
6,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Nike
Rinñ
Nike
14
8 / 3 / 2
8,082
539
13,162
15,679
8,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
davabr0
Anhur
14
1 / 5 / 3
7,629
509
5,188
15,856
6,342
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
27
17
Kills
15
15
Deaths
17
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CallMeTwoShot
Sylvanus
2
3
3
1.17
W
Ix Chel
Deedjeee
Ix Chel
3
4
2
1
L
2
1
0
2
L
Gilgamesh
Lovu Dogu
Gilgamesh
5
5
4
1.4
W
1
2
2
1
W
Nike
Rinñ
Nike
8
3
2
3
L
Janus
SNAKE5396
Janus
3
2
2
2
L
3
4
1
0.88
L
Zeus
4
3
3
1.83
W
Anhur
davabr0
Anhur
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,520
Damage
35,378
60,206
Taken
69,506
29,001
Mitigated
37,209
18,445
Healing
20,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CallMeTwoShot
Sylvanus
4,818
2,085
418
4,529
15,989
11,732
0
6,814
9,037
19,796
0
W
Ix Chel
Deedjeee
Ix Chel
6,390
266
648
3,725
11,940
4,508
0
5,643
5,988
74,996
0
L
3,290
487
0
5,893
12,481
6,988
0
3,532
8,030
0
46,799
L
Gilgamesh
Lovu Dogu
Gilgamesh
11,866
4,593
0
2,364
16,118
7,786
0
2,280
13,639
0
67,955
W
5,820
1,478
0
3,780
10,042
6,096
0
280
9,762
49,506
0
W
Nike
Rinñ
Nike
13,162
3,479
0
750
15,679
8,531
0
3,216
12,269
0
57,789
L
Janus
SNAKE5396
Janus
9,197
945
0
4,094
10,665
6,827
0
2,906
7,603
54,700
1,001
L
11,326
9,420
0
4,484
12,309
4,687
0
2,666
9,499
0
63,989
L
Zeus
9,841
885
0
1,610
8,633
2,713
291
3,894
4,407
66,847
203
W
Anhur
davabr0
Anhur
5,188
3,226
0
6,166
15,856
6,342
154
2,195
13,661
0
67,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,446
Gold Earned
39,038
497
Minions Killed
434
0
Camps Cleared
0
1,441,406
Distance Traveled
1,424,358
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,235
482
29
2
0
274,420
5
W
Ix Chel
8,388
559
137
9
0
304,959
0
L
Tyr
8,145
543
87
6
0
276,345
0
L
Gilgamesh
8,793
586
99
7
0
335,845
0
W
Charon
7,704
514
75
5
0
266,424
0
W
Nike
8,082
539
85
6
0
325,989
2
L
Janus
8,252
550
65
4
0
281,232
2
L
Rama
7,934
529
117
8
0
251,742
4
L
Zeus
9,322
621
129
9
0
296,242
6
W
Anhur
7,629
509
108
7
0
252,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role