Player Matchup

Fenrir
Fenrir
Bronze III
 
Fenrir
Bronze III
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold II
Drewinskiii
Anhur
Gold II
Level 129
God Stats
3W - 11L
1,434 SR
Queue Stats
159W - 158L
1,459 MMR
Solo
Vulcan
Vulcan
Gold III
Juice-WRLD10x
Vulcan
Gold III
Level 138
God Stats
3W - 7L
1,330 SR
Queue Stats
158W - 160L
1,555 MMR
Party 1
Ymir
Ymir
Gold IV
Spritzvin_
Ymir
Gold IV
Level 125
God Stats
0W - 4L
1,357 SR
Queue Stats
147W - 154L
1,397 MMR
Party 1
Ne Zha
Ne Zha
Gold III
ragatke
Ne Zha
Gold III
Level 121
God Stats
4W - 6L
1,285 SR
Queue Stats
151W - 164L
1,480 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,381 SR
1,478 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 114
1,579 SR
1,469 MMR
Thor
Thor
Gold III
AldrichFaithful
Thor
Gold III
Level 82
God Stats
10W - 12L
1,591 SR
Queue Stats
238W - 241L
1,475 MMR
Solo
Osiris
Osiris
Gold II
AyeAdzyCov
Osiris
Gold II
Level 155
God Stats
8W - 3L
1,690 SR
Queue Stats
281W - 291L
1,464 MMR
Solo
Artemis
Artemis
Gold V
CougarK_12
Artemis
Gold V
Level 57
God Stats
12W - 7L
1,716 SR
Queue Stats
237W - 262L
1,486 MMR
Solo
Janus
Janus
Gold II
StifflerMom
Janus
Gold II
Level 140
God Stats
10W - 4L
1,287 SR
Queue Stats
261W - 265L
1,438 MMR
Solo
Terra
Terra
Gold III
XxJulianSkillzxX
Terra
Gold III
Level 136
God Stats
8W - 5L
1,610 SR
Queue Stats
177W - 173L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
1 / 3 / 0
4,216
602
1,917
6,923
2,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

4
0 / 3 / 0
3,361
480
1,024
3,941
1,015
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

8
0 / 1 / 0
4,342
620
1,681
2,971
1,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 0 / 0
4,424
632
568
4,813
2,599
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
ragatke
Ne Zha
8
0 / 0 / 1
4,213
602
2,977
5,336
2,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
ArachneAwilixSkadiAgni

VS

Bans
Ao KuangBellonaAresSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 0
4,589
656
2,588
5,093
1,753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Osiris
AyeAdzyCov
Osiris
8
0 / 1 / 0
4,789
684
2,562
6,356
4,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
CougarK_12
Artemis
9
1 / 0 / 2
4,751
679
3,407
2,054
793
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 0 / 1
4,899
700
2,039
3,598
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 0 / 1
4,605
658
2,688
6,043
2,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
7
7
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
1
3
0
0.33
W
3
0
0
3
W
Osiris
AyeAdzyCov
Osiris
0
1
0
0
W
Artemis
CougarK_12
Artemis
1
0
2
2
L
0
3
0
0
L
0
1
0
0
L
0
0
0
0
W
1
0
1
1.5
W
2
0
1
2.5
L
Ne Zha
ragatke
Ne Zha
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,167
Damage
13,284
23,984
Taken
23,144
9,602
Mitigated
10,962
9,050
Healing
11,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
1,917
528
0
2,957
6,923
2,644
0
683
6,118
0
20,462
W
2,588
723
0
2,876
5,093
1,753
0
163
4,856
0
23,603
W
Osiris
AyeAdzyCov
Osiris
2,562
635
0
2,926
6,356
4,634
0
0
5,811
0
30,810
W
Artemis
CougarK_12
Artemis
3,407
2,081
0
894
2,054
793
0
76
1,978
0
27,602
L
1,024
650
0
949
3,941
1,015
0
1,072
2,869
0
13,215
L
1,681
0
0
840
2,971
1,042
0
1,162
1,627
27,539
608
L
568
65
0
1,622
4,813
2,599
0
836
3,977
20,964
0
W
2,039
242
0
755
3,598
1,124
0
1,152
2,285
32,818
933
W
2,688
766
1,309
2,538
6,043
2,658
0
593
5,402
18,942
0
L
Ne Zha
ragatke
Ne Zha
2,977
559
0
2,682
5,336
2,302
0
591
4,745
0
23,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,556
Gold Earned
23,633
216
Minions Killed
268
0
Camps Cleared
0
679,722
Distance Traveled
701,304
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,216
602
42
6
0
149,025
0
W
Thor
4,589
656
53
8
0
143,391
0
W
Osiris
4,789
684
63
9
0
125,746
0
W
Artemis
4,751
679
51
7
0
131,373
0
L
Anhur
3,361
480
28
4
0
109,776
0
L
Vulcan
4,342
620
69
10
0
149,111
1
L
Ymir
4,424
632
36
5
0
132,593
1
W
Janus
4,899
700
76
11
0
138,600
2
W
Terra
4,605
658
25
4
0
162,194
1
L
Ne Zha
4,213
602
41
6
0
139,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role