Player Matchup

Rama
Rama
Platinum II
Baozong
Rama
Platinum II
Level 194
God Stats
9W - 7L
1,463 SR
Queue Stats
208W - 190L
1,984 MMR
Solo
Janus
Janus
Platinum II
Knight to S4
Janus
Platinum II
Level 106
God Stats
8W - 14L
1,539 SR
Queue Stats
228W - 229L
2,047 MMR
Solo
Thor
Thor
Diamond II
Sánttu
Thor
Diamond II
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 47L
2,114 MMR
Solo
Maman Brigitte
Maman Brigitte
Diamond II
UrFreelo_
Maman Brigitte
Diamond II
Level 153
God Stats
8W - 5L
1,696 SR
Queue Stats
270W - 257L
2,176 MMR
Solo
Xing Tian
Xing Tian
Diamond V
xSebastiian
Xing Tian
Diamond V
Level 135
God Stats
3W - 4L
1,544 SR
Queue Stats
296W - 291L
1,983 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 146
1,548 SR
2,061 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 130
1,740 SR
2,051 MMR
Medusa
Medusa
Diamond I
DiscoFerry
Medusa
Diamond I
Level 170
God Stats
6W - 5L
1,965 SR
Queue Stats
187W - 167L
2,270 MMR
Party 1
Merlin
Merlin
Diamond IV
Jalins
Merlin
Diamond IV
Level 179
God Stats
9W - 8L
1,661 SR
Queue Stats
179W - 153L
2,026 MMR
Party 1
He Bo
He Bo
Diamond II
oloboo
He Bo
Diamond II
Level 83
God Stats
15W - 8L
1,740 SR
Queue Stats
308W - 319L
2,053 MMR
Solo
Ganesha
Ganesha
Platinum IV
xRqchell
Ganesha
Platinum IV
Level 69
God Stats
58W - 60L
1,604 SR
Queue Stats
160W - 165L
1,912 MMR
Party 2
Lancelot
Lancelot
Platinum II
Εmrys
Lancelot
Platinum II
Level 150
God Stats
12W - 5L
1,729 SR
Queue Stats
189W - 179L
1,993 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Baozong
Rama
6
1 / 1 / 0
3,401
680
3,650
3,687
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

2
0 / 0 / 0
2,604
521
0
64
12
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
Sánttu
Thor
7
2 / 2 / 0
4,344
869
2,470
4,395
1,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Maman Brigitte
UrFreelo_
Maman Brigitte
8
0 / 0 / 0
3,735
747
1,312
3,815
1,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Xing Tian
xSebastiian
Xing Tian
6
0 / 1 / 1
3,537
707
1,948
4,502
2,687
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
BacchusAgniAthenaHeimdallr

VS

Bans
PeleSobekSerqetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DiscoFerry
Medusa
5
0 / 1 / 2
3,077
615
3,457
3,067
898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Merlin
Jalins
Merlin
7
0 / 0 / 0
3,934
787
405
1,101
355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
oloboo
He Bo
6
0 / 2 / 1
3,461
692
2,221
5,163
1,103
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ganesha
xRqchell
Ganesha
6
0 / 0 / 2
3,405
681
1,036
4,833
2,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Εmrys
Lancelot
8
4 / 0 / 0
4,134
827
1,789
2,782
1,160
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
3
Kills
4
4
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
Baozong
Rama
1
1
0
1
W
Medusa
DiscoFerry
Medusa
0
1
2
1
W
Merlin
Jalins
Merlin
0
0
0
0
L
0
0
0
0
L
Thor
Sánttu
Thor
2
2
0
1
L
Maman Brigitte
UrFreelo_
Maman Brigitte
0
0
0
0
W
He Bo
oloboo
He Bo
0
2
1
0.25
W
Ganesha
xRqchell
Ganesha
0
0
2
1
L
Xing Tian
xSebastiian
Xing Tian
0
1
1
0.5
W
Lancelot
Εmrys
Lancelot
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,380
Damage
8,908
16,463
Taken
16,946
6,577
Mitigated
5,856
5,845
Healing
6,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Baozong
Rama
3,650
2,877
0
1,936
3,687
959
0
313
3,374
0
21,663
W
Medusa
DiscoFerry
Medusa
3,457
1,697
0
1,487
3,067
898
0
387
2,680
0
21,864
W
Merlin
Jalins
Merlin
405
0
0
545
1,101
355
0
488
613
22,360
920
L
0
0
0
0
64
12
0
0
64
2,308
0
L
Thor
Sánttu
Thor
2,470
581
0
1,522
4,395
1,845
0
1,963
2,432
0
21,645
L
Maman Brigitte
UrFreelo_
Maman Brigitte
1,312
72
0
1,442
3,815
1,074
0
549
3,192
23,006
604
W
He Bo
oloboo
He Bo
2,221
193
0
2,395
5,163
1,103
0
739
4,130
17,006
0
W
Ganesha
xRqchell
Ganesha
1,036
347
0
1,934
4,833
2,340
0
1,367
3,466
7,504
0
L
Xing Tian
xSebastiian
Xing Tian
1,948
346
0
945
4,502
2,687
0
723
3,779
11,318
0
W
Lancelot
Εmrys
Lancelot
1,789
410
0
500
2,782
1,160
0
194
2,588
0
21,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,621
Gold Earned
18,011
149
Minions Killed
168
0
Camps Cleared
0
433,148
Distance Traveled
523,585
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
3,401
680
35
7
0
103,009
0
W
Medusa
3,077
615
41
8
0
98,609
0
W
Merlin
3,934
787
48
10
0
105,904
0
L
Janus
2,604
521
6
1
0
14,786
0
L
Thor
4,344
869
43
9
0
88,384
0
L
Maman Brigitte
3,735
747
53
11
0
119,313
0
W
He Bo
3,461
692
30
6
0
92,879
0
W
Ganesha
3,405
681
0
0
0
98,021
3
L
Xing Tian
3,537
707
12
2
0
107,656
0
W
Lancelot
4,134
827
49
10
0
128,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role