Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
MrI3ABY
Ullr
Level 79
God Stats
23W - 29L
1,516 SR
Queue Stats
99W - 92L
1,531 Elo+
Party 2
Fenrir
Fenrir
OhhBoogieX
Fenrir
Level 119
God Stats
4W - 3L
1,473 SR
Queue Stats
45W - 37L
1,481 Elo+
Party 2
Hades
Hades
OhhChazz5106
Hades
Level 17
God Stats
1W - 2L
1,355 SR
Queue Stats
8W - 8L
1,456 Elo+
Party 2
Olorun
Olorun
iamryaniam
Olorun
Level 138
God Stats
5W - 2L
1,861 SR
Queue Stats
162W - 162L
1,551 Elo+
Solo
Team Averages
Level 102
1,541 SR
1,504 Elo+

VS

Team Averages
Level 100
1,489 SR
1,480 Elo+
Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
benjiweeds62910
Hachiman
Level 88
God Stats
49W - 68L
1,463 SR
Queue Stats
925W - 944L
1,441 Elo+
Solo
Fenrir
Fenrir
fabioferreira23
Fenrir
Level 122
God Stats
17W - 22L
1,483 SR
Queue Stats
145W - 166L
1,460 Elo+
Solo
Achilles
Achilles
fatsoulpanda
Achilles
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
valria
Zhong Kui
Level 139
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
7
0 / 0 / 0
4,078
680
1,151
3,225
1,726
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Ullr
MrI3ABY
Ullr
6
0 / 0 / 0
3,359
560
1,088
4,002
1,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
OhhBoogieX
Fenrir
6
1 / 1 / 2
4,258
710
2,064
4,974
2,055
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 0 / 0
3,702
617
622
1,762
710
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
iamryaniam
Olorun
8
2 / 0 / 1
4,632
772
3,194
1,517
457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
6
1 / 1 / 0
3,657
610
1,129
1,519
504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
4
0 / 1 / 0
2,835
473
1,037
2,330
644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
0 / 1 / 1
3,420
570
1,156
4,356
1,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
fatsoulpanda
Achilles
4
0 / 1 / 0
2,955
493
1,462
3,787
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
valria
Zhong Kui
7
0 / 0 / 0
3,813
636
1,527
3,057
2,086
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
2
4
Kills
1
1
Deaths
4
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
0
0
0
L
Nox
 
Nox
1
1
0
1
W
Ullr
MrI3ABY
Ullr
0
0
0
0
W
Fenrir
OhhBoogieX
Fenrir
1
1
2
2
W
1
0
0
1
L
Hachiman
0
1
0
0
L
0
1
1
0.5
L
Achilles
fatsoulpanda
Achilles
0
1
0
0
W
Olorun
iamryaniam
Olorun
2
0
1
2.5
L
Zhong Kui
valria
Zhong Kui
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,119
Damage
6,311
15,480
Taken
15,049
6,107
Mitigated
6,767
6,486
Healing
4,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,151
138
0
985
3,225
1,726
0
1,527
1,698
0
21,504
L
Nox
 
Nox
1,129
43
0
184
1,519
504
0
497
1,022
16,129
0
W
Ullr
MrI3ABY
Ullr
1,088
78
0
1,782
4,002
1,159
0
315
3,687
0
12,963
W
Fenrir
OhhBoogieX
Fenrir
2,064
628
78
1,456
4,974
2,055
0
495
4,479
0
11,064
W
622
80
112
1,118
1,762
710
0
319
1,443
12,797
0
L
Hachiman
1,037
255
0
1,170
2,330
644
0
961
1,369
0
10,867
L
1,156
193
0
977
4,356
1,782
0
567
3,789
0
15,461
L
Achilles
fatsoulpanda
Achilles
1,462
638
0
840
3,787
1,751
0
1,745
2,042
0
4,923
W
Olorun
iamryaniam
Olorun
3,194
1,989
300
655
1,517
457
399
0
1,517
28,531
1,876
L
Zhong Kui
valria
Zhong Kui
1,527
528
0
1,696
3,057
2,086
0
0
3,057
19,164
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,029
Gold Earned
16,680
163
Minions Killed
113
0
Camps Cleared
0
582,454
Distance Traveled
491,159
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,078
680
34
6
0
110,028
1
L
Nox
3,657
610
25
4
0
99,225
0
W
Ullr
3,359
560
26
4
0
125,165
0
W
Fenrir
4,258
710
24
4
0
135,160
0
W
Hades
3,702
617
30
5
0
103,457
2
L
Hachiman
2,835
473
14
2
0
52,180
0
L
Fenrir
3,420
570
24
4
0
133,498
0
L
Achilles
2,955
493
9
2
0
115,454
0
W
Olorun
4,632
772
49
8
0
108,644
0
L
Zhong Kui
3,813
636
41
7
0
90,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role