Player Matchup

Cu Chulainn
Cu Chulainn
Orentix
Cu Chulainn
Level 107
God Stats
5W - 2L
1,538 SR
Queue Stats
63W - 78L
1,466 Elo+
Solo
Medusa
Medusa
PianoSoul
Medusa
Level 189
God Stats
8W - 9L
1,513 SR
Queue Stats
58W - 69L
1,488 Elo+
Solo
Bastet
Bastet
RACHUITO
Bastet
Level 115
God Stats
13W - 9L
1,464 SR
Queue Stats
96W - 75L
1,525 Elo+
Party 2
Achilles
Achilles
fadedc0lor
Achilles
Level 115
God Stats
3W - 3L
1,400 SR
Queue Stats
125W - 115L
1,485 Elo+
Party 2
Nu Wa
Nu Wa
lNeoNeol
Nu Wa
Level 155
God Stats
3W - 1L
1,967 SR
Queue Stats
229W - 206L
1,536 Elo+
Solo
Team Averages
Level 136
1,576 SR
1,500 Elo+

VS

Team Averages
Level 147
1,641 SR
1,536 Elo+
Xbalanque
Xbalanque
ItsDragzz
Xbalanque
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 28L
1,605 Elo+
Party 1
Anubis
Anubis
Reloadbuffer
Anubis
Level 154
God Stats
3W - 1L
1,958 SR
Queue Stats
72W - 85L
1,492 Elo+
Party 1
Maui
Maui
WingNuutzz
Maui
Level 152
God Stats
2W - 9L
1,361 SR
Queue Stats
403W - 408L
1,494 Elo+
Solo
Pele
Pele
machetematon4
Pele
Level 146
God Stats
2W - 1L
1,752 SR
Queue Stats
60W - 42L
1,597 Elo+
Party 1
King Arthur
King Arthur
xTHExMOPEDx
King Arthur
Level 159
God Stats
1W - 1L
1,636 SR
Queue Stats
295W - 282L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Orentix
Cu Chulainn
9
0 / 3 / 5
4,968
621
3,046
7,689
4,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
PianoSoul
Medusa
9
4 / 2 / 1
5,259
657
7,737
5,610
1,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Bastet
RACHUITO
Bastet
9
3 / 0 / 2
4,816
602
5,313
7,161
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Achilles
fadedc0lor
Achilles
10
3 / 1 / 1
5,733
717
4,795
7,090
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Nu Wa
lNeoNeol
Nu Wa
9
2 / 1 / 2
5,105
638
5,326
4,265
1,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ItsDragzz
Xbalanque
8
1 / 4 / 2
4,524
566
2,732
7,056
2,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
10
1 / 2 / 0
5,188
649
3,795
4,733
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 1 / 4
4,856
607
2,190
7,839
6,118
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
4 / 2 / 0
5,481
685
3,959
8,641
2,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
xTHExMOPEDx
King Arthur
8
0 / 3 / 1
4,970
621
2,718
8,611
4,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
7
7
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ItsDragzz
Xbalanque
1
4
2
0.5
W
Cu Chulainn
Orentix
Cu Chulainn
0
3
5
0.83
W
Medusa
PianoSoul
Medusa
4
2
1
2.25
W
Bastet
RACHUITO
Bastet
3
0
2
4
L
Anubis
1
2
0
0.5
L
1
1
4
3
W
Achilles
fadedc0lor
Achilles
3
1
1
3.5
W
Nu Wa
lNeoNeol
Nu Wa
2
1
2
3
L
4
2
0
2
L
King Arthur
xTHExMOPEDx
King Arthur
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,217
Damage
15,394
31,815
Taken
36,880
14,530
Mitigated
18,241
13,087
Healing
10,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ItsDragzz
Xbalanque
2,732
1,104
0
1,274
7,056
2,128
0
242
6,752
0
26,128
W
Cu Chulainn
Orentix
Cu Chulainn
3,046
298
0
2,154
7,689
4,879
0
1,235
6,454
0
21,303
W
Medusa
PianoSoul
Medusa
7,737
2,453
0
1,449
5,610
1,793
0
1,314
4,296
0
31,628
W
Bastet
RACHUITO
Bastet
5,313
1,773
0
4,434
7,161
2,030
0
1,628
5,533
0
25,094
L
Anubis
3,795
308
0
1,322
4,733
2,196
0
2,367
2,112
42,076
807
L
2,190
667
150
1,552
7,839
6,118
0
508
7,206
13,817
0
W
Achilles
fadedc0lor
Achilles
4,795
1,204
0
3,612
7,090
4,782
0
0
7,090
0
37,449
W
Nu Wa
lNeoNeol
Nu Wa
5,326
786
0
1,438
4,265
1,046
0
1,726
2,539
30,980
0
L
3,959
756
0
3,119
8,641
2,919
0
1,231
7,156
0
33,611
L
King Arthur
xTHExMOPEDx
King Arthur
2,718
358
0
2,795
8,611
4,880
0
221
7,772
0
28,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,881
Gold Earned
25,019
233
Minions Killed
240
0
Camps Cleared
0
884,331
Distance Traveled
859,475
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,524
566
43
5
0
152,478
0
W
Cu Chulainn
4,968
621
28
4
0
171,432
3
W
Medusa
5,259
657
37
5
0
171,017
1
W
Bastet
4,816
602
47
6
0
208,551
2
L
Anubis
5,188
649
90
11
0
159,706
1
L
Maui
4,856
607
4
1
0
179,293
3
W
Achilles
5,733
717
68
9
0
169,593
2
W
Nu Wa
5,105
638
53
7
0
163,738
2
L
Pele
5,481
685
48
6
0
205,713
0
L
King Arthur
4,970
621
55
7
0
162,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role