Player Matchup

Baron Samedi
Baron Samedi
GetEmMute
Baron Samedi
Level 155
God Stats
9W - 7L
1,687 SR
Queue Stats
103W - 106L
1,456 Elo+
Solo
Ishtar
Ishtar
MF4Azula
Ishtar
Level 81
God Stats
1W - 2L
1,168 SR
Queue Stats
52W - 47L
1,366 Elo+
Party 2
Thanatos
Thanatos
Skogul2121
Thanatos
Level 28
God Stats
4W - 4L
1,142 SR
Queue Stats
42W - 53L
1,295 Elo+
Party 2
Cu Chulainn
Cu Chulainn
jackthy-ripper
Cu Chulainn
Level 38
God Stats
3W - 6L
1,500 SR
Queue Stats
202W - 217L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
wil5830
Kuzenbo
Level 177
God Stats
2W - 1L
1,415 SR
Queue Stats
135W - 150L
1,463 Elo+
Solo
Team Averages
Level 96
1,382 SR
1,402 Elo+

VS

Team Averages
Level 58
1,352 SR
1,292 Elo+
Anubis
Anubis
Serguuun37
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,101 Elo+
Party 1
Ganesha
Ganesha
TheManiacLovesU
Ganesha
Level 120
God Stats
2W - 2L
1,503 SR
Queue Stats
100W - 108L
1,433 Elo+
Solo
Heimdallr
Heimdallr
educateddonkey25
Heimdallr
Level 32
God Stats
9W - 12L
1,403 SR
Queue Stats
58W - 60L
1,432 Elo+
Solo
Thanatos
Thanatos
tommern36
Thanatos
Level 34
God Stats
3W - 20L
1,160 SR
Queue Stats
6W - 27L
1,243 Elo+
Party 1
Shiva
Shiva
xxPompeyDan86xx
Shiva
Level 74
God Stats
0W - 2L
1,196 SR
Queue Stats
49W - 46L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GetEmMute
Baron Samedi
18
12 / 0 / 10
12,089
604
24,577
11,387
6,575
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
MF4Azula
Ishtar
15
4 / 4 / 6
9,660
483
15,004
15,874
6,393
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Skogul2121
Thanatos
15
7 / 2 / 3
9,894
495
5,315
15,382
7,136
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Cu Chulainn
jackthy-ripper
Cu Chulainn
16
6 / 1 / 10
10,522
526
16,856
20,127
23,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
wil5830
Kuzenbo
14
3 / 3 / 9
9,734
487
5,802
14,250
16,065
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Serguuun37
Anubis
12
0 / 9 / 0
7,221
361
4,234
16,883
9,265
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 8
8,686
434
15,684
30,300
21,524
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
18
7 / 4 / 1
10,842
542
14,875
15,050
7,492
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
tommern36
Thanatos
10
1 / 10 / 0
7,157
358
5,924
16,441
6,676
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

14
0 / 6 / 0
8,941
447
7,319
19,078
9,518
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
19
32
Kills
10
10
Deaths
33
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
GetEmMute
Baron Samedi
12
0
10
17
W
Ishtar
MF4Azula
Ishtar
4
4
6
1.75
L
Anubis
Serguuun37
Anubis
0
9
0
0
W
Thanatos
Skogul2121
Thanatos
7
2
3
4.25
L
2
4
8
1.5
L
Heimdallr
7
4
1
1.88
W
Cu Chulainn
jackthy-ripper
Cu Chulainn
6
1
10
11
L
Thanatos
tommern36
Thanatos
1
10
0
0.1
W
Kuzenbo
wil5830
Kuzenbo
3
3
9
2.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,554
Damage
48,036
77,020
Taken
97,752
59,297
Mitigated
54,475
28,386
Healing
26,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
GetEmMute
Baron Samedi
24,577
674
2,764
8,906
11,387
6,575
2,079
4,468
6,756
94,764
3,079
W
Ishtar
MF4Azula
Ishtar
15,004
9,702
0
3,140
15,874
6,393
2,921
4,735
10,623
0
77,530
L
Anubis
Serguuun37
Anubis
4,234
809
0
2,760
16,883
9,265
0
8,866
8,017
36,566
0
W
Thanatos
Skogul2121
Thanatos
5,315
1,779
0
9,107
15,382
7,136
0
2,173
13,071
0
60,237
L
15,684
689
264
8,286
30,300
21,524
0
7,766
22,534
55,184
0
L
Heimdallr
14,875
7,052
0
6,298
15,050
7,492
352
2,560
12,490
0
90,145
W
Cu Chulainn
jackthy-ripper
Cu Chulainn
16,856
2,190
0
1,784
20,127
23,128
929
3,319
16,391
4,092
69,185
L
Thanatos
tommern36
Thanatos
5,924
2,054
0
5,684
16,441
6,676
0
6,708
9,733
0
27,443
W
Kuzenbo
wil5830
Kuzenbo
5,802
1,773
0
2,685
14,250
16,065
240
3,766
9,795
21,840
0
L
7,319
2,042
611
3,080
19,078
9,518
590
6,387
12,691
0
63,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,899
Gold Earned
42,847
413
Minions Killed
390
0
Camps Cleared
0
2,001,365
Distance Traveled
1,738,271
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,089
604
124
6
0
350,430
1
W
Ishtar
9,660
483
104
5
0
426,646
0
L
Anubis
7,221
361
43
2
0
280,495
0
W
Thanatos
9,894
495
85
4
0
403,351
0
L
Ganesha
8,686
434
5
0
0
379,892
0
L
Heimdallr
10,842
542
189
9
0
356,380
0
W
Cu Chulainn
10,522
526
89
4
0
426,304
0
L
Thanatos
7,157
358
39
2
0
358,701
0
W
Kuzenbo
9,734
487
11
1
0
394,634
12
L
Shiva
8,941
447
114
6
0
362,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role