Player Matchup

Nu Wa
Nu Wa
Gold III
 
Nu Wa
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Silver II
Angel_AA95
Ah Puch
Silver II
Level 146
God Stats
5W - 4L
1,500 SR
Queue Stats
181W - 207L
1,169 MMR
Solo
Izanami
Izanami
Silver III
JBFxBubbles
Izanami
Silver III
Level 82
God Stats
8W - 11L
1,439 SR
Queue Stats
129W - 158L
853 MMR
Solo
Hun Batz
Hun Batz
Silver II
NoDemeanor
Hun Batz
Silver II
Level 98
God Stats
0W - 4L
1,154 SR
Queue Stats
98W - 100L
1,166 MMR
Solo
Osiris
Osiris
Bronze III
alejandrodb
Osiris
Bronze III
Level 129
God Stats
3W - 3L
1,500 SR
Queue Stats
25W - 39L
1,393 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,419 SR
1,216 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 174
1,540 SR
1,193 MMR
Lancelot
Lancelot
Gold IV
BeserkerGuts
Lancelot
Gold IV
Level 213
God Stats
102W - 110L
1,526 SR
Queue Stats
384W - 401L
1,360 MMR
Solo
Jormungandr
Jormungandr
Gold V
Dbz x GRAND KAI
Jormungandr
Gold V
Level 157
God Stats
9W - 8L
1,895 SR
Queue Stats
137W - 164L
1,202 MMR
Solo
Neith
Neith
Gold V
N8TEX_
Neith
Gold V
Level 128
God Stats
5W - 4L
1,481 SR
Queue Stats
167W - 180L
1,281 MMR
Solo
Vulcan
Vulcan
Silver I
aju12345
Vulcan
Silver I
Level 149
God Stats
2W - 3L
1,333 SR
Queue Stats
35W - 36L
1,367 MMR
Solo
Sylvanus
Sylvanus
Silver V
wolfieloyal
Sylvanus
Silver V
Level 221
God Stats
42W - 46L
1,463 SR
Queue Stats
522W - 580L
755 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 1 / 1
5,384
489
6,921
4,741
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Angel_AA95
Ah Puch
8
1 / 0 / 0
5,094
463
4,018
3,290
1,403
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
JBFxBubbles
Izanami
10
1 / 1 / 0
5,476
498
2,738
8,313
2,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hun Batz
NoDemeanor
Hun Batz
11
1 / 0 / 2
5,655
514
4,619
8,135
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
8
0 / 3 / 0
4,671
425
2,569
6,891
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AthenaCthulhuSun WukongAgni

VS

Bans
ThorThanatosAnhurMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BeserkerGuts
Lancelot
10
2 / 2 / 2
6,073
552
4,373
11,135
5,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Dbz x GRAND KAI
Jormungandr
9
1 / 1 / 1
5,686
517
3,526
8,544
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
N8TEX_
Neith
11
0 / 1 / 1
6,331
576
3,692
6,346
2,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
aju12345
Vulcan
11
2 / 1 / 0
6,171
561
3,183
5,427
2,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
wolfieloyal
Sylvanus
11
0 / 0 / 3
6,667
606
5,861
8,143
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
5
5
Deaths
5
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
1
1.5
L
Ah Puch
Angel_AA95
Ah Puch
1
0
0
1
W
Lancelot
BeserkerGuts
Lancelot
2
2
2
1.5
W
Jormungandr
Dbz x GRAND KAI
Jormungandr
1
1
1
1.5
L
Izanami
JBFxBubbles
Izanami
1
1
0
1
W
Neith
N8TEX_
Neith
0
1
1
0.5
L
Hun Batz
NoDemeanor
Hun Batz
1
0
2
2
W
Vulcan
aju12345
Vulcan
2
1
0
2
L
Osiris
0
3
0
0
W
Sylvanus
wolfieloyal
Sylvanus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,865
Damage
20,635
31,370
Taken
39,595
13,458
Mitigated
19,682
9,556
Healing
13,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,921
2,481
0
628
4,741
1,706
0
2,408
2,333
39,087
842
L
Ah Puch
Angel_AA95
Ah Puch
4,018
65
0
1,979
3,290
1,403
0
1,045
2,245
15,716
346
W
Lancelot
BeserkerGuts
Lancelot
4,373
1,101
0
2,660
11,135
5,490
69
2,047
9,088
0
45,621
W
Jormungandr
Dbz x GRAND KAI
Jormungandr
3,526
294
0
1,813
8,544
5,187
0
3,759
4,785
25,136
0
L
Izanami
JBFxBubbles
Izanami
2,738
1,796
0
1,386
8,313
2,728
236
2,998
5,315
0
36,443
W
Neith
N8TEX_
Neith
3,692
1,502
0
3,229
6,346
2,335
1,485
1,725
4,621
0
54,700
L
Hun Batz
NoDemeanor
Hun Batz
4,619
1,007
0
4,388
8,135
2,957
0
1,792
6,343
0
47,512
W
Vulcan
aju12345
Vulcan
3,183
147
0
1,267
5,427
2,005
0
2,994
2,433
42,049
1,475
L
Osiris
2,569
915
0
1,175
6,891
4,664
0
3,748
3,143
0
20,541
W
Sylvanus
wolfieloyal
Sylvanus
5,861
2,247
372
4,467
8,143
4,665
1,236
394
7,749
37,945
10,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,280
Gold Earned
30,928
260
Minions Killed
324
0
Camps Cleared
0
861,034
Distance Traveled
1,019,115
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,384
489
63
6
0
175,121
4
L
Ah Puch
5,094
463
18
2
0
127,927
0
W
Lancelot
6,073
552
67
6
0
254,220
0
W
Jormungandr
5,686
517
42
4
0
199,841
4
L
Izanami
5,476
498
76
7
0
141,685
4
W
Neith
6,331
576
72
7
0
172,110
0
L
Hun Batz
5,655
514
82
7
0
267,662
0
W
Vulcan
6,171
561
77
7
0
223,239
1
L
Osiris
4,671
425
21
2
0
148,639
0
W
Sylvanus
6,667
606
66
6
0
169,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role