Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 209
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Calloi
Danzaburou
Level 214
God Stats
5W - 3L
1,626 SR
Queue Stats
178W - 148L
1,589 Elo+
Solo
Janus
Janus
CucoHD
Janus
Level 154
God Stats
5W - 9L
1,457 SR
Queue Stats
178W - 173L
1,503 Elo+
Solo
Surtr
Surtr
Praikksss
Surtr
Level 66
God Stats
36W - 26L
1,628 SR
Queue Stats
117W - 95L
1,569 Elo+
Solo
Ymir
Ymir
krepin52
Ymir
Level 142
God Stats
1W - 2L
1,294 SR
Queue Stats
849W - 851L
1,481 Elo+
Solo
Team Averages
Level 157
1,501 SR
1,528 Elo+

VS

Team Averages
Level 104
1,573 SR
1,535 Elo+
Pele
Pele
 
Pele
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ImCalledVee
Apollo
Level 152
God Stats
3W - 4L
1,517 SR
Queue Stats
384W - 359L
1,515 Elo+
Solo
Vulcan
Vulcan
LlamasOnLlamas1
Vulcan
Level 108
God Stats
4W - 8L
1,492 SR
Queue Stats
187W - 162L
1,569 Elo+
Solo
Vamana
Vamana
MonkeyGOW
Vamana
Level 129
God Stats
3W - 6L
1,614 SR
Queue Stats
173W - 178L
1,527 Elo+
Solo
Khepri
Khepri
kallimitzOP
Khepri
Level 68
God Stats
0W - 1L
1,741 SR
Queue Stats
104W - 93L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
8
1 / 1 / 2
4,655
665
2,222
7,097
4,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
Calloi
Danzaburou
8
1 / 0 / 0
4,620
660
5,358
2,435
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
CucoHD
Janus
9
1 / 0 / 1
4,909
701
3,548
1,912
570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
Praikksss
Surtr
8
0 / 2 / 0
5,099
728
5,046
5,645
2,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ymir
8
0 / 1 / 0
3,986
569
1,754
4,726
3,637
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
2 / 2 / 1
4,892
699
2,589
7,101
2,712
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Apollo
8
1 / 0 / 1
4,257
608
2,711
4,490
1,627
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
0 / 1 / 0
3,897
557
313
1,842
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vamana
MonkeyGOW
Vamana
9
1 / 0 / 2
4,657
665
3,057
7,797
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Khepri
8
0 / 0 / 0
4,534
648
1,343
6,282
4,031
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
3
Kills
4
4
Deaths
3
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
1
2
2
L
Pele
 
Pele
2
2
1
1.25
W
Danzaburou
Calloi
Danzaburou
1
0
0
1
W
Janus
CucoHD
Janus
1
0
1
1.5
L
Apollo
1
0
1
1.5
L
0
1
0
0
L
Vamana
MonkeyGOW
Vamana
1
0
2
2
W
Surtr
Praikksss
Surtr
0
2
0
0
L
Khepri
0
0
0
0
W
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,928
Damage
10,013
21,815
Taken
27,512
12,719
Mitigated
14,933
9,574
Healing
9,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,222
439
0
3,819
7,097
4,969
0
571
6,487
23,175
776
L
Pele
 
Pele
2,589
508
0
1,510
7,101
2,712
0
2,546
4,516
0
34,303
W
Danzaburou
Calloi
Danzaburou
5,358
3,664
0
1,552
2,435
737
0
250
2,185
0
34,977
W
Janus
CucoHD
Janus
3,548
90
0
745
1,912
570
0
333
1,538
35,159
0
L
Apollo
2,711
1,976
0
1,721
4,490
1,627
0
1,171
3,319
0
27,010
L
313
0
0
598
1,842
649
0
1,214
628
16,864
0
L
Vamana
MonkeyGOW
Vamana
3,057
1,028
0
3,156
7,797
5,914
0
707
6,581
0
32,413
W
Surtr
Praikksss
Surtr
5,046
1,944
0
2,076
5,645
2,806
0
0
5,203
798
34,607
L
Khepri
1,343
281
0
2,378
6,282
4,031
0
2,169
4,113
17,499
0
W
Ymir
1,754
484
0
1,382
4,726
3,637
0
502
4,224
18,025
2,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,269
Gold Earned
22,237
265
Minions Killed
242
0
Camps Cleared
0
745,260
Distance Traveled
701,039
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,655
665
45
6
0
167,289
0
L
Pele
4,892
699
61
9
0
166,821
0
W
Danzaburou
4,620
660
67
10
0
138,760
1
W
Janus
4,909
701
65
9
0
149,214
0
L
Apollo
4,257
608
58
8
0
149,971
0
L
Vulcan
3,897
557
46
7
0
80,227
0
L
Vamana
4,657
665
51
7
0
142,722
0
W
Surtr
5,099
728
67
10
0
156,204
0
L
Khepri
4,534
648
26
4
0
161,298
1
W
Ymir
3,986
569
21
3
0
133,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role