Player Matchup

Atlas
Atlas
EyeStorm30
Atlas
Level 49
God Stats
4W - 2L
1,904 SR
Queue Stats
17W - 22L
1,424 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IFrxnkyI
Morgan Le Fay
Level 45
God Stats
7W - 11L
1,492 SR
Queue Stats
82W - 93L
1,394 Elo+
Party 1
Ullr
Ullr
ThuRubiito
Ullr
Level 69
God Stats
9W - 12L
1,496 SR
Queue Stats
92W - 82L
1,440 Elo+
Party 1
Team Averages
Level 54
1,631 SR
1,419 Elo+

VS

Team Averages
Level 58
1,335 SR
1,078 Elo+
Zeus
Zeus
 
Zeus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Kenjiko21
Sobek
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 33L
867 Elo+
Party 2
Ymir
Ymir
MARTINEZX
Ymir
Level 35
God Stats
0W - 4L
1,005 SR
Queue Stats
2W - 35L
866 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
5 / 1 / 6
7,675
768
7,591
8,426
8,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
IFrxnkyI
Morgan Le Fay
13
2 / 0 / 8
7,806
781
5,063
3,725
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
4 / 0 / 7
8,059
806
8,553
6,255
2,540
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 2 / 0
6,474
647
7,279
4,512
1,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sobek
Kenjiko21
Sobek
10
0 / 4 / 0
5,984
598
1,966
9,683
8,453
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
8
0 / 5 / 0
5,878
588
2,964
10,034
8,509
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
1
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
2
0
0
W
Atlas
5
1
6
8
W
Morgan Le Fay
IFrxnkyI
Morgan Le Fay
2
0
8
6
L
Sobek
Kenjiko21
Sobek
0
4
0
0
L
Ymir
0
5
0
0
W
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,207
Damage
12,209
18,406
Taken
24,229
12,264
Mitigated
18,623
3,135
Healing
1,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
7,279
926
0
251
4,512
1,661
0
1,686
2,662
37,599
0
W
Atlas
7,591
3,617
179
938
8,426
8,172
466
5,283
3,143
12,207
0
W
Morgan Le Fay
IFrxnkyI
Morgan Le Fay
5,063
398
0
623
3,725
1,552
507
2,946
779
27,745
554
L
Sobek
Kenjiko21
Sobek
1,966
318
0
879
9,683
8,453
0
6,005
3,337
4,650
0
L
Ymir
2,964
1,106
185
575
10,034
8,509
0
4,212
5,384
5,360
126
W
8,553
5,209
0
1,395
6,255
2,540
1,131
3,921
2,334
0
36,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,540
Gold Earned
18,336
132
Minions Killed
84
0
Camps Cleared
0
546,647
Distance Traveled
449,553
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,474
647
71
7
0
163,628
0
W
Atlas
7,675
768
14
1
0
173,337
0
W
Morgan Le Fay
7,806
781
42
4
0
197,150
0
L
Sobek
5,984
598
3
0
0
160,990
0
L
Ymir
5,878
588
10
1
0
124,935
0
W
Ullr
8,059
806
76
8
0
176,160
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role