Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Player89327
Sylvanus
Level 140
God Stats
7W - 8L
1,134 SR
Queue Stats
186W - 174L
1,526 Elo+
Solo
Chang'e
Chang'e
Razu LG3052
Chang'e
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,399 Elo+
Solo
Achilles
Achilles
perick87
Achilles
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,484 Elo+
Solo
Geb
Geb
pimpamtraca
Geb
Level 129
God Stats
35W - 21L
1,622 SR
Queue Stats
323W - 325L
1,489 Elo+
Solo
Team Averages
Level 117
1,451 SR
1,480 Elo+

VS

Team Averages
Level 124
1,621 SR
1,547 Elo+
Nut
Nut
AstraΙ
Nut
Level 141
God Stats
5W - 0L
1,677 SR
Queue Stats
22W - 9L
1,742 Elo+
Solo
Pele
Pele
Nick552
Pele
Level 107
God Stats
7W - 9L
1,416 SR
Queue Stats
170W - 159L
1,453 Elo+
Solo
Anubis
Anubis
Riley10zz
Anubis
Level 88
God Stats
3W - 1L
1,500 SR
Queue Stats
138W - 97L
1,481 Elo+
Solo
Fafnir
Fafnir
TheBrownCow
Fafnir
Level 155
God Stats
7W - 1L
1,806 SR
Queue Stats
46W - 37L
1,539 Elo+
Solo
Charybdis
Charybdis
iTryKing12
Charybdis
Level 128
God Stats
12W - 6L
1,709 SR
Queue Stats
455W - 458L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
1 / 2 / 1
5,835
486
2,293
9,305
3,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sylvanus
Player89327
Sylvanus
12
3 / 1 / 4
6,505
542
6,960
11,289
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chang'e
Razu LG3052
Chang'e
11
2 / 4 / 3
6,585
549
8,265
9,111
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
perick87
Achilles
11
1 / 4 / 1
6,574
548
6,654
12,187
7,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

2
0 / 1 / 0
3,898
325
60
1,605
704
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
13
3 / 0 / 2
7,609
634
6,666
5,157
2,390
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Nick552
Pele
13
3 / 3 / 4
6,574
548
6,029
11,799
4,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
Riley10zz
Anubis
12
2 / 2 / 5
7,022
585
4,696
6,613
3,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fafnir
10
0 / 1 / 6
6,615
551
4,172
8,548
7,587
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Charybdis
iTryKing12
Charybdis
13
4 / 1 / 2
7,975
665
7,916
8,817
2,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
12
12
Deaths
7
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
1
0.75
W
Nut
3
0
2
4
W
Pele
Nick552
Pele
3
3
4
1.67
L
Sylvanus
Player89327
Sylvanus
3
1
4
5
L
Chang'e
Razu LG3052
Chang'e
2
4
3
0.88
W
Anubis
Riley10zz
Anubis
2
2
5
2.25
W
Fafnir
0
1
6
3
W
Charybdis
iTryKing12
Charybdis
4
1
2
5
L
Achilles
perick87
Achilles
1
4
1
0.38
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,232
Damage
29,479
43,497
Taken
40,934
20,378
Mitigated
20,183
16,267
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
2,293
648
0
2,000
9,305
3,153
0
2,465
6,840
0
38,878
W
Nut
6,666
4,759
0
2,559
5,157
2,390
556
1,499
3,613
0
67,131
W
Pele
Nick552
Pele
6,029
1,284
0
3,992
11,799
4,343
0
5,118
6,606
0
41,007
L
Sylvanus
Player89327
Sylvanus
6,960
1,979
654
6,319
11,289
5,830
15
2,019
9,270
32,348
14,191
L
Chang'e
Razu LG3052
Chang'e
8,265
208
645
1,706
9,111
3,053
44
3,747
5,364
48,225
1,327
W
Anubis
Riley10zz
Anubis
4,696
199
0
1,599
6,613
3,312
127
4,150
2,463
48,338
2,142
W
Fafnir
4,172
667
1,220
2,469
8,548
7,587
295
3,104
5,399
13,903
0
W
Charybdis
iTryKing12
Charybdis
7,916
2,904
0
3,413
8,817
2,551
0
1,041
7,109
0
59,962
L
Achilles
perick87
Achilles
6,654
875
0
4,638
12,187
7,638
0
328
11,859
0
41,330
L
60
0
0
305
1,605
704
0
79
1,526
2,307
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,397
Gold Earned
35,795
287
Minions Killed
386
0
Camps Cleared
0
943,841
Distance Traveled
1,149,743
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,835
486
65
5
0
213,952
0
W
Nut
7,609
634
119
10
0
236,264
1
W
Pele
6,574
548
57
5
0
270,560
0
L
Sylvanus
6,505
542
70
6
0
276,529
0
L
Chang'e
6,585
549
73
6
0
212,379
0
W
Anubis
7,022
585
98
8
0
216,009
0
W
Fafnir
6,615
551
9
1
0
218,946
0
W
Charybdis
7,975
665
103
9
0
207,964
2
L
Achilles
6,574
548
78
7
0
203,716
0
L
Geb
3,898
325
1
0
0
37,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role