Player Matchup

Ravana
Ravana
LapidusstudioS
Ravana
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 46L
1,516 Elo+
Solo
Ne Zha
Ne Zha
Sandmann2203
Ne Zha
Level 66
God Stats
3W - 3L
1,587 SR
Queue Stats
106W - 103L
1,493 Elo+
Solo
Rama
Rama
lMockingbird
Rama
Level 117
God Stats
1W - 2L
1,500 SR
Queue Stats
157W - 167L
1,236 Elo+
Solo
He Bo
He Bo
yahhiikov7
He Bo
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 29L
1,806 Elo+
Solo
Gilgamesh
Gilgamesh
从小缺根筋
Gilgamesh
Level 65
God Stats
1W - 2L
1,455 SR
Queue Stats
568W - 605L
1,457 Elo+
Solo
Team Averages
Level 96
1,508 SR
1,502 Elo+

VS

Team Averages
Level 130
1,433 SR
1,464 Elo+
Hercules
Hercules
Black_Cat_1946
Hercules
Level 156
God Stats
14W - 17L
1,312 SR
Queue Stats
580W - 586L
1,526 Elo+
Party 1
Bacchus
Bacchus
Leandro1993
Bacchus
Level 197
God Stats
2W - 0L
1,648 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
fionxt4
Zhong Kui
Level 84
God Stats
10W - 12L
1,177 SR
Queue Stats
327W - 332L
1,438 Elo+
Solo
Anhur
Anhur
noeliku10
Anhur
Level 86
God Stats
3W - 2L
1,527 SR
Queue Stats
55W - 55L
1,464 Elo+
Solo
Hun Batz
Hun Batz
xxWAHABxx
Hun Batz
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 133L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
7,186
599
4,893
9,079
3,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
14
1 / 2 / 4
7,606
634
13,625
8,912
4,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 3 / 3
7,905
659
8,560
8,591
3,708
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
14
2 / 4 / 1
7,947
662
8,536
7,308
2,569
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
从小缺根筋
Gilgamesh
15
1 / 3 / 5
7,907
659
6,727
18,587
13,712
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
3 / 2 / 11
9,241
770
9,833
14,149
16,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bacchus
Leandro1993
Bacchus
16
2 / 1 / 13
10,163
847
6,853
12,517
18,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
fionxt4
Zhong Kui
17
7 / 1 / 8
10,523
877
14,202
11,817
12,483
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
noeliku10
Anhur
16
3 / 2 / 11
9,616
801
6,427
8,482
3,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
xxWAHABxx
Hun Batz
15
1 / 1 / 11
8,798
733
11,541
8,796
5,533
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
70
6
Kills
16
16
Deaths
7
18
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
2
11
4.25
L
0
4
5
0.63
W
Bacchus
Leandro1993
Bacchus
2
1
13
8.5
L
Ne Zha
1
2
4
1.5
W
Zhong Kui
fionxt4
Zhong Kui
7
1
8
11
L
2
3
3
1.17
W
Anhur
noeliku10
Anhur
3
2
11
4.25
W
Hun Batz
xxWAHABxx
Hun Batz
1
1
11
6.5
L
He Bo
2
4
1
0.63
L
Gilgamesh
从小缺根筋
Gilgamesh
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,341
Damage
48,856
52,477
Taken
55,761
28,461
Mitigated
57,044
14,020
Healing
26,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
9,833
1,758
2,179
6,841
14,149
16,489
190
3,104
10,778
0
15,670
L
4,893
828
1,197
1,230
9,079
3,966
0
4,133
4,946
0
10,697
W
Bacchus
Leandro1993
Bacchus
6,853
203
1,663
4,322
12,517
18,650
254
2,239
10,149
9,549
0
L
Ne Zha
13,625
580
2,226
1,673
8,912
4,506
0
3,803
5,109
0
33,450
W
Zhong Kui
fionxt4
Zhong Kui
14,202
1,122
1,931
4,443
11,817
12,483
1,216
1,968
9,627
25,528
2,340
L
8,560
6,672
488
358
8,591
3,708
0
3,048
5,543
0
16,876
W
Anhur
noeliku10
Anhur
6,427
2,804
819
1,863
8,482
3,889
2,197
620
7,813
0
36,795
W
Hun Batz
xxWAHABxx
Hun Batz
11,541
745
38
2,308
8,796
5,533
547
299
8,414
0
19,869
L
He Bo
8,536
443
408
308
7,308
2,569
0
2,738
4,570
17,233
583
L
Gilgamesh
从小缺根筋
Gilgamesh
6,727
1,095
1,099
5,033
18,587
13,712
0
6,468
12,119
0
12,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,551
Gold Earned
48,341
110
Minions Killed
153
0
Camps Cleared
0
1,046,630
Distance Traveled
1,126,073
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,241
770
13
1
0
236,086
0
L
Ravana
7,186
599
11
1
0
184,708
0
W
Bacchus
10,163
847
7
1
0
223,015
0
L
Ne Zha
7,606
634
27
2
0
249,918
0
W
Zhong Kui
10,523
877
40
3
0
233,467
0
L
Rama
7,905
659
29
2
0
177,329
0
W
Anhur
9,616
801
72
6
0
211,757
0
W
Hun Batz
8,798
733
21
2
0
221,748
0
L
He Bo
7,947
662
25
2
0
194,289
0
L
Gilgamesh
7,907
659
18
2
0
240,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role