Player Matchup

Anhur
Anhur
 
Anhur
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
NarumiAsaka
Nox
Level 73
God Stats
7W - 3L
1,312 SR
Queue Stats
442W - 442L
1,453 Elo+
Solo
He Bo
He Bo
SkippingShip387
He Bo
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
314W - 308L
1,501 Elo+
Solo
Guan Yu
Guan Yu
SquidBilly5058
Guan Yu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 41L
1,428 Elo+
Solo
Ne Zha
Ne Zha
lyuzfer
Ne Zha
Level 116
God Stats
6W - 10L
1,698 SR
Queue Stats
84W - 85L
1,508 Elo+
Solo
Team Averages
Level 107
1,502 SR
1,478 Elo+

VS

Team Averages
Level 83
1,552 SR
1,390 Elo+
Anubis
Anubis
AceLeader3033
Anubis
Level 31
God Stats
3W - 5L
1,205 SR
Queue Stats
134W - 163L
1,212 Elo+
Party 1
Medusa
Medusa
MistyLicense4
Medusa
Level 102
God Stats
2W - 2L
1,694 SR
Queue Stats
62W - 61L
1,431 Elo+
Party 1
Erlang Shen
Erlang Shen
Mooseyman87
Erlang Shen
Level 126
God Stats
5W - 3L
1,630 SR
Queue Stats
118W - 120L
1,351 Elo+
Solo
Kali
Kali
Razu LG3052
Kali
Level 30
God Stats
3W - 2L
1,500 SR
Queue Stats
163W - 154L
1,535 Elo+
Solo
Kumbhakarna
Kumbhakarna
deathscythe75
Kumbhakarna
Level 126
God Stats
1W - 1L
1,731 SR
Queue Stats
36W - 25L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
13
1 / 1 / 0
7,469
575
5,509
6,728
2,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 0
7,451
573
4,267
6,413
4,792
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 4 / 4
6,564
505
6,153
6,228
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
2 / 2 / 0
7,588
584
10,785
14,244
16,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
lyuzfer
Ne Zha
12
1 / 2 / 3
6,745
519
6,977
13,154
5,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 5 / 0
6,159
474
5,412
8,969
4,278
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
0 / 1 / 0
5,021
386
1,586
4,963
1,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
Mooseyman87
Erlang Shen
12
3 / 1 / 1
7,415
570
12,316
18,546
10,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 1 / 3
6,711
516
6,094
15,116
5,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
deathscythe75
Kumbhakarna
10
2 / 1 / 0
6,139
472
3,722
10,864
7,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
9
Kills
9
9
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
1
0
1
L
3
5
0
0.6
L
0
1
0
0
L
Erlang Shen
Mooseyman87
Erlang Shen
3
1
1
3.5
W
4
0
0
4
L
1
1
3
2.5
W
1
4
4
0.75
W
2
2
0
1
L
Kumbhakarna
deathscythe75
Kumbhakarna
2
1
0
2
W
Ne Zha
lyuzfer
Ne Zha
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,691
Damage
29,130
46,767
Taken
58,458
31,416
Mitigated
28,337
13,390
Healing
18,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,509
2,007
0
3,501
6,728
2,951
2,424
432
6,296
0
63,827
L
5,412
593
0
2,877
8,969
4,278
0
5,003
3,966
27,651
1,062
L
1,586
837
0
50
4,963
1,009
0
260
4,703
0
13,468
L
Erlang Shen
Mooseyman87
Erlang Shen
12,316
8,401
0
8,187
18,546
10,204
0
0
18,546
0
58,144
W
4,267
354
0
1,780
6,413
4,792
0
3,480
2,933
15,300
3,247
L
6,094
3,252
0
5,350
15,116
5,683
0
1,649
13,467
0
54,744
W
6,153
299
0
890
6,228
1,450
0
4,488
1,740
29,378
0
W
10,785
2,586
68
4,203
14,244
16,974
0
26
14,218
0
53,509
L
Kumbhakarna
deathscythe75
Kumbhakarna
3,722
514
0
1,696
10,864
7,163
0
2,986
7,878
29,233
0
W
Ne Zha
lyuzfer
Ne Zha
6,977
3,172
0
2,948
13,154
5,249
0
684
12,470
0
47,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,817
Gold Earned
31,445
342
Minions Killed
283
0
Camps Cleared
0
1,185,719
Distance Traveled
1,158,211
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,469
575
101
8
0
227,948
1
L
Anubis
6,159
474
52
4
0
206,003
0
L
Medusa
5,021
386
24
2
0
193,701
0
L
Erlang Shen
7,415
570
85
7
0
223,091
0
W
Nox
7,451
573
40
3
0
204,189
4
L
Kali
6,711
516
87
7
0
276,643
0
W
He Bo
6,564
505
37
3
0
221,609
0
W
Guan Yu
7,588
584
91
7
0
261,371
0
L
Kumbhakarna
6,139
472
35
3
0
258,773
3
W
Ne Zha
6,745
519
73
6
0
270,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role