Player Matchup

Nemesis
Nemesis
Chimichurri2112
Nemesis
Level 155
God Stats
4W - 1L
1,822 SR
Queue Stats
347W - 328L
1,568 Elo+
Solo
Nike
Nike
Cryoninjar
Nike
Level 158
God Stats
28W - 15L
1,721 SR
Queue Stats
314W - 274L
1,623 Elo+
Solo
Geb
Geb
Not_Armament
Geb
Level 122
God Stats
4W - 1L
1,519 SR
Queue Stats
132W - 143L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
Raccoon-Goddess
Baron Samedi
Level 110
God Stats
5W - 8L
1,606 SR
Queue Stats
183W - 193L
1,498 Elo+
Party 1
Charybdis
Charybdis
Stagneedle
Charybdis
Level 29
God Stats
9W - 10L
1,541 SR
Queue Stats
22W - 33L
1,408 Elo+
Party 1
Team Averages
Level 115
1,642 SR
1,514 Elo+

VS

Team Averages
Level 168
1,547 SR
1,512 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
VexDCLXVI
Arachne
Level 158
God Stats
1W - 2L
1,581 SR
Queue Stats
238W - 249L
1,518 Elo+
Party 2
Bake Kujira
Bake Kujira
xxbttexdeathxx
Bake Kujira
Level 127
God Stats
9W - 15L
1,652 SR
Queue Stats
33W - 36L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 3
3,916
783
1,695
3,170
1,094
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8
3 / 0 / 0
4,321
864
1,919
3,502
1,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,442
688
988
3,847
2,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Baron Samedi
Raccoon-Goddess
Baron Samedi
7
2 / 0 / 0
3,950
790
1,538
1,855
619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Stagneedle
Charybdis
6
0 / 1 / 0
3,161
632
1,846
3,083
705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
6
0 / 1 / 0
3,607
721
1,192
2,079
552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anhur
 
Anhur
6
2 / 1 / 0
3,543
709
2,271
3,036
1,009
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nike
 
Nike
4
0 / 2 / 0
3,044
609
1,976
3,288
952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Arachne
VexDCLXVI
Arachne
5
0 / 2 / 2
3,092
618
991
4,013
1,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bake Kujira
xxbttexdeathxx
Bake Kujira
6
0 / 1 / 2
3,225
645
1,512
2,822
1,384
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
6
7
Kills
2
2
Deaths
7
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
1
0
0
L
Anhur
 
Anhur
2
1
0
2
L
Nike
 
Nike
0
2
0
0
W
2
0
3
3.5
W
3
0
0
3
W
0
1
0
0
W
Baron Samedi
Raccoon-Goddess
Baron Samedi
2
0
0
2
W
Charybdis
Stagneedle
Charybdis
0
1
0
0
L
Arachne
VexDCLXVI
Arachne
0
2
2
0.5
L
Bake Kujira
xxbttexdeathxx
Bake Kujira
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,986
Damage
7,942
15,457
Taken
15,238
5,980
Mitigated
5,047
6,034
Healing
4,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
1,192
510
0
670
2,079
552
0
972
867
16,479
825
L
Anhur
 
Anhur
2,271
1,187
0
1,297
3,036
1,009
0
443
2,593
0
22,121
L
Nike
 
Nike
1,976
260
0
700
3,288
952
0
0
3,075
0
11,371
W
1,695
890
0
665
3,170
1,094
0
352
2,768
0
16,527
W
1,919
643
0
1,484
3,502
1,427
0
166
3,336
0
25,956
W
988
175
0
1,402
3,847
2,135
0
819
3,028
10,728
0
W
Baron Samedi
Raccoon-Goddess
Baron Samedi
1,538
85
128
608
1,855
619
0
724
1,065
16,849
0
W
Charybdis
Stagneedle
Charybdis
1,846
961
0
1,747
3,083
705
0
463
2,620
0
19,420
L
Arachne
VexDCLXVI
Arachne
991
596
0
1,726
4,013
1,150
0
456
3,513
0
12,299
L
Bake Kujira
xxbttexdeathxx
Bake Kujira
1,512
1,010
0
357
2,822
1,384
0
371
2,414
10,105
1,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,790
Gold Earned
16,511
171
Minions Killed
139
0
Camps Cleared
0
536,196
Distance Traveled
430,906
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
3,607
721
40
8
0
91,344
0
L
Anhur
3,543
709
36
7
0
82,796
1
L
Nike
3,044
609
20
4
0
57,608
0
W
Nemesis
3,916
783
31
6
0
120,635
1
W
Nike
4,321
864
52
10
0
111,557
0
W
Geb
3,442
688
13
3
0
106,908
0
W
Baron Samedi
3,950
790
35
7
0
98,351
0
W
Charybdis
3,161
632
40
8
0
98,745
0
L
Arachne
3,092
618
25
5
0
104,091
0
L
Bake Kujira
3,225
645
18
4
0
95,067
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role