Player Matchup

Achilles
Achilles
Gold V
 
Achilles
Gold V
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold V
My White Life
Cerberus
Gold V
Level 161
God Stats
62W - 43L
1,697 SR
Queue Stats
596W - 566L
1,174 MMR
Party 1
Baba Yaga
Baba Yaga
Gold II
isthatDirty
Baba Yaga
Gold II
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 118L
1,690 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 132
1,566 SR
1,455 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 108
1,369 SR
966 MMR
Hercules
Hercules
Silver V
BOBBYGUILES
Hercules
Silver V
Level 125
God Stats
0W - 2L
1,294 SR
Queue Stats
1W - 9L
1,245 MMR
Solo
Discordia
Discordia
Bronze V
JoSynister
Discordia
Bronze V
Level 109
God Stats
1W - 5L
1,541 SR
Queue Stats
74W - 115L
1,070 MMR
Solo
Hachiman
Hachiman
Bronze I
caII me Iock
Hachiman
Bronze I
Level 89
God Stats
4W - 10L
1,271 SR
Queue Stats
185W - 268L
583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 2 / 6
8,978
816
10,434
13,410
11,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
My White Life
Cerberus
14
3 / 1 / 6
8,602
782
8,454
13,368
10,927
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baba Yaga
isthatDirty
Baba Yaga
14
4 / 0 / 6
9,087
826
6,008
4,820
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaBastetKuzenboAresCthulhu

VS

Bans
HadesXbalanqueHou YiFenrirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BOBBYGUILES
Hercules
13
2 / 3 / 1
7,616
692
3,520
12,834
9,374
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
JoSynister
Discordia
10
0 / 3 / 1
6,576
598
5,518
7,603
2,304
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
caII me Iock
Hachiman
12
1 / 4 / 1
7,316
665
4,204
8,719
2,797
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
10
Kills
3
3
Deaths
10
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
6
3
L
Hercules
BOBBYGUILES
Hercules
2
3
1
0.83
L
Discordia
JoSynister
Discordia
0
3
1
0.17
W
Cerberus
My White Life
Cerberus
3
1
6
6
L
Hachiman
caII me Iock
Hachiman
1
4
1
0.38
W
Baba Yaga
isthatDirty
Baba Yaga
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,896
Damage
13,242
31,598
Taken
29,156
24,578
Mitigated
14,475
8,076
Healing
4,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
10,434
1,021
0
3,740
13,410
11,477
431
2,652
10,758
0
39,268
L
Hercules
BOBBYGUILES
Hercules
3,520
538
0
3,291
12,834
9,374
0
4,871
7,198
0
15,423
L
Discordia
JoSynister
Discordia
5,518
258
0
1,205
7,603
2,304
0
3,898
3,454
19,208
0
W
Cerberus
My White Life
Cerberus
8,454
209
0
3,483
13,368
10,927
196
1,735
11,633
24,746
990
L
Hachiman
caII me Iock
Hachiman
4,204
2,059
0
0
8,719
2,797
0
3,881
4,439
0
23,082
W
Baba Yaga
isthatDirty
Baba Yaga
6,008
230
0
853
4,820
2,174
637
1,264
3,556
38,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,667
Gold Earned
21,508
190
Minions Killed
95
0
Camps Cleared
0
671,260
Distance Traveled
599,345
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,978
816
58
5
0
231,840
7
L
Hercules
7,616
692
15
1
0
222,780
0
L
Discordia
6,576
598
32
3
0
192,641
0
W
Cerberus
8,602
782
60
5
0
219,892
0
L
Hachiman
7,316
665
48
4
0
183,924
2
W
Baba Yaga
9,087
826
72
7
0
219,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role