Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Hollings_JR
Ix Chel
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 157L
1,523 Elo+
Solo
Chaac
Chaac
HuntingNine4037
Chaac
Level 129
God Stats
4W - 1L
1,716 SR
Queue Stats
158W - 144L
1,482 Elo+
Solo
Kali
Kali
SummerGainz
Kali
Level 120
God Stats
4W - 5L
1,745 SR
Queue Stats
245W - 250L
1,502 Elo+
Solo
Team Averages
Level 112
1,592 SR
1,501 Elo+

VS

Team Averages
Level 82
1,497 SR
1,442 Elo+
Jormungandr
Jormungandr
Jace249
Jormungandr
Level 37
God Stats
2W - 1L
1,747 SR
Queue Stats
13W - 14L
1,437 Elo+
Solo
Chang'e
Chang'e
Kolby2023
Chang'e
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 131L
1,570 Elo+
Solo
Hou Yi
Hou Yi
Moosebra
Hou Yi
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 48L
1,391 Elo+
Solo
Susano
Susano
WordyAlienWar
Susano
Level 135
God Stats
10W - 11L
1,489 SR
Queue Stats
201W - 239L
1,446 Elo+
Solo
Hera
Hera
sPiDeR_PiG_IVXX
Hera
Level 48
God Stats
2W - 3L
1,246 SR
Queue Stats
165W - 207L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
5 / 0 / 11
10,399
800
12,175
10,804
6,075
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ah Muzen Cab
 
Ah Muzen Cab
17
5 / 1 / 8
9,346
719
15,129
15,598
8,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ix Chel
Hollings_JR
Ix Chel
16
3 / 1 / 10
9,128
702
5,823
10,904
5,825
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 3 / 15
9,098
700
14,093
21,225
19,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 4 / 10
8,634
664
8,948
19,360
19,683
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jace249
Jormungandr
13
0 / 7 / 5
8,342
642
18,158
17,801
23,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Kolby2023
Chang'e
16
3 / 2 / 4
9,655
743
17,222
14,125
6,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Moosebra
Hou Yi
16
4 / 3 / 4
9,867
759
13,417
10,600
5,653
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 3
8,700
669
8,194
12,169
6,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

16
0 / 2 / 2
8,732
672
13,488
6,747
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
18
Kills
9
9
Deaths
18
54
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
0
11
10.5
W
Ah Muzen Cab
 
Ah Muzen Cab
5
1
8
9
W
Ix Chel
Hollings_JR
Ix Chel
3
1
10
8
W
2
3
15
3.17
L
Jormungandr
Jace249
Jormungandr
0
7
5
0.36
L
Chang'e
Kolby2023
Chang'e
3
2
4
2.5
L
Hou Yi
Moosebra
Hou Yi
4
3
4
2
W
3
4
10
2
L
2
4
3
0.88
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,168
Damage
70,479
77,891
Taken
61,442
60,095
Mitigated
45,787
33,208
Healing
22,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
12,175
4,237
1,411
3,917
10,804
6,075
0
7,412
3,354
0
37,116
W
Ah Muzen Cab
 
Ah Muzen Cab
15,129
6,829
2,101
2,716
15,598
8,550
0
8,190
7,162
0
31,178
W
Ix Chel
Hollings_JR
Ix Chel
5,823
1,657
6,304
3,834
10,904
5,825
0
7,190
3,714
17,389
763
W
14,093
2,309
545
5,248
21,225
19,962
0
13,201
7,563
0
26,468
L
Jormungandr
Jace249
Jormungandr
18,158
2,100
325
1,495
17,801
23,708
0
2,590
15,211
23,144
1,612
L
Chang'e
Kolby2023
Chang'e
17,222
555
6,026
7,541
14,125
6,811
0
401
13,724
25,277
1,090
L
Hou Yi
Moosebra
Hou Yi
13,417
5,475
706
1,747
10,600
5,653
1,341
642
9,958
0
29,602
W
8,948
3,612
1,714
5,418
19,360
19,683
0
9,295
9,535
0
17,431
L
8,194
760
1,092
1,421
12,169
6,431
0
1,457
10,712
0
19,683
L
13,488
3,585
522
1,743
6,747
3,184
17
627
6,120
27,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
45,296
150
Minions Killed
173
0
Camps Cleared
0
1,242,410
Distance Traveled
1,189,161
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,399
800
63
5
0
250,684
0
W
Ah Muzen Cab
9,346
719
35
3
0
236,656
0
W
Ix Chel
9,128
702
20
2
0
232,683
0
W
Chaac
9,098
700
23
2
0
277,071
0
L
Jormungandr
8,342
642
26
2
0
234,493
0
L
Chang'e
9,655
743
29
2
0
294,325
0
L
Hou Yi
9,867
759
61
5
0
209,370
0
W
Kali
8,634
664
9
1
0
245,316
0
L
Susano
8,700
669
23
2
0
242,297
0
L
Hera
8,732
672
34
3
0
208,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role