Player Matchup

Artio
Artio
DangoLM
Artio
Level 23
God Stats
1W - 1L
1,686 SR
Queue Stats
18W - 26L
1,420 Elo+
Party 2
Scylla
Scylla
I INF I Alee
Scylla
Level 41
God Stats
0W - 1L
1,516 SR
Queue Stats
12W - 17L
1,465 Elo+
Party 2
Arachne
Arachne
Smigeu
Arachne
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,639 Elo+
Solo
Team Averages
Level 71
1,567 SR
1,508 Elo+

VS

Team Averages
Level 35
1,475 SR
1,234 Elo+
Eset
Eset
ItWasMeee123
Eset
Level 28
God Stats
2W - 4L
1,532 SR
Queue Stats
3W - 10L
1,081 Elo+
Party 1
Osiris
Osiris
TH3ORIGNAL
Osiris
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 13L
1,259 Elo+
Party 1
Zeus
Zeus
Timeless_US
Zeus
Level 39
God Stats
23W - 36L
1,392 SR
Queue Stats
61W - 85L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DangoLM
Artio
15
2 / 4 / 0
9,615
641
5,544
22,817
24,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
17
0 / 3 / 2
9,993
666
7,258
11,375
5,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Arachne
Smigeu
Arachne
10
0 / 2 / 0
8,178
545
2,060
5,018
2,154
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 5
11,872
791
11,426
3,674
1,632
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Osiris
TH3ORIGNAL
Osiris
18
2 / 0 / 5
10,874
725
9,282
12,700
13,646
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 2 / 2
10,345
690
11,485
8,814
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
2
Kills
9
9
Deaths
2
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Artio
DangoLM
Artio
2
4
0
0.5
L
Scylla
0
3
2
0.33
W
4
0
5
6.5
L
Arachne
Smigeu
Arachne
0
2
0
0
W
Osiris
TH3ORIGNAL
Osiris
2
0
5
4.5
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,862
Damage
32,193
39,210
Taken
25,188
32,162
Mitigated
18,416
3,312
Healing
3,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DangoLM
Artio
5,544
573
80
2,084
22,817
24,674
0
12,884
8,665
19,428
916
L
Scylla
7,258
906
0
0
11,375
5,334
0
5,719
5,294
43,408
601
W
11,426
569
850
984
3,674
1,632
605
848
2,826
56,384
492
L
Arachne
Smigeu
Arachne
2,060
1,211
0
1,148
5,018
2,154
0
2,388
2,340
0
17,071
W
Osiris
TH3ORIGNAL
Osiris
9,282
3,892
0
1,799
12,700
13,646
499
5,439
7,261
0
34,642
W
11,485
1,582
0
0
8,814
3,138
176
5,615
3,199
37,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,786
Gold Earned
33,091
141
Minions Killed
199
0
Camps Cleared
0
688,718
Distance Traveled
791,286
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
9,615
641
19
1
0
270,582
1
L
Scylla
9,993
666
91
6
0
256,126
0
W
Eset
11,872
791
89
6
0
250,566
0
L
Arachne
8,178
545
31
2
0
162,010
5
W
Osiris
10,874
725
52
3
0
276,658
2
W
Zeus
10,345
690
58
4
0
264,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role