Player Matchup

Merlin
Merlin
Gold II
 
Merlin
Gold II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Platinum III
RustMan007
Baron Samedi
Platinum III
Level 165
God Stats
15W - 20L
1,465 SR
Queue Stats
397W - 430L
1,504 MMR
Solo
Izanami
Izanami
Platinum III
TrustyTV
Izanami
Platinum III
Level 98
God Stats
10W - 2L
1,475 SR
Queue Stats
105W - 82L
1,617 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,480 SR
1,540 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 86
1,675 SR
1,437 MMR
Vulcan
Vulcan
Bronze V
MasterKeith0117
Vulcan
Bronze V
Level 69
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 2L
1,412 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
N3bulaPlayz
Danzaburou
Bronze III
Level 117
God Stats
0W - 1L
1,776 SR
Queue Stats
0W - 2L
1,400 MMR
Party 1
Ares
Ares
Bronze III
RPG Sanctuary
Ares
Bronze III
Level 73
God Stats
0W - 1L
1,911 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 1 / 5
9,648
804
10,625
8,905
3,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
RustMan007
Baron Samedi
14
2 / 0 / 5
9,456
788
9,856
14,731
14,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
TrustyTV
Izanami
15
4 / 1 / 4
10,231
853
13,182
11,938
5,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
CthulhuAphroditeAchillesChang'eNe Zha

VS

Bans
ZeusNoxSobekBastetAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,424
702
12,923
10,292
4,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
N3bulaPlayz
Danzaburou
14
1 / 3 / 1
8,804
734
7,959
15,568
7,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 4 / 1
7,475
623
2,758
14,266
13,727
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
8
Kills
2
2
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
1
5
4.5
L
1
1
0
1
L
Danzaburou
N3bulaPlayz
Danzaburou
1
3
1
0.5
L
0
4
1
0.13
W
Baron Samedi
RustMan007
Baron Samedi
2
0
5
4.5
W
Izanami
TrustyTV
Izanami
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,663
Damage
23,640
35,574
Taken
40,126
23,432
Mitigated
26,236
16,061
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,625
397
0
3,356
8,905
3,920
1,175
3,050
5,855
56,178
500
L
12,923
140
0
500
10,292
4,875
0
5,691
4,524
42,337
0
L
Danzaburou
N3bulaPlayz
Danzaburou
7,959
1,812
0
2,150
15,568
7,634
0
8,204
7,244
0
35,514
L
2,758
39
0
1,146
14,266
13,727
0
5,998
8,089
8,458
0
W
Baron Samedi
RustMan007
Baron Samedi
9,856
588
898
6,873
14,731
14,043
567
6,494
8,065
24,674
991
W
Izanami
TrustyTV
Izanami
13,182
8,008
0
4,934
11,938
5,469
1,155
5,848
5,920
0
62,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,335
Gold Earned
24,703
229
Minions Killed
127
0
Camps Cleared
0
712,066
Distance Traveled
721,623
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,648
804
112
9
0
231,331
0
L
Vulcan
8,424
702
65
5
0
261,103
0
L
Danzaburou
8,804
734
56
5
0
228,394
0
L
Ares
7,475
623
6
1
0
232,126
3
W
Baron Samedi
9,456
788
26
2
0
231,043
0
W
Izanami
10,231
853
91
8
0
249,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role