Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
AppearingRain70
Chiron
Level 102
God Stats
6W - 6L
1,449 SR
Queue Stats
372W - 505L
1,403 Elo+
Party 1
Sol
Sol
BeatTheWolf
Sol
Level 148
God Stats
0W - 3L
1,500 SR
Queue Stats
84W - 165L
1,328 Elo+
Party 1
Heimdallr
Heimdallr
dice591
Heimdallr
Level 170
God Stats
4W - 3L
1,602 SR
Queue Stats
298W - 189L
1,584 Elo+
Solo
Vamana
Vamana
diversity186
Vamana
Level 129
God Stats
0W - 1L
1,633 SR
Queue Stats
1W - 6L
1,338 Elo+
Party 1
Team Averages
Level 139
1,537 SR
1,430 Elo+

VS

Team Averages
Level 134
1,586 SR
1,550 Elo+
Hera
Hera
InfernalBook055
Hera
Level 146
God Stats
4W - 2L
1,432 SR
Queue Stats
272W - 247L
1,599 Elo+
Party 2
Arachne
Arachne
SolvableHorse08
Arachne
Level 129
God Stats
11W - 8L
1,582 SR
Queue Stats
343W - 353L
1,562 Elo+
Solo
Guan Yu
Guan Yu
Vl Rxgth lV
Guan Yu
Level 127
God Stats
4W - 0L
1,901 SR
Queue Stats
273W - 315L
1,441 Elo+
Solo
Mulan
Mulan
burntpopcorn44
Mulan
Level 143
God Stats
2W - 2L
1,514 SR
Queue Stats
278W - 260L
1,582 Elo+
Party 2
Chiron
Chiron
dumpsterdive
Chiron
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
219W - 224L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
7
0 / 1 / 0
4,656
931
247
2,798
2,299
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 0 / 1
5,162
1,032
4,492
3,420
1,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 1 / 1
5,198
1,040
5,975
4,440
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
dice591
Heimdallr
9
1 / 1 / 0
5,194
1,039
4,293
4,133
1,718
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Vamana
9
0 / 4 / 1
4,838
968
3,107
6,327
3,651
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,119
1,224
7,253
3,327
1,201
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 3
5,523
1,105
3,999
4,526
2,795
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Guan Yu
Vl Rxgth lV
Guan Yu
8
0 / 1 / 4
5,530
1,106
1,139
5,956
4,373
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 0 / 5
5,301
1,060
2,921
3,703
3,662
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
10
1 / 0 / 4
5,484
1,097
4,588
2,851
1,068
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
1
Kills
7
7
Deaths
1
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
1
0
0
L
0
0
1
0.5
L
0
1
1
0.5
W
4
0
1
4.5
W
2
0
3
3.5
W
Guan Yu
Vl Rxgth lV
Guan Yu
0
1
4
2
W
0
0
5
2.5
L
Heimdallr
dice591
Heimdallr
1
1
0
1
L
Vamana
0
4
1
0.13
W
Chiron
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,114
Damage
19,900
21,118
Taken
20,363
10,571
Mitigated
13,099
5,889
Healing
12,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
247
0
757
720
2,798
2,299
0
1,173
1,572
0
711
L
4,492
808
551
1,254
3,420
1,285
0
963
2,457
0
12,947
L
5,975
1,466
403
1,201
4,440
1,618
0
1,685
2,755
11,229
455
W
7,253
1,136
0
250
3,327
1,201
0
675
2,652
15,452
543
W
3,999
2,640
797
1,762
4,526
2,795
0
766
3,760
0
8,225
W
Guan Yu
Vl Rxgth lV
Guan Yu
1,139
66
3,548
2,527
5,956
4,373
0
2,272
3,684
0
4,233
W
2,921
69
1,188
672
3,703
3,662
0
1,227
2,476
0
4,740
L
Heimdallr
dice591
Heimdallr
4,293
1,756
132
423
4,133
1,718
0
1,840
2,246
0
10,683
L
Vamana
3,107
1,675
98
350
6,327
3,651
0
1,326
4,874
0
8,258
W
Chiron
4,588
1,434
1,284
728
2,851
1,068
0
1,001
1,850
0
11,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,048
Gold Earned
27,957
64
Minions Killed
53
0
Camps Cleared
0
511,856
Distance Traveled
628,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
4,656
931
1
0
0
43,584
0
L
Chiron
5,162
1,032
13
3
0
124,646
0
L
Sol
5,198
1,040
21
4
0
113,135
0
W
Hera
6,119
1,224
17
3
0
116,542
0
W
Arachne
5,523
1,105
8
2
0
126,863
0
W
Guan Yu
5,530
1,106
11
2
0
132,103
0
W
Mulan
5,301
1,060
2
0
0
134,350
0
L
Heimdallr
5,194
1,039
18
4
0
102,511
0
L
Vamana
4,838
968
11
2
0
127,980
0
W
Chiron
5,484
1,097
15
3
0
118,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role