Player Matchup

Osiris
Osiris
 
Osiris
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Shambledeggs
Ymir
Level 141
God Stats
7W - 6L
1,418 SR
Queue Stats
62W - 68L
1,484 Elo+
Solo
Janus
Janus
SwitHomeAlabama
Janus
Level 38
God Stats
3W - 4L
1,177 SR
Queue Stats
67W - 89L
1,470 Elo+
Solo
Cernunnos
Cernunnos
looovelllyy
Cernunnos
Level 89
God Stats
3W - 2L
1,361 SR
Queue Stats
26W - 25L
1,464 Elo+
Solo
Team Averages
Level 97
1,391 SR
1,483 Elo+

VS

Team Averages
Level 129
1,546 SR
1,484 Elo+
Cthulhu
Cthulhu
ImCalledVee
Cthulhu
Level 152
God Stats
4W - 4L
1,572 SR
Queue Stats
436W - 404L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ItsWizzyy
Morgan Le Fay
Level 88
God Stats
3W - 6L
1,421 SR
Queue Stats
178W - 183L
1,481 Elo+
Solo
Maui
Maui
Kyasai
Maui
Level 126
God Stats
2W - 8L
1,738 SR
Queue Stats
831W - 799L
1,450 Elo+
Solo
Izanami
Izanami
Nikos85
Izanami
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 59L
1,558 Elo+
Solo
Loki
Loki
killer_logan10
Loki
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
1 / 2 / 1
6,601
550
5,697
11,675
8,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ares
 
Ares
10
3 / 0 / 4
6,164
514
4,456
9,250
6,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
3 / 1 / 2
6,399
533
3,293
7,410
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 2
6,492
541
3,927
4,866
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
looovelllyy
Cernunnos
12
2 / 2 / 2
6,179
515
4,398
6,864
2,621
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ImCalledVee
Cthulhu
12
1 / 3 / 0
6,958
580
5,733
8,861
5,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
ItsWizzyy
Morgan Le Fay
11
1 / 2 / 0
5,913
493
4,178
5,795
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Maui
Kyasai
Maui
8
0 / 2 / 2
5,522
460
3,539
9,764
7,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Izanami
Nikos85
Izanami
11
1 / 2 / 1
7,009
584
5,173
8,843
3,194
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 3 / 1
5,376
448
677
8,721
2,667
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
10
Kills
4
6
Deaths
12
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
2
1
0.75
W
Ares
 
Ares
3
0
4
5
L
Cthulhu
ImCalledVee
Cthulhu
1
3
0
0.33
L
Morgan Le Fay
ItsWizzyy
Morgan Le Fay
1
2
0
0.5
L
Maui
Kyasai
Maui
0
2
2
0.5
L
Izanami
Nikos85
Izanami
1
2
1
0.75
W
3
1
2
4
W
1
1
2
2
L
1
3
1
0.5
W
Cernunnos
looovelllyy
Cernunnos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,771
Damage
19,300
40,065
Taken
41,984
22,856
Mitigated
20,825
15,040
Healing
7,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,697
2,111
0
6,983
11,675
8,156
0
5,048
5,999
0
49,570
W
Ares
 
Ares
4,456
1,141
0
2,814
9,250
6,433
0
2,796
6,454
14,831
997
L
Cthulhu
ImCalledVee
Cthulhu
5,733
1,375
0
885
8,861
5,648
0
769
8,012
50,397
417
L
Morgan Le Fay
ItsWizzyy
Morgan Le Fay
4,178
487
0
1,261
5,795
2,218
0
2,620
2,983
44,572
0
L
Maui
Kyasai
Maui
3,539
1,056
212
1,820
9,764
7,098
0
4,130
5,279
18,098
0
L
Izanami
Nikos85
Izanami
5,173
3,344
0
2,515
8,843
3,194
705
1,388
7,409
0
56,520
W
3,293
359
0
1,927
7,410
3,798
0
819
6,591
42,343
0
W
3,927
226
0
1,042
4,866
1,848
0
3,169
1,697
45,174
934
L
677
100
128
296
8,721
2,667
0
1,831
6,757
0
20,419
W
Cernunnos
looovelllyy
Cernunnos
4,398
1,694
0
2,274
6,864
2,621
0
885
5,979
0
47,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
30,778
348
Minions Killed
343
0
Camps Cleared
0
1,179,585
Distance Traveled
1,145,600
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,601
550
80
7
0
223,151
1
W
Ares
6,164
514
25
2
0
254,163
4
L
Cthulhu
6,958
580
113
9
0
218,832
1
L
Morgan Le Fay
5,913
493
75
6
0
228,283
4
L
Maui
5,522
460
19
2
0
240,640
4
L
Izanami
7,009
584
107
9
0
205,953
4
W
Ymir
6,399
533
77
6
0
226,997
0
W
Janus
6,492
541
101
8
0
253,545
1
L
Loki
5,376
448
29
2
0
251,892
3
W
Cernunnos
6,179
515
65
5
0
221,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role