Player Matchup

Hun Batz
Hun Batz
CaptainWin06
Hun Batz
Level 72
God Stats
9W - 10L
1,445 SR
Queue Stats
282W - 302L
1,499 Elo+
Party 1
Xbalanque
Xbalanque
Ill Rex lll
Xbalanque
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
189W - 200L
1,447 Elo+
Party 1
Xing Tian
Xing Tian
Smokexmexout
Xing Tian
Level 169
God Stats
7W - 2L
1,661 SR
Queue Stats
376W - 372L
1,494 Elo+
Party 1
Sun Wukong
Sun Wukong
Susap
Sun Wukong
Level 158
God Stats
2W - 1L
1,549 SR
Queue Stats
89W - 96L
1,508 Elo+
Party 1
Hades
Hades
x Jujulicious
Hades
Level 172
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 156L
1,479 Elo+
Party 1
Team Averages
Level 139
1,531 SR
1,485 Elo+

VS

Team Averages
Level 113
1,421 SR
1,475 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Mykenike
Cabrakan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 118L
1,528 Elo+
Solo
Hera
Hera
keggztandd
Hera
Level 148
God Stats
2W - 8L
1,293 SR
Queue Stats
518W - 549L
1,434 Elo+
Solo
Janus
Janus
sainthunter72
Janus
Level 29
God Stats
2W - 6L
1,313 SR
Queue Stats
46W - 65L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
CaptainWin06
Hun Batz
13
5 / 3 / 11
8,126
1,016
9,461
7,271
3,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Xbalanque
Ill Rex lll
Xbalanque
13
3 / 2 / 8
7,680
960
6,028
6,767
2,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Smokexmexout
Xing Tian
12
1 / 3 / 13
8,203
1,025
5,310
12,088
10,200
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
Susap
Sun Wukong
14
6 / 3 / 7
8,307
1,038
9,034
10,904
6,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 1 / 12
8,815
1,102
4,829
12,578
8,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
4 / 4 / 5
7,802
975
7,771
10,206
4,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Gilgamesh
 
Gilgamesh
14
4 / 3 / 1
7,442
930
5,628
9,564
9,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cabrakan
Mykenike
Cabrakan
6
0 / 5 / 2
5,384
673
0
6,081
2,966
13
1 / 3 / 4
6,846
856
5,621
5,607
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 4 / 7
7,483
935
8,668
7,626
3,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
19
Kills
11
12
Deaths
19
51
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
4
4
5
1.63
L
Gilgamesh
 
Gilgamesh
4
3
1
1.5
W
Hun Batz
CaptainWin06
Hun Batz
5
3
11
3.5
W
Xbalanque
Ill Rex lll
Xbalanque
3
2
8
3.5
L
Cabrakan
Mykenike
Cabrakan
0
5
2
0.2
W
Xing Tian
Smokexmexout
Xing Tian
1
3
13
2.5
W
Sun Wukong
Susap
Sun Wukong
6
3
7
3.17
L
1
3
4
1
L
2
4
7
1.38
W
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,662
Damage
27,688
49,608
Taken
39,084
31,782
Mitigated
21,926
16,907
Healing
6,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
7,771
1,577
551
3,330
10,206
4,223
8
2,398
7,808
21,294
0
L
Gilgamesh
 
Gilgamesh
5,628
1,043
0
1,336
9,564
9,260
0
3,951
5,613
0
8,377
W
Hun Batz
CaptainWin06
Hun Batz
9,461
928
1,398
764
7,271
3,867
0
3,240
3,930
0
25,351
W
Xbalanque
Ill Rex lll
Xbalanque
6,028
2,354
389
1,926
6,767
2,708
2,248
3,634
2,918
0
21,337
L
Cabrakan
Mykenike
Cabrakan
0
0
0
0
6,081
2,966
0
681
5,400
0
0
W
Xing Tian
Smokexmexout
Xing Tian
5,310
189
1,563
1,366
12,088
10,200
132
3,864
7,762
9,129
839
W
Sun Wukong
Susap
Sun Wukong
9,034
936
130
2,122
10,904
6,669
412
5,601
4,912
0
22,754
L
5,621
1,202
1
135
5,607
2,467
0
613
4,994
14,556
0
L
8,668
513
0
1,550
7,626
3,010
0
2,082
5,544
12,786
0
W
4,829
382
1,178
6,071
12,578
8,338
311
4,733
7,414
15,896
731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,131
Gold Earned
34,957
134
Minions Killed
72
0
Camps Cleared
0
773,689
Distance Traveled
624,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,802
975
22
3
0
150,048
0
L
Gilgamesh
7,442
930
7
1
0
132,952
0
W
Hun Batz
8,126
1,016
27
3
0
177,470
0
W
Xbalanque
7,680
960
41
5
0
162,641
0
L
Cabrakan
5,384
673
0
0
0
75,910
0
W
Xing Tian
8,203
1,025
10
1
0
140,764
0
W
Sun Wukong
8,307
1,038
23
3
0
141,479
0
L
Hera
6,846
856
27
3
0
113,701
0
L
Janus
7,483
935
16
2
0
152,105
0
W
Hades
8,815
1,102
33
4
0
151,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role