Player Matchup

Mulan
Mulan
GreasySupa
Mulan
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 32L
1,474 Elo+
Party 1
Nike
Nike
Mousk420
Nike
Level 101
God Stats
4W - 1L
1,555 SR
Queue Stats
150W - 171L
1,470 Elo+
Solo
Merlin
Merlin
Zephrr
Merlin
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 33L
1,476 Elo+
Party 1
Sylvanus
Sylvanus
fatalhitman831
Sylvanus
Level 122
God Stats
9W - 2L
1,759 SR
Queue Stats
374W - 358L
1,479 Elo+
Solo
Rama
Rama
taylornerd
Rama
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,439 Elo+
Party 1
Team Averages
Level 106
1,563 SR
1,468 Elo+

VS

Team Averages
Level 130
1,600 SR
1,462 Elo+
Freya
Freya
 
Freya
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Dethew
Ganesha
Level 157
God Stats
1W - 1L
1,722 SR
Queue Stats
63W - 49L
1,507 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DvzLion-O
Ah Muzen Cab
Level 86
God Stats
1W - 1L
1,758 SR
Queue Stats
12W - 34L
1,313 Elo+
Solo
Scylla
Scylla
Googolplex31
Scylla
Level 166
God Stats
3W - 1L
1,726 SR
Queue Stats
222W - 197L
1,565 Elo+
Solo
Ra
Ra
Search Reckless
Ra
Level 101
God Stats
1W - 2L
1,294 SR
Queue Stats
132W - 155L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
3 / 1 / 14
9,352
850
11,124
12,381
11,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nike
16
4 / 2 / 9
9,378
853
7,311
13,347
13,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
Zephrr
Merlin
17
6 / 1 / 9
9,763
888
15,589
8,837
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
15
2 / 2 / 15
9,833
894
7,139
17,637
18,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

16
5 / 1 / 13
9,720
884
8,062
10,008
5,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
14
0 / 5 / 5
7,334
667
5,042
11,918
4,586
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ganesha
Dethew
Ganesha
12
0 / 7 / 5
7,507
682
6,433
13,735
12,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
DvzLion-O
Ah Muzen Cab
16
3 / 2 / 3
8,383
762
12,514
10,224
4,695
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
17
3 / 1 / 4
9,362
851
17,861
7,367
2,736
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 2
7,082
644
7,235
9,869
4,419
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
26
20
Kills
7
7
Deaths
20
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
5
5
0.5
L
Ganesha
Dethew
Ganesha
0
7
5
0.36
L
Ah Muzen Cab
DvzLion-O
Ah Muzen Cab
3
2
3
2.25
L
Scylla
3
1
4
5
W
Mulan
3
1
14
10
W
Nike
4
2
9
4.25
L
1
5
2
0.4
W
Merlin
Zephrr
Merlin
6
1
9
10.5
W
Sylvanus
2
2
15
4.75
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,225
Damage
49,085
62,210
Taken
53,113
52,514
Mitigated
29,174
30,943
Healing
12,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
5,042
966
451
2,386
11,918
4,586
0
6,473
5,445
9,946
0
L
Ganesha
Dethew
Ganesha
6,433
206
411
967
13,735
12,738
0
5,317
8,418
14,038
0
L
Ah Muzen Cab
DvzLion-O
Ah Muzen Cab
12,514
4,399
593
1,211
10,224
4,695
0
5,102
5,122
0
21,585
L
Scylla
17,861
494
452
1,232
7,367
2,736
0
2,159
5,208
36,092
827
W
Mulan
11,124
669
1,924
2,577
12,381
11,107
436
6,292
5,821
0
17,956
W
Nike
7,311
363
1,010
313
13,347
13,429
308
5,119
7,756
285
19,399
L
7,235
261
3,471
1,436
9,869
4,419
0
3,399
6,470
16,420
0
W
Merlin
Zephrr
Merlin
15,589
1,204
452
779
8,837
3,942
630
6,760
1,693
37,393
381
W
Sylvanus
7,139
1,997
12,627
8,486
17,637
18,589
835
9,565
7,392
12,453
348
W
8,062
6,100
1,408
1,367
10,008
5,447
2,332
6,203
3,481
0
20,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,046
Gold Earned
39,668
160
Minions Killed
131
0
Camps Cleared
0
1,040,173
Distance Traveled
934,026
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,334
667
15
1
0
195,980
0
L
Ganesha
7,507
682
0
0
0
131,349
0
L
Ah Muzen Cab
8,383
762
27
2
0
209,717
0
L
Scylla
9,362
851
81
7
0
211,061
1
W
Mulan
9,352
850
20
2
0
252,858
0
W
Nike
9,378
853
24
2
0
198,824
0
L
Ra
7,082
644
8
1
0
185,919
0
W
Merlin
9,763
888
54
5
0
204,589
0
W
Sylvanus
9,833
894
23
2
0
188,812
0
W
Rama
9,720
884
39
4
0
195,090
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role