Player Matchup

Cabrakan
Cabrakan
Gold IV
G59Marchi
Cabrakan
Gold IV
Level 157
God Stats
0W - 1L
1,267 SR
Queue Stats
62W - 77L
1,422 MMR
Party 1
Vulcan
Vulcan
Gold IV
Pringles4878
Vulcan
Gold IV
Level 156
God Stats
3W - 5L
1,540 SR
Queue Stats
158W - 164L
1,287 MMR
Solo
Cupid
Cupid
Gold V
SassyKillSquad
Cupid
Gold V
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 151L
1,286 MMR
Solo
Athena
Athena
Silver I
kjo11
Athena
Silver I
Level 68
God Stats
16W - 14L
1,566 SR
Queue Stats
61W - 60L
1,260 MMR
Solo
Arachne
Arachne
Silver II
royal_slayer12
Arachne
Silver II
Level 102
God Stats
8W - 6L
1,594 SR
Queue Stats
60W - 80L
1,207 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 121
1,493 SR
1,292 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,671 SR
1,377 MMR
Serqet
Serqet
Silver I
BlitzzCreedx
Serqet
Silver I
Level 158
God Stats
7W - 5L
1,577 SR
Queue Stats
475W - 492L
1,201 MMR
Solo
Izanami
Izanami
Silver II
Dp_games_92
Izanami
Silver II
Level 152
God Stats
30W - 29L
1,528 SR
Queue Stats
147W - 165L
1,242 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
JerdSnow
Zhong Kui
Silver I
Level 113
God Stats
14W - 14L
1,590 SR
Queue Stats
92W - 92L
1,249 MMR
Solo
Fafnir
Fafnir
Platinum III
Muxie
Fafnir
Platinum III
Level 88
God Stats
2W - 0L
1,893 SR
Queue Stats
48W - 47L
1,603 MMR
Party 2
Aphrodite
Aphrodite
Platinum IV
NovaNeedsAName
Aphrodite
Platinum IV
Level 182
God Stats
3W - 0L
1,769 SR
Queue Stats
68W - 49L
1,593 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
G59Marchi
Cabrakan
12
1 / 4 / 1
7,670
511
3,663
8,283
9,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
11
0 / 3 / 1
6,952
463
6,366
6,665
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

13
0 / 4 / 0
7,467
498
6,819
12,261
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
kjo11
Athena
11
0 / 1 / 0
6,839
456
3,211
12,135
11,026
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 2 / 0
7,201
480
5,781
10,928
5,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
ThanatosBellonaAresAgni

VS

Bans
DanzaburouPoseidonJormungandrTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
4 / 0 / 5
8,571
571
5,824
11,088
5,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Izanami
Dp_games_92
Izanami
15
3 / 0 / 2
8,251
550
10,619
9,999
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zhong Kui
JerdSnow
Zhong Kui
15
2 / 1 / 4
8,847
590
8,088
10,326
8,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
Muxie
Fafnir
15
3 / 2 / 1
8,775
585
3,713
10,424
10,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
NovaNeedsAName
Aphrodite
13
2 / 0 / 3
8,162
544
7,697
11,333
7,252
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Serqet
4
0
5
6.5
W
Izanami
Dp_games_92
Izanami
3
0
2
4
L
Cabrakan
G59Marchi
Cabrakan
1
4
1
0.38
W
Zhong Kui
JerdSnow
Zhong Kui
2
1
4
4
W
Fafnir
Muxie
Fafnir
3
2
1
1.75
W
Aphrodite
NovaNeedsAName
Aphrodite
2
0
3
3.5
L
Vulcan
0
3
1
0.17
L
0
4
0
0
L
Athena
kjo11
Athena
0
1
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,840
Damage
35,941
50,272
Taken
53,170
32,544
Mitigated
36,094
14,054
Healing
28,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
5,824
1,601
0
1,305
11,088
5,374
61
1,725
9,363
0
77,684
W
Izanami
Dp_games_92
Izanami
10,619
7,337
0
4,456
9,999
4,144
197
1,616
8,383
0
84,959
L
Cabrakan
G59Marchi
Cabrakan
3,663
822
0
1,041
8,283
9,468
0
2,974
4,441
37,024
2,548
W
Zhong Kui
JerdSnow
Zhong Kui
8,088
1,464
0
5,008
10,326
8,863
2,941
4,042
6,284
73,111
14,784
W
Fafnir
Muxie
Fafnir
3,713
775
0
4,296
10,424
10,461
50
3,120
7,304
47,290
22
W
Aphrodite
NovaNeedsAName
Aphrodite
7,697
1,243
6,406
7,486
11,333
7,252
130
2,189
9,144
25,354
419
L
Vulcan
6,366
270
0
500
6,665
2,528
0
2,798
3,528
46,742
831
L
6,819
3,117
416
4,898
12,261
4,427
0
3,108
9,072
0
72,164
L
Athena
kjo11
Athena
3,211
1,558
0
2,095
12,135
11,026
0
4,914
7,221
19,417
0
L
5,781
3,785
0
5,104
10,928
5,095
0
4,288
6,595
0
60,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,129
Gold Earned
42,606
407
Minions Killed
531
0
Camps Cleared
0
1,381,413
Distance Traveled
1,425,769
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,571
571
112
7
0
347,077
3
W
Izanami
8,251
550
157
10
0
279,205
0
L
Cabrakan
7,670
511
62
4
0
209,279
2
W
Zhong Kui
8,847
590
154
10
0
246,920
2
W
Fafnir
8,775
585
87
6
0
271,182
2
W
Aphrodite
8,162
544
21
1
0
281,385
6
L
Vulcan
6,952
463
80
5
0
249,080
1
L
Cupid
7,467
498
137
9
0
250,591
0
L
Athena
6,839
456
27
2
0
327,553
2
L
Arachne
7,201
480
101
7
0
344,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role