Player Matchup

Jormungandr
Jormungandr
Atomthegr8_
Jormungandr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 33L
1,347 Elo+
Party 3
Anubis
Anubis
LastOfTheSlayers
Anubis
Level 128
God Stats
0W - 2L
1,499 SR
Queue Stats
32W - 48L
1,383 Elo+
Party 3
Hachiman
Hachiman
MallyMaal
Hachiman
Level 25
God Stats
30W - 33L
1,473 SR
Queue Stats
63W - 85L
1,356 Elo+
Party 1
Hades
Hades
jkage47
Hades
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
95W - 122L
1,358 Elo+
Party 1
Lancelot
Lancelot
oneX_The_Pharoh
Lancelot
Level 47
God Stats
5W - 5L
1,462 SR
Queue Stats
194W - 235L
1,374 Elo+
Party 1
Team Averages
Level 71
1,487 SR
1,363 Elo+

VS

Team Averages
Level 126
1,591 SR
1,540 Elo+
Loki
Loki
BottleOfSoju
Loki
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
131W - 107L
1,509 Elo+
Party 2
Janus
Janus
Rubesthedubes
Janus
Level 143
God Stats
4W - 6L
1,551 SR
Queue Stats
208W - 143L
1,548 Elo+
Party 2
Ullr
Ullr
Yatrick
Ullr
Level 108
God Stats
14W - 9L
1,647 SR
Queue Stats
119W - 60L
1,707 Elo+
Party 2
Ymir
Ymir
killingjoke3928
Ymir
Level 69
God Stats
4W - 4L
1,446 SR
Queue Stats
10W - 7L
1,416 Elo+
Solo
Cthulhu
Cthulhu
mac11o
Cthulhu
Level 184
God Stats
9W - 4L
1,812 SR
Queue Stats
270W - 198L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Atomthegr8_
Jormungandr
8
0 / 2 / 1
5,181
471
1,935
6,745
4,638
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 0
5,483
498
4,041
8,970
3,280
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
MallyMaal
Hachiman
8
1 / 4 / 0
4,954
450
2,943
6,636
2,064
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
jkage47
Hades
10
0 / 5 / 0
5,518
502
5,174
11,338
4,472
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
10
0 / 5 / 0
5,047
459
2,522
9,921
4,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 0 / 4
7,091
645
4,504
8,572
2,898
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
9 / 0 / 1
7,510
683
6,923
5,034
1,556
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Ullr
Yatrick
Ullr
11
1 / 0 / 3
5,980
544
5,189
5,176
2,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
3 / 1 / 6
5,580
507
5,048
5,255
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
mac11o
Cthulhu
12
3 / 0 / 6
6,998
636
10,123
10,844
9,752
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
1
Kills
23
23
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Atomthegr8_
Jormungandr
0
2
1
0.25
W
7
0
4
9
L
0
7
0
0
L
Hachiman
MallyMaal
Hachiman
1
4
0
0.25
W
9
0
1
9.5
W
Ullr
Yatrick
Ullr
1
0
3
2.5
L
Hades
jkage47
Hades
0
5
0
0
W
3
1
6
6
W
Cthulhu
mac11o
Cthulhu
3
0
6
6
L
Lancelot
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,615
Damage
31,787
43,610
Taken
34,881
18,532
Mitigated
18,877
7,949
Healing
12,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Atomthegr8_
Jormungandr
1,935
182
0
595
6,745
4,638
0
1,867
4,648
23,547
840
W
4,504
1,643
0
6,712
8,572
2,898
0
1,981
6,591
0
54,816
L
4,041
76
0
1,619
8,970
3,280
0
6,432
2,452
44,252
819
L
Hachiman
MallyMaal
Hachiman
2,943
1,245
0
1,131
6,636
2,064
0
1,401
5,047
0
22,952
W
6,923
1,098
0
495
5,034
1,556
77
2,123
2,911
56,400
504
W
Ullr
Yatrick
Ullr
5,189
1,951
0
1,202
5,176
2,032
57
791
4,385
0
46,533
L
Hades
jkage47
Hades
5,174
1,573
100
4,504
11,338
4,472
0
7,344
3,994
38,721
0
W
5,048
551
0
125
5,255
2,639
0
1,232
4,023
25,417
0
W
Cthulhu
mac11o
Cthulhu
10,123
1,139
0
4,000
10,844
9,752
0
4,725
6,119
46,020
1,616
L
Lancelot
2,522
288
0
0
9,921
4,078
0
4,198
5,625
0
31,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,183
Gold Earned
33,159
278
Minions Killed
384
0
Camps Cleared
0
950,126
Distance Traveled
1,119,844
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,181
471
44
4
0
206,250
0
W
Loki
7,091
645
94
9
0
278,176
0
L
Anubis
5,483
498
70
6
0
173,681
0
L
Hachiman
4,954
450
36
3
0
180,487
0
W
Janus
7,510
683
97
9
0
236,804
0
W
Ullr
5,980
544
66
6
0
189,913
0
L
Hades
5,518
502
68
6
0
155,917
0
W
Ymir
5,580
507
43
4
0
197,868
2
W
Cthulhu
6,998
636
84
8
0
217,083
0
L
Lancelot
5,047
459
60
5
0
233,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role