Player Matchup

Bellona
Bellona
GreasySupa
Bellona
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,453 Elo+
Party 2
Atlas
Atlas
JUsT 2 INFAM0US
Atlas
Level 153
God Stats
2W - 1L
1,500 SR
Queue Stats
252W - 291L
1,573 Elo+
Solo
Ra
Ra
Tarqy
Ra
Level 158
God Stats
2W - 0L
1,705 SR
Queue Stats
157W - 140L
1,573 Elo+
Solo
Cerberus
Cerberus
Zephrr
Cerberus
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,457 Elo+
Party 2
Cernunnos
Cernunnos
taylornerd
Cernunnos
Level 88
God Stats
1W - 0L
1,766 SR
Queue Stats
21W - 29L
1,413 Elo+
Party 2
Team Averages
Level 124
1,594 SR
1,494 Elo+

VS

Team Averages
Level 141
1,438 SR
1,534 Elo+
Lancelot
Lancelot
JonhMisterio117
Lancelot
Level 142
God Stats
3W - 4L
1,184 SR
Queue Stats
329W - 346L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
LORDOFTHEFRYS69
Cthulhu
Level 140
God Stats
2W - 3L
1,815 SR
Queue Stats
60W - 88L
1,441 Elo+
Solo
Erlang Shen
Erlang Shen
Sully0
Erlang Shen
Level 139
God Stats
1W - 4L
1,191 SR
Queue Stats
117W - 105L
1,586 Elo+
Solo
Guan Yu
Guan Yu
Ton-Dawg
Guan Yu
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 135L
1,538 Elo+
Solo
King Arthur
King Arthur
mochi acyup
King Arthur
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
136W - 127L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
GreasySupa
Bellona
16
4 / 2 / 23
9,158
916
10,253
12,149
13,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
4 / 2 / 20
8,889
889
12,653
17,651
8,819
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
14
5 / 3 / 17
9,274
927
11,077
12,498
9,889
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zephrr
Cerberus
16
8 / 1 / 17
9,725
973
14,410
17,704
12,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
taylornerd
Cernunnos
16
8 / 1 / 14
9,325
933
18,590
10,784
5,504
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
2 / 7 / 2
7,235
724
14,081
17,901
7,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 5 / 4
7,649
765
14,296
12,653
10,595
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
Sully0
Erlang Shen
14
1 / 4 / 5
7,728
773
10,688
12,048
12,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Guan Yu
Ton-Dawg
Guan Yu
12
1 / 6 / 4
7,441
744
5,484
16,101
8,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
mochi acyup
King Arthur
12
2 / 7 / 4
7,464
746
11,183
13,917
7,978
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
25
29
Kills
6
9
Deaths
29
91
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
GreasySupa
Bellona
4
2
23
7.75
W
4
2
20
7
L
Lancelot
2
7
2
0.43
L
0
5
4
0.4
L
Erlang Shen
Sully0
Erlang Shen
1
4
5
0.88
W
Ra
5
3
17
4.5
L
Guan Yu
Ton-Dawg
Guan Yu
1
6
4
0.5
W
Cerberus
Zephrr
Cerberus
8
1
17
16.5
L
King Arthur
mochi acyup
King Arthur
2
7
4
0.57
W
Cernunnos
taylornerd
Cernunnos
8
1
14
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,983
Damage
55,732
70,786
Taken
72,620
50,015
Mitigated
46,680
42,818
Healing
16,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
GreasySupa
Bellona
10,253
2,603
772
1,842
12,149
13,373
593
1,990
9,891
0
14,966
W
12,653
5,080
1,184
6,008
17,651
8,819
653
3,533
13,794
23,199
629
L
Lancelot
14,081
1,481
919
2,924
17,901
7,207
0
8,375
9,436
0
16,785
L
14,296
362
551
601
12,653
10,595
0
7,466
5,018
37,022
33
L
Erlang Shen
Sully0
Erlang Shen
10,688
1,987
298
1,996
12,048
12,351
0
6,631
5,327
0
15,265
W
Ra
11,077
952
10,298
4,592
12,498
9,889
1,066
1,489
10,747
23,784
1,618
L
Guan Yu
Ton-Dawg
Guan Yu
5,484
380
2,873
4,103
16,101
8,549
0
7,234
8,421
0
8,489
W
Cerberus
Zephrr
Cerberus
14,410
2,361
1,418
9,773
17,704
12,430
633
4,147
12,883
20,736
647
L
King Arthur
mochi acyup
King Arthur
11,183
428
560
2,013
13,917
7,978
0
6,915
6,637
0
16,997
W
Cernunnos
taylornerd
Cernunnos
18,590
13,076
1,285
5,646
10,784
5,504
1,582
3,104
7,556
0
31,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,371
Gold Earned
37,517
131
Minions Killed
80
0
Camps Cleared
0
896,478
Distance Traveled
859,104
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,158
916
14
1
0
203,940
0
W
Atlas
8,889
889
14
1
0
153,635
0
L
Lancelot
7,235
724
4
0
0
175,591
0
L
Cthulhu
7,649
765
45
5
0
198,062
0
L
Erlang Shen
7,728
773
11
1
0
175,071
0
W
Ra
9,274
927
51
5
0
198,210
0
L
Guan Yu
7,441
744
6
1
0
175,698
0
W
Cerberus
9,725
973
24
2
0
177,782
0
L
King Arthur
7,464
746
14
1
0
134,682
0
W
Cernunnos
9,325
933
28
3
0
162,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role