Player Matchup

Artemis
Artemis
ITMX JDA
Artemis
Level 56
God Stats
8W - 10L
1,493 SR
Queue Stats
425W - 398L
1,484 Elo+
Solo
Bastet
Bastet
Potato Tot 444
Bastet
Level 149
God Stats
3W - 2L
1,630 SR
Queue Stats
175W - 159L
1,581 Elo+
Solo
Anubis
Anubis
RustyNoah
Anubis
Level 134
God Stats
83W - 59L
1,612 SR
Queue Stats
438W - 399L
1,546 Elo+
Solo
Chaac
Chaac
SpeedBuffGoblin
Chaac
Level 126
God Stats
4W - 3L
1,549 SR
Queue Stats
163W - 150L
1,516 Elo+
Party 1
Sobek
Sobek
campguzzler25
Sobek
Level 28
God Stats
2W - 0L
1,385 SR
Queue Stats
110W - 98L
1,530 Elo+
Party 1
Team Averages
Level 99
1,534 SR
1,531 Elo+

VS

Team Averages
Level 182
1,531 SR
1,538 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
Bambranbam
Vamana
Level 155
God Stats
9W - 12L
1,357 SR
Queue Stats
291W - 265L
1,577 Elo+
Solo
Jormungandr
Jormungandr
JeffersonnNL
Jormungandr
Level 129
God Stats
22W - 16L
1,448 SR
Queue Stats
112W - 107L
1,508 Elo+
Solo
Maui
Maui
SigEpKILLSWITCH
Maui
Level 214
God Stats
52W - 58L
1,595 SR
Queue Stats
300W - 277L
1,573 Elo+
Party 2
Agni
Agni
Sydate
Agni
Level 217
God Stats
19W - 7L
1,752 SR
Queue Stats
462W - 453L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ITMX JDA
Artemis
10
0 / 3 / 0
5,538
462
5,139
7,801
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 3
6,485
540
5,750
8,051
3,366
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Anubis
RustyNoah
Anubis
12
0 / 4 / 1
6,487
541
3,995
9,157
4,298
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
3 / 0 / 2
7,441
620
8,188
10,090
7,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 0 / 0
6,495
541
3,935
7,298
4,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 1 / 1
6,213
518
5,145
9,300
3,011
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Vamana
Bambranbam
Vamana
11
0 / 4 / 0
6,050
504
6,404
11,898
10,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Jormungandr
JeffersonnNL
Jormungandr
10
0 / 2 / 2
5,675
473
5,277
9,012
4,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 1
5,873
489
2,020
6,284
4,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
Sydate
Agni
13
4 / 1 / 1
7,131
594
7,127
6,277
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
12
8
Kills
7
7
Deaths
8
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
1
1
2.5
L
Vamana
Bambranbam
Vamana
0
4
0
0
W
Artemis
ITMX JDA
Artemis
0
3
0
0
L
Jormungandr
JeffersonnNL
Jormungandr
0
2
2
0.5
W
2
0
3
3.5
W
Anubis
RustyNoah
Anubis
0
4
1
0.13
L
1
0
1
1.5
W
3
0
2
4
L
Agni
Sydate
Agni
4
1
1
4.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,007
Damage
25,973
42,397
Taken
42,771
22,564
Mitigated
24,136
17,798
Healing
10,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
5,145
3,714
0
3,704
9,300
3,011
0
1,112
8,188
0
47,080
L
Vamana
Bambranbam
Vamana
6,404
3,614
0
2,262
11,898
10,658
0
181
11,717
0
46,373
W
Artemis
ITMX JDA
Artemis
5,139
2,736
196
2,042
7,801
2,788
0
1,996
5,805
0
38,770
L
Jormungandr
JeffersonnNL
Jormungandr
5,277
1,986
0
1,828
9,012
4,224
0
2,237
6,775
38,644
10,293
W
5,750
1,080
0
2,282
8,051
3,366
0
2,036
6,015
0
50,029
W
Anubis
RustyNoah
Anubis
3,995
209
0
3,825
9,157
4,298
135
6,591
2,566
57,714
0
L
2,020
799
0
1,941
6,284
4,348
0
2,097
4,187
17,502
0
W
8,188
1,830
0
4,525
10,090
7,212
0
1,371
8,719
0
57,079
L
Agni
Sydate
Agni
7,127
738
0
866
6,277
1,895
0
2,284
3,993
45,722
2,208
W
3,935
205
1,258
3,670
7,298
4,900
203
1,702
5,596
23,014
1,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,446
Gold Earned
30,942
385
Minions Killed
360
0
Camps Cleared
0
1,244,034
Distance Traveled
1,226,707
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,213
518
83
7
0
218,030
5
L
Vamana
6,050
504
83
7
0
235,780
2
W
Artemis
5,538
462
65
5
0
194,096
0
L
Jormungandr
5,675
473
78
7
0
251,778
0
W
Bastet
6,485
540
80
7
0
292,473
0
W
Anubis
6,487
541
105
9
0
222,084
0
L
Maui
5,873
489
23
2
0
267,649
0
W
Chaac
7,441
620
101
8
0
258,551
0
L
Agni
7,131
594
93
8
0
253,470
2
W
Sobek
6,495
541
34
3
0
276,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role