Player Matchup

Hercules
Hercules
Daerrec
Hercules
Level 115
God Stats
18W - 15L
1,827 SR
Queue Stats
306W - 270L
1,561 Elo+
Solo
Da Ji
Da Ji
EloKiller
Da Ji
Level 144
God Stats
10W - 8L
1,649 SR
Queue Stats
62W - 48L
1,474 Elo+
Party 1
Vulcan
Vulcan
Warmishcape
Vulcan
Level 133
God Stats
1W - 5L
1,601 SR
Queue Stats
232W - 206L
1,625 Elo+
Solo
Aphrodite
Aphrodite
shebugsahmed
Aphrodite
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,264 Elo+
Party 1
Danzaburou
Danzaburou
shewasntssimon
Danzaburou
Level 89
God Stats
3W - 3L
1,516 SR
Queue Stats
17W - 15L
1,494 Elo+
Party 1
Team Averages
Level 113
1,619 SR
1,484 Elo+

VS

Team Averages
Level 139
1,647 SR
1,496 Elo+
Mulan
Mulan
BadSheerBooch
Mulan
Level 149
God Stats
6W - 8L
1,488 SR
Queue Stats
388W - 358L
1,492 Elo+
Solo
Janus
Janus
LEETJ99
Janus
Level 128
God Stats
18W - 8L
1,688 SR
Queue Stats
227W - 192L
1,483 Elo+
Solo
Athena
Athena
LoSpaghettio
Athena
Level 139
God Stats
4W - 3L
1,780 SR
Queue Stats
119W - 122L
1,525 Elo+
Solo
Atlas
Atlas
Marshal Ghosty
Atlas
Level 140
God Stats
4W - 3L
1,614 SR
Queue Stats
175W - 183L
1,428 Elo+
Solo
Xbalanque
Xbalanque
Salvv
Xbalanque
Level 139
God Stats
64W - 33L
1,666 SR
Queue Stats
224W - 195L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daerrec
Hercules
10
1 / 3 / 0
5,531
553
5,797
10,912
9,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
EloKiller
Da Ji
12
4 / 3 / 1
6,188
619
5,740
12,928
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
9
0 / 3 / 0
5,136
514
3,703
4,796
1,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
shebugsahmed
Aphrodite
8
0 / 4 / 2
4,330
433
3,599
8,179
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
shewasntssimon
Danzaburou
8
0 / 2 / 2
4,539
454
3,392
7,883
2,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 2
6,973
697
7,560
10,506
7,032
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
LEETJ99
Janus
12
4 / 1 / 3
6,662
666
5,166
4,755
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
11
5 / 0 / 5
6,667
667
5,184
9,464
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 1 / 9
5,360
536
5,975
8,249
6,105
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
Salvv
Xbalanque
11
4 / 2 / 1
6,230
623
7,073
5,532
2,080
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
35
5
Kills
15
15
Deaths
5
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Hercules
Daerrec
Hercules
1
3
0
0.33
L
Da Ji
EloKiller
Da Ji
4
3
1
1.5
W
Janus
LEETJ99
Janus
4
1
3
5.5
W
Athena
5
0
5
7.5
W
0
1
9
4.5
W
Xbalanque
Salvv
Xbalanque
4
2
1
2.25
L
Vulcan
0
3
0
0
L
Aphrodite
shebugsahmed
Aphrodite
0
4
2
0.25
L
Danzaburou
shewasntssimon
Danzaburou
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,231
Damage
30,958
44,698
Taken
38,506
22,968
Mitigated
21,930
16,317
Healing
10,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,560
1,630
0
4,577
10,506
7,032
0
857
8,931
0
48,221
L
Hercules
Daerrec
Hercules
5,797
2,682
0
4,522
10,912
9,715
0
1,798
9,072
0
37,616
L
Da Ji
EloKiller
Da Ji
5,740
1,446
0
5,077
12,928
5,423
0
4,022
8,661
0
42,334
W
Janus
LEETJ99
Janus
5,166
208
0
921
4,755
1,673
0
1,838
2,898
42,948
1,464
W
Athena
5,184
1,693
0
2,116
9,464
5,040
0
770
8,583
29,948
1,350
W
5,975
1,610
0
1,987
8,249
6,105
0
1,888
6,046
15,305
1,095
W
Xbalanque
Salvv
Xbalanque
7,073
3,634
0
1,190
5,532
2,080
1,039
1,343
3,995
0
55,263
L
Vulcan
3,703
123
0
544
4,796
1,605
0
2,482
2,039
35,381
0
L
Aphrodite
shebugsahmed
Aphrodite
3,599
783
1,116
3,529
8,179
3,289
0
3,337
4,514
21,172
1,374
L
Danzaburou
shewasntssimon
Danzaburou
3,392
767
0
1,529
7,883
2,936
0
3,242
4,342
0
18,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,724
Gold Earned
31,892
265
Minions Killed
347
0
Camps Cleared
0
1,032,364
Distance Traveled
1,101,168
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,973
697
85
9
0
210,676
0
L
Hercules
5,531
553
61
6
0
206,178
1
L
Da Ji
6,188
619
77
8
0
223,984
1
W
Janus
6,662
666
89
9
0
205,884
2
W
Athena
6,667
667
57
6
0
281,774
0
W
Atlas
5,360
536
16
2
0
216,819
2
W
Xbalanque
6,230
623
100
10
0
186,015
0
L
Vulcan
5,136
514
63
6
0
196,887
2
L
Aphrodite
4,330
433
31
3
0
186,984
0
L
Danzaburou
4,539
454
33
3
0
218,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role