Player Matchup

Ra
Ra
 
Ra
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Frog27v
Kali
Level 155
God Stats
10W - 3L
1,348 SR
Queue Stats
351W - 163L
1,696 Elo+
Party 1
Jormungandr
Jormungandr
Jeerś
Jormungandr
Level 129
God Stats
41W - 10L
1,763 SR
Queue Stats
451W - 217L
1,647 Elo+
Party 1
Hachiman
Hachiman
Niravroh
Hachiman
Level 155
God Stats
30W - 12L
1,569 SR
Queue Stats
339W - 148L
1,681 Elo+
Party 1
Team Averages
Level 142
1,536 SR
1,605 Elo+

VS

Team Averages
Level 148
1,642 SR
1,502 Elo+
Charybdis
Charybdis
CALLMEPAPATRUMP
Charybdis
Level 155
God Stats
7W - 8L
1,552 SR
Queue Stats
172W - 171L
1,491 Elo+
Party 2
Cabrakan
Cabrakan
DadBacchus
Cabrakan
Level 144
God Stats
0W - 1L
1,804 SR
Queue Stats
9W - 8L
1,521 Elo+
Solo
Kukulkan
Kukulkan
ItzMeYaBoi
Kukulkan
Level 141
God Stats
1W - 5L
1,419 SR
Queue Stats
44W - 41L
1,576 Elo+
Solo
Jormungandr
Jormungandr
PGOVasi
Jormungandr
Level 145
God Stats
5W - 6L
1,649 SR
Queue Stats
50W - 70L
1,468 Elo+
Party 2
Freya
Freya
SWAT Hawaii
Freya
Level 156
God Stats
5W - 3L
1,788 SR
Queue Stats
185W - 202L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
6 / 0 / 2
6,929
693
5,283
3,716
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
 
Hercules
9
0 / 0 / 4
5,548
555
4,014
5,664
4,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
Frog27v
Kali
10
4 / 1 / 5
6,292
629
3,813
8,906
3,541
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
Jeerś
Jormungandr
11
2 / 0 / 0
6,371
637
7,202
9,285
4,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
Niravroh
Hachiman
12
0 / 0 / 0
5,894
589
4,027
4,513
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CALLMEPAPATRUMP
Charybdis
11
0 / 0 / 0
5,726
573
2,983
5,826
2,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Cabrakan
DadBacchus
Cabrakan
8
0 / 1 / 1
4,821
482
1,623
7,310
5,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
ItzMeYaBoi
Kukulkan
8
0 / 4 / 1
4,581
458
2,599
5,901
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
PGOVasi
Jormungandr
9
1 / 3 / 0
5,600
560
7,535
12,006
6,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 1
4,714
471
2,067
7,679
2,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
4
12
Kills
1
1
Deaths
12
11
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
0
2
7
W
Hercules
 
Hercules
0
0
4
2
L
Charybdis
CALLMEPAPATRUMP
Charybdis
0
0
0
0
L
Cabrakan
DadBacchus
Cabrakan
0
1
1
0.5
W
Kali
Frog27v
Kali
4
1
5
6.5
L
Kukulkan
ItzMeYaBoi
Kukulkan
0
4
1
0.13
W
Jormungandr
Jeerś
Jormungandr
2
0
0
2
W
Hachiman
Niravroh
Hachiman
0
0
0
0
L
Jormungandr
PGOVasi
Jormungandr
1
3
0
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,339
Damage
16,807
32,084
Taken
38,722
15,523
Mitigated
18,477
16,729
Healing
13,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
5,283
398
811
2,364
3,716
1,556
24
1,803
1,913
49,036
1,111
W
Hercules
 
Hercules
4,014
1,266
0
2,343
5,664
4,008
0
2,749
2,915
0
15,677
L
Charybdis
CALLMEPAPATRUMP
Charybdis
2,983
1,890
0
3,491
5,826
2,019
0
0
5,826
0
52,510
L
Cabrakan
DadBacchus
Cabrakan
1,623
538
808
1,556
7,310
5,306
0
1,490
5,664
11,823
0
W
Kali
Frog27v
Kali
3,813
1,867
0
4,101
8,906
3,541
0
3,365
5,541
0
33,358
L
Kukulkan
ItzMeYaBoi
Kukulkan
2,599
161
0
338
5,901
2,248
0
1,728
3,930
29,379
0
W
Jormungandr
Jeerś
Jormungandr
7,202
2,973
0
4,688
9,285
4,851
0
5,326
3,959
51,358
2,074
W
Hachiman
Niravroh
Hachiman
4,027
2,241
0
2,422
4,513
1,567
0
32
4,481
0
54,467
L
Jormungandr
PGOVasi
Jormungandr
7,535
3,238
0
4,535
12,006
6,243
0
7,359
4,585
39,524
930
L
2,067
858
0
3,027
7,679
2,661
0
1,062
6,507
26,636
9,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,034
Gold Earned
25,442
369
Minions Killed
292
0
Camps Cleared
0
1,005,842
Distance Traveled
919,174
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,929
693
97
10
0
228,690
0
W
Hercules
5,548
555
26
3
0
208,961
0
L
Charybdis
5,726
573
97
10
0
173,666
0
L
Cabrakan
4,821
482
16
2
0
200,366
5
W
Kali
6,292
629
55
6
0
214,244
2
L
Kukulkan
4,581
458
50
5
0
175,748
0
W
Jormungandr
6,371
637
88
9
0
174,996
0
W
Hachiman
5,894
589
103
10
0
178,951
2
L
Jormungandr
5,600
560
70
7
0
162,507
2
L
Freya
4,714
471
59
6
0
206,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role