Player Matchup

Tiamat
Tiamat
Oye
Tiamat
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 74L
1,622 Elo+
Party 1
Geb
Geb
RECIO BOY99
Geb
Level 157
God Stats
19W - 20L
1,610 SR
Queue Stats
280W - 273L
1,610 Elo+
Party 1
Cupid
Cupid
znokillsprinG
Cupid
Level 119
God Stats
14W - 13L
1,510 SR
Queue Stats
121W - 132L
1,456 Elo+
Solo
Team Averages
Level 145
1,540 SR
1,563 Elo+

VS

Team Averages
Level 91
1,741 SR
1,508 Elo+
Ymir
Ymir
Limit x Breaker
Ymir
Level 12
God Stats
6W - 7L
1,500 SR
Queue Stats
44W - 38L
1,436 Elo+
Party 2
Baron Samedi
Baron Samedi
NamesDontExist
Baron Samedi
Level 120
God Stats
1W - 2L
1,805 SR
Queue Stats
59W - 43L
1,566 Elo+
Party 2
Charybdis
Charybdis
Ohhitsmehh
Charybdis
Level 140
God Stats
3W - 1L
1,919 SR
Queue Stats
54W - 45L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Oye
Tiamat
13
6 / 1 / 3
8,518
852
9,662
6,619
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 6
7,798
780
7,572
9,014
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 1 / 6
7,694
769
6,691
6,168
2,631
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
6,205
621
3,552
10,355
8,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
NamesDontExist
Baron Samedi
12
2 / 2 / 0
7,264
726
6,299
8,096
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Ohhitsmehh
Charybdis
10
0 / 4 / 0
6,401
640
4,948
9,713
3,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
2
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Baron Samedi
NamesDontExist
Baron Samedi
2
2
0
1
L
Charybdis
Ohhitsmehh
Charybdis
0
4
0
0
W
Tiamat
Oye
Tiamat
6
1
3
7.5
W
2
0
6
5
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,925
Damage
14,799
21,801
Taken
28,164
14,914
Mitigated
16,995
6,894
Healing
6,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,552
954
0
839
10,355
8,981
0
5,278
4,451
7,236
28
L
Baron Samedi
NamesDontExist
Baron Samedi
6,299
1,135
666
2,328
8,096
4,601
0
4,770
3,077
23,203
0
L
Charybdis
Ohhitsmehh
Charybdis
4,948
1,853
0
2,490
9,713
3,413
0
5,613
3,899
0
28,824
W
Tiamat
Oye
Tiamat
9,662
1,736
0
2,236
6,619
4,928
1,055
2,685
3,499
30,752
599
W
7,572
1,311
0
2,093
9,014
7,355
243
3,463
4,852
15,657
1,195
W
6,691
2,277
395
2,170
6,168
2,631
1,335
2,515
3,327
0
33,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,010
Gold Earned
19,870
126
Minions Killed
118
0
Camps Cleared
0
557,178
Distance Traveled
458,715
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,205
621
17
2
0
142,934
0
L
Baron Samedi
7,264
726
51
5
0
152,419
0
L
Charybdis
6,401
640
50
5
0
163,362
0
W
Tiamat
8,518
852
54
5
0
190,433
0
W
Geb
7,798
780
16
2
0
200,983
0
W
Cupid
7,694
769
56
6
0
165,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role