Player Matchup

Cupid
Cupid
Hackxble
Cupid
Level 127
God Stats
5W - 6L
1,265 SR
Queue Stats
190W - 174L
1,491 Elo+
Solo
Horus
Horus
Idioms_XP
Horus
Level 116
God Stats
7W - 2L
1,814 SR
Queue Stats
347W - 325L
1,463 Elo+
Solo
Sylvanus
Sylvanus
StealthTrueNova
Sylvanus
Level 107
God Stats
10W - 4L
1,773 SR
Queue Stats
122W - 104L
1,557 Elo+
Party 1
Lancelot
Lancelot
WheresYogi
Lancelot
Level 108
God Stats
4W - 2L
1,876 SR
Queue Stats
99W - 96L
1,549 Elo+
Party 1
Scylla
Scylla
jortsmgee
Scylla
Level 88
God Stats
10W - 15L
1,310 SR
Queue Stats
59W - 58L
1,442 Elo+
Solo
Team Averages
Level 109
1,608 SR
1,500 Elo+

VS

Team Averages
Level 116
1,450 SR
1,500 Elo+
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ForfeitDaisy552
Ah Muzen Cab
Level 142
God Stats
11W - 12L
1,533 SR
Queue Stats
158W - 151L
1,498 Elo+
Solo
Mulan
Mulan
Kitten_Haks
Mulan
Level 119
God Stats
2W - 4L
1,245 SR
Queue Stats
107W - 108L
1,496 Elo+
Solo
Jormungandr
Jormungandr
Silmick2000
Jormungandr
Level 134
God Stats
4W - 1L
1,500 SR
Queue Stats
218W - 183L
1,545 Elo+
Solo
Apollo
Apollo
goldyartss
Apollo
Level 79
God Stats
148W - 134L
1,472 SR
Queue Stats
174W - 176L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Hackxble
Cupid
13
3 / 1 / 2
6,856
527
8,242
10,065
4,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
Idioms_XP
Horus
9
0 / 4 / 0
5,676
437
5,928
11,861
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
11
4 / 2 / 1
6,439
495
5,649
10,488
8,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
WheresYogi
Lancelot
12
0 / 2 / 2
6,492
499
5,514
9,778
4,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
jortsmgee
Scylla
11
0 / 1 / 0
6,356
489
2,515
6,267
2,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
1 / 0 / 1
8,137
626
6,192
6,421
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
ForfeitDaisy552
Ah Muzen Cab
12
0 / 3 / 1
6,798
523
5,707
9,076
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

14
4 / 0 / 3
8,751
673
11,361
11,971
9,091
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Silmick2000
Jormungandr
14
4 / 1 / 1
7,728
594
6,949
9,986
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Apollo
goldyartss
Apollo
11
1 / 3 / 1
6,099
469
2,836
9,840
3,162
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
7
Kills
10
10
Deaths
7
5
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
0
1
1.5
W
Ah Muzen Cab
ForfeitDaisy552
Ah Muzen Cab
0
3
1
0.17
L
Cupid
Hackxble
Cupid
3
1
2
4
L
Horus
Idioms_XP
Horus
0
4
0
0
W
4
0
3
5.5
W
Jormungandr
Silmick2000
Jormungandr
4
1
1
4.5
L
Sylvanus
4
2
1
2.25
L
Lancelot
WheresYogi
Lancelot
0
2
2
0.5
W
Apollo
goldyartss
Apollo
1
3
1
0.5
L
Scylla
jortsmgee
Scylla
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,848
Damage
33,045
48,459
Taken
47,294
26,443
Mitigated
22,924
16,872
Healing
19,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
6,192
1,923
120
4,856
6,421
2,609
0
2,970
3,451
70,729
1,811
W
Ah Muzen Cab
ForfeitDaisy552
Ah Muzen Cab
5,707
1,681
0
1,007
9,076
3,173
252
2,098
6,978
0
50,851
L
Cupid
Hackxble
Cupid
8,242
5,546
203
4,701
10,065
4,561
415
1,680
8,385
0
44,819
L
Horus
Idioms_XP
Horus
5,928
2,690
80
3,096
11,861
6,823
0
1,020
10,841
0
29,186
W
11,361
1,766
0
6,665
11,971
9,091
0
277
11,059
190
65,278
W
Jormungandr
Silmick2000
Jormungandr
6,949
1,950
0
5,026
9,986
4,889
416
1,644
8,342
59,728
1,957
L
Sylvanus
5,649
2,058
1,590
4,238
10,488
8,018
264
4,257
6,231
26,838
8,558
L
Lancelot
WheresYogi
Lancelot
5,514
1,582
0
924
9,778
4,980
0
2,631
7,147
0
54,298
W
Apollo
goldyartss
Apollo
2,836
979
0
1,480
9,840
3,162
449
824
8,974
0
27,375
L
Scylla
jortsmgee
Scylla
2,515
228
0
2,040
6,267
2,061
0
3,327
2,940
48,038
1,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,819
Gold Earned
37,513
364
Minions Killed
472
0
Camps Cleared
0
1,189,460
Distance Traveled
1,273,764
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,137
626
132
10
0
263,131
0
W
Ah Muzen Cab
6,798
523
86
7
0
241,546
0
L
Cupid
6,856
527
69
5
0
227,427
1
L
Horus
5,676
437
53
4
0
229,234
0
W
Mulan
8,751
673
94
7
0
250,147
0
W
Jormungandr
7,728
594
116
9
0
285,284
6
L
Sylvanus
6,439
495
60
5
0
207,884
0
L
Lancelot
6,492
499
97
7
0
282,722
0
W
Apollo
6,099
469
44
3
0
233,656
4
L
Scylla
6,356
489
85
7
0
242,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role