Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Ayerlinn
Anhur
Level 36
God Stats
11W - 22L
1,359 SR
Queue Stats
112W - 119L
1,456 Elo+
Solo
Kuzenbo
Kuzenbo
Mmmbananaboat
Kuzenbo
Level 139
God Stats
6W - 5L
1,634 SR
Queue Stats
274W - 243L
1,559 Elo+
Solo
Agni
Agni
mbodiene
Agni
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
177W - 165L
1,512 Elo+
Solo
Zhong Kui
Zhong Kui
x-LeBean-x
Zhong Kui
Level 148
God Stats
2W - 1L
1,317 SR
Queue Stats
38W - 31L
1,553 Elo+
Solo
Team Averages
Level 116
1,462 SR
1,516 Elo+

VS

Team Averages
Level 140
1,506 SR
1,583 Elo+
Vulcan
Vulcan
ExplodingVEVO
Vulcan
Level 138
God Stats
4W - 6L
1,407 SR
Queue Stats
99W - 82L
1,586 Elo+
Party 1
Cthulhu
Cthulhu
Hunter_RWBY
Cthulhu
Level 155
God Stats
2W - 3L
1,530 SR
Queue Stats
78W - 76L
1,573 Elo+
Party 1
The Morrigan
The Morrigan
IWargul
The Morrigan
Level 115
God Stats
5W - 6L
1,486 SR
Queue Stats
279W - 227L
1,577 Elo+
Solo
Thor
Thor
RAnthony
Thor
Level 147
God Stats
5W - 3L
1,663 SR
Queue Stats
75W - 66L
1,584 Elo+
Solo
Ratatoskr
Ratatoskr
Trodmurcury8
Ratatoskr
Level 146
God Stats
1W - 3L
1,444 SR
Queue Stats
119W - 104L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
2 / 0 / 2
5,626
563
3,153
8,053
5,095
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
Ayerlinn
Anhur
12
4 / 0 / 2
6,873
687
6,173
6,327
2,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
9
0 / 2 / 0
5,332
533
3,056
10,620
8,502
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Agni
11
0 / 0 / 1
6,016
602
4,215
3,216
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
x-LeBean-x
Zhong Kui
10
1 / 0 / 1
5,135
514
3,015
5,418
3,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,446
645
6,592
5,907
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hunter_RWBY
Cthulhu
8
0 / 2 / 0
4,775
478
3,833
7,177
3,698
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Morrigan
IWargul
The Morrigan
11
0 / 1 / 0
5,267
527
1,303
5,385
1,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thor
9
0 / 1 / 0
4,770
477
1,593
7,409
2,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
Trodmurcury8
Ratatoskr
10
0 / 3 / 0
5,129
513
3,167
6,582
2,611
Nettle Acorn

Nettle Acorn

+15
Physical Power
+4%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
7
Kills
2
2
Deaths
7
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
2
3
W
Anhur
Ayerlinn
Anhur
4
0
2
5
L
2
0
0
2
L
Cthulhu
Hunter_RWBY
Cthulhu
0
2
0
0
L
The Morrigan
IWargul
The Morrigan
0
1
0
0
W
Kuzenbo
0
2
0
0
L
Thor
0
1
0
0
L
Ratatoskr
Trodmurcury8
Ratatoskr
0
3
0
0
W
Agni
0
0
1
0.5
W
Zhong Kui
x-LeBean-x
Zhong Kui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,612
Damage
16,488
33,634
Taken
32,460
20,829
Mitigated
13,341
16,737
Healing
7,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,153
1,242
1,280
3,490
8,053
5,095
0
2,455
5,569
12,151
0
W
Anhur
Ayerlinn
Anhur
6,173
3,929
0
2,976
6,327
2,227
1,108
1,200
5,127
0
51,605
L
6,592
282
0
1,622
5,907
2,296
0
3,724
2,183
51,170
0
L
Cthulhu
Hunter_RWBY
Cthulhu
3,833
472
875
1,683
7,177
3,698
0
2,838
4,258
15,791
0
L
The Morrigan
IWargul
The Morrigan
1,303
86
0
1,500
5,385
1,876
0
3,304
1,657
38,997
0
W
Kuzenbo
3,056
661
0
3,941
10,620
8,502
5
5,611
4,673
32,651
2,654
L
Thor
1,593
351
0
733
7,409
2,860
0
2,238
5,081
0
29,192
L
Ratatoskr
Trodmurcury8
Ratatoskr
3,167
1,289
0
831
6,582
2,611
0
874
5,708
0
34,716
W
Agni
4,215
534
0
980
3,216
1,089
0
1,261
1,955
55,767
1,664
W
Zhong Kui
x-LeBean-x
Zhong Kui
3,015
489
0
4,070
5,418
3,916
0
894
4,505
36,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,982
Gold Earned
26,387
316
Minions Killed
304
0
Camps Cleared
0
997,862
Distance Traveled
1,021,492
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,626
563
18
2
0
225,875
2
W
Anhur
6,873
687
93
9
0
166,759
0
L
Vulcan
6,446
645
94
9
0
209,681
0
L
Cthulhu
4,775
478
22
2
0
214,477
3
L
The Morrigan
5,267
527
80
8
0
197,940
0
W
Kuzenbo
5,332
533
55
6
0
185,233
0
L
Thor
4,770
477
51
5
0
201,449
0
L
Ratatoskr
5,129
513
57
6
0
197,945
0
W
Agni
6,016
602
92
9
0
202,934
2
W
Zhong Kui
5,135
514
58
6
0
217,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role