Player Matchup

Aphrodite
Aphrodite
Pelon Ceh
Aphrodite
Level 55
God Stats
4W - 3L
1,503 SR
Queue Stats
47W - 54L
1,358 Elo+
Solo
Sun Wukong
Sun Wukong
Rightlend
Sun Wukong
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 166L
1,323 Elo+
Party 1
Kuzenbo
Kuzenbo
Zindiq
Kuzenbo
Level 133
God Stats
51W - 57L
1,368 SR
Queue Stats
162W - 209L
1,335 Elo+
Party 1
Team Averages
Level 83
1,457 SR
1,339 Elo+

VS

Team Averages
Level 106
1,430 SR
1,338 Elo+
Danzaburou
Danzaburou
Hjbraves10
Danzaburou
Level 102
God Stats
5W - 3L
1,423 SR
Queue Stats
13W - 21L
1,144 Elo+
Party 2
Athena
Athena
Shinobi_jose
Athena
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,661 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
di5neyprince55
Morgan Le Fay
Level 93
God Stats
12W - 16L
1,368 SR
Queue Stats
43W - 54L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Pelon Ceh
Aphrodite
18
1 / 2 / 5
11,439
636
12,064
15,905
10,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Rightlend
Sun Wukong
14
1 / 5 / 3
10,527
585
8,770
21,466
13,943
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
Zindiq
Kuzenbo
17
6 / 2 / 0
11,742
652
15,357
24,193
34,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Hjbraves10
Danzaburou
18
4 / 2 / 4
12,457
692
19,497
13,498
6,407
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
19
2 / 0 / 6
12,023
668
9,547
16,005
24,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
di5neyprince55
Morgan Le Fay
17
3 / 6 / 6
11,598
644
19,349
14,568
6,881
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
9
9
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Hjbraves10
Danzaburou
4
2
4
3
L
Aphrodite
Pelon Ceh
Aphrodite
1
2
5
1.75
L
Sun Wukong
Rightlend
Sun Wukong
1
5
3
0.5
W
Athena
2
0
6
5
L
Kuzenbo
Zindiq
Kuzenbo
6
2
0
3
W
Morgan Le Fay
di5neyprince55
Morgan Le Fay
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,191
Damage
48,393
61,564
Taken
44,071
59,372
Mitigated
37,796
22,068
Healing
13,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Hjbraves10
Danzaburou
19,497
9,760
0
5,565
13,498
6,407
2,060
7,479
5,425
0
69,600
L
Aphrodite
Pelon Ceh
Aphrodite
12,064
668
8,321
10,137
15,905
10,660
246
9,488
6,417
57,313
785
L
Sun Wukong
Rightlend
Sun Wukong
8,770
964
478
1,257
21,466
13,943
51
10,038
11,428
73
34,361
W
Athena
9,547
2,127
0
4,761
16,005
24,508
219
7,722
7,854
30,576
0
L
Kuzenbo
Zindiq
Kuzenbo
15,357
3,187
0
1,875
24,193
34,769
115
9,480
14,713
30,610
3,676
W
Morgan Le Fay
di5neyprince55
Morgan Le Fay
19,349
3,061
512
2,862
14,568
6,881
805
9,099
4,821
50,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,708
Gold Earned
36,078
175
Minions Killed
208
0
Camps Cleared
0
993,813
Distance Traveled
838,792
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,457
692
94
5
0
267,590
4
L
Aphrodite
11,439
636
109
6
0
318,915
0
L
Sun Wukong
10,527
585
39
2
0
336,059
10
W
Athena
12,023
668
52
3
0
307,850
0
L
Kuzenbo
11,742
652
27
2
0
338,839
0
W
Morgan Le Fay
11,598
644
62
3
0
263,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role