Player Matchup

Bacchus
Bacchus
Masters
 
Bacchus
Masters
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Diamond I
Darvodo
Shiva
Diamond I
Level 149
God Stats
8W - 4L
1,804 SR
Queue Stats
59W - 27L
2,375 MMR
Party 1
Ix Chel
Ix Chel
Masters
iFeddx
Ix Chel
Masters
Level 71
God Stats
6W - 3L
1,817 SR
Queue Stats
30W - 17L
2,463 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 133
1,707 SR
2,113 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 149
1,520 SR
1,900 MMR
Tiamat
Tiamat
Diamond III
 
Tiamat
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Diamond II
Dеnver
Sun Wukong
Diamond II
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 128L
2,256 MMR
Solo
Nemesis
Nemesis
Platinum I
Tank Artemis
Nemesis
Platinum I
Level 154
God Stats
10W - 10L
1,561 SR
Queue Stats
156W - 184L
1,943 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
1 / 0 / 8
7,842
713
6,146
8,211
8,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
Darvodo
Shiva
14
1 / 1 / 9
8,334
758
10,162
12,065
7,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
iFeddx
Ix Chel
16
8 / 0 / 2
9,878
898
13,321
6,079
2,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
CharonNe ZhaCthulhuKuzenboAphrodite

VS

Bans
AchillesHorusAtlasCabrakanFafnir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 2 / 0
7,491
681
8,554
7,490
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sun Wukong
Dеnver
Sun Wukong
11
0 / 4 / 1
6,778
616
4,385
12,598
8,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Tank Artemis
Nemesis
12
0 / 4 / 1
6,790
617
3,997
13,947
8,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
10
Kills
1
1
Deaths
10
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
0
8
5
L
Tiamat
 
Tiamat
1
2
0
0.5
W
Shiva
Darvodo
Shiva
1
1
9
5.5
L
Sun Wukong
Dеnver
Sun Wukong
0
4
1
0.13
L
Nemesis
Tank Artemis
Nemesis
0
4
1
0.13
W
Ix Chel
iFeddx
Ix Chel
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,629
Damage
16,936
26,355
Taken
34,035
18,470
Mitigated
19,952
8,359
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,146
532
0
2,414
8,211
8,108
595
2,351
5,520
15,804
352
L
Tiamat
 
Tiamat
8,554
396
75
980
7,490
3,798
0
4,016
3,421
31,647
834
W
Shiva
Darvodo
Shiva
10,162
1,014
392
1,852
12,065
7,470
442
3,318
8,465
0
31,421
L
Sun Wukong
Dеnver
Sun Wukong
4,385
477
0
2,511
12,598
8,151
0
7,947
4,366
0
24,689
L
Nemesis
Tank Artemis
Nemesis
3,997
484
0
4,422
13,947
8,003
0
6,688
7,093
0
14,552
W
Ix Chel
iFeddx
Ix Chel
13,321
1,937
1,868
1,833
6,079
2,892
1,748
2,616
3,030
58,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,054
Gold Earned
21,059
158
Minions Killed
131
0
Camps Cleared
0
636,067
Distance Traveled
601,000
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,842
713
17
2
0
178,152
0
L
Tiamat
7,491
681
65
6
0
209,004
0
W
Shiva
8,334
758
40
4
0
249,523
0
L
Sun Wukong
6,778
616
27
2
0
195,120
0
L
Nemesis
6,790
617
39
4
0
196,876
0
W
Ix Chel
9,878
898
101
9
0
208,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role