Player Matchup

Medusa
Medusa
FrankiesBalls
Medusa
Level 124
God Stats
7W - 2L
1,853 SR
Queue Stats
76W - 62L
1,553 Elo+
Party 1
Fenrir
Fenrir
MfTerm
Fenrir
Level 98
God Stats
20W - 13L
1,603 SR
Queue Stats
306W - 279L
1,538 Elo+
Party 1
Ah Puch
Ah Puch
ParadoxDj
Ah Puch
Level 161
God Stats
46W - 42L
1,677 SR
Queue Stats
162W - 148L
1,550 Elo+
Solo
Cu Chulainn
Cu Chulainn
TeoTactico
Cu Chulainn
Level 128
God Stats
3W - 5L
1,366 SR
Queue Stats
71W - 58L
1,608 Elo+
Solo
Anubis
Anubis
kayle_85
Anubis
Level 171
God Stats
34W - 25L
1,693 SR
Queue Stats
744W - 719L
1,408 Elo+
Solo
Team Averages
Level 136
1,639 SR
1,531 Elo+

VS

Team Averages
Level 125
1,575 SR
1,557 Elo+
Artemis
Artemis
Danibo178
Artemis
Level 89
God Stats
7W - 10L
1,714 SR
Queue Stats
43W - 42L
1,576 Elo+
Party 2
The Morrigan
The Morrigan
Goalieman390
The Morrigan
Level 136
God Stats
16W - 18L
1,484 SR
Queue Stats
83W - 70L
1,606 Elo+
Solo
Yemoja
Yemoja
Panda2040
Yemoja
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 75L
1,566 Elo+
Party 2
Surtr
Surtr
RedSpartan1577
Surtr
Level 125
God Stats
31W - 23L
1,610 SR
Queue Stats
65W - 65L
1,558 Elo+
Party 2
Thanatos
Thanatos
SavageMyGuy
Thanatos
Level 147
God Stats
204W - 162L
1,567 SR
Queue Stats
494W - 506L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 7 / 3
11,400
543
15,795
22,597
9,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
MfTerm
Fenrir
17
12 / 3 / 3
11,397
543
15,639
20,318
10,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
ParadoxDj
Ah Puch
20
5 / 2 / 6
12,417
591
16,076
17,012
9,923
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
TeoTactico
Cu Chulainn
1
0 / 0 / 0
5,694
271
0
0
0
Anubis
kayle_85
Anubis
17
1 / 8 / 6
10,568
503
8,151
17,180
7,457
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Danibo178
Artemis
18
4 / 3 / 3
11,511
548
10,687
17,102
7,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Goalieman390
The Morrigan
17
4 / 6 / 6
11,257
536
17,653
9,336
3,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Panda2040
Yemoja
14
0 / 4 / 6
9,107
434
4,063
18,216
13,285
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

18
1 / 7 / 4
11,245
535
12,511
22,154
17,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Thanatos
SavageMyGuy
Thanatos
20
11 / 5 / 2
12,337
587
14,270
19,832
10,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
41
24
Kills
20
20
Deaths
25
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
Danibo178
Artemis
4
3
3
1.83
L
6
7
3
1.07
W
The Morrigan
Goalieman390
The Morrigan
4
6
6
1.17
L
Fenrir
MfTerm
Fenrir
12
3
3
4.5
W
Yemoja
Panda2040
Yemoja
0
4
6
0.75
L
Ah Puch
ParadoxDj
Ah Puch
5
2
6
4
W
1
7
4
0.43
W
Thanatos
SavageMyGuy
Thanatos
11
5
2
2.4
L
Cu Chulainn
TeoTactico
Cu Chulainn
0
0
0
0
L
Anubis
kayle_85
Anubis
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,661
Damage
59,184
77,107
Taken
86,640
36,819
Mitigated
52,797
17,469
Healing
28,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Danibo178
Artemis
10,687
5,804
0
3,779
17,102
7,150
340
5,171
11,931
0
87,201
L
15,795
6,421
0
1,885
22,597
9,090
0
10,368
12,201
0
105,667
W
The Morrigan
Goalieman390
The Morrigan
17,653
2,482
0
680
9,336
3,806
301
1,369
7,670
79,583
1,567
L
Fenrir
MfTerm
Fenrir
15,639
2,580
0
1,196
20,318
10,349
0
3,703
16,450
0
66,972
W
Yemoja
Panda2040
Yemoja
4,063
296
2,884
2,394
18,216
13,285
100
2,627
15,589
21,504
0
L
Ah Puch
ParadoxDj
Ah Puch
16,076
319
0
10,012
17,012
9,923
0
2,098
13,842
104,205
3,734
W
12,511
4,849
0
2,947
22,154
17,964
29
13,099
9,055
3,214
81,094
W
Thanatos
SavageMyGuy
Thanatos
14,270
4,744
0
15,692
19,832
10,592
855
1,946
17,886
0
121,809
L
Cu Chulainn
TeoTactico
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
kayle_85
Anubis
8,151
256
0
4,376
17,180
7,457
616
4,776
12,404
75,910
2,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,476
Gold Earned
55,457
552
Minions Killed
571
0
Camps Cleared
0
1,562,703
Distance Traveled
2,004,737
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,511
548
132
6
0
363,236
1
L
Medusa
11,400
543
141
7
0
390,787
3
W
The Morrigan
11,257
536
121
6
0
381,989
4
L
Fenrir
11,397
543
91
4
0
466,681
4
W
Yemoja
9,107
434
18
1
0
420,930
6
L
Ah Puch
12,417
591
192
9
0
383,072
0
W
Surtr
11,245
535
164
8
0
387,464
0
W
Thanatos
12,337
587
136
6
0
451,118
0
L
Cu Chulainn
5,694
271
1
0
0
245
0
L
Anubis
10,568
503
127
6
0
321,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role