Player Matchup

Rama
Rama
BonoTheBear
Rama
Level 102
God Stats
9W - 7L
1,557 SR
Queue Stats
380W - 347L
1,479 Elo+
Solo
Agni
Agni
FumetsuTA
Agni
Level 148
God Stats
2W - 0L
1,862 SR
Queue Stats
175W - 157L
1,508 Elo+
Party 1
Bastet
Bastet
ZeroKaos23
Bastet
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 72L
1,538 Elo+
Party 1
Cthulhu
Cthulhu
le7ja
Cthulhu
Level 127
God Stats
8W - 3L
1,409 SR
Queue Stats
156W - 154L
1,488 Elo+
Party 1
Horus
Horus
theheat
Horus
Level 65
God Stats
6W - 10L
1,428 SR
Queue Stats
110W - 85L
1,542 Elo+
Solo
Team Averages
Level 94
1,551 SR
1,511 Elo+

VS

Team Averages
Level 69
1,334 SR
1,465 Elo+
Anubis
Anubis
Allah-C5
Anubis
Level 87
God Stats
5W - 9L
1,298 SR
Queue Stats
134W - 141L
1,467 Elo+
Party 2
Bellona
Bellona
NikoSuaveYT
Bellona
Level 14
God Stats
12W - 17L
1,137 SR
Queue Stats
12W - 17L
1,182 Elo+
Party 2
Izanami
Izanami
TripleDrainer
Izanami
Level 65
God Stats
2W - 3L
1,248 SR
Queue Stats
100W - 106L
1,469 Elo+
Party 2
Hades
Hades
lilchxse
Hades
Level 100
God Stats
0W - 2L
1,701 SR
Queue Stats
11W - 5L
1,667 Elo+
Solo
Ares
Ares
saskerinegan45
Ares
Level 81
God Stats
2W - 7L
1,285 SR
Queue Stats
172W - 154L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
7,242
557
4,970
9,355
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
13
2 / 3 / 8
7,365
567
9,896
6,127
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
ZeroKaos23
Bastet
13
7 / 1 / 1
7,776
598
5,784
10,892
3,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
le7ja
Cthulhu
11
0 / 1 / 6
6,306
485
7,048
8,963
5,875
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Horus
theheat
Horus
14
6 / 0 / 4
9,009
693
11,459
11,286
8,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Allah-C5
Anubis
12
2 / 3 / 3
6,488
499
5,628
9,481
4,239
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
NikoSuaveYT
Bellona
12
0 / 4 / 0
6,330
487
2,743
10,615
7,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
11
2 / 3 / 2
6,187
476
5,245
8,510
3,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
lilchxse
Hades
11
2 / 4 / 1
6,585
507
4,057
13,511
5,388
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 2
6,171
475
6,418
13,498
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
17
Kills
8
8
Deaths
17
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
Allah-C5
Anubis
2
3
3
1.17
W
2
3
1
0.83
W
Agni
2
3
8
2
L
Bellona
NikoSuaveYT
Bellona
0
4
0
0
L
Izanami
2
3
2
1
W
Bastet
ZeroKaos23
Bastet
7
1
1
7.5
W
Cthulhu
le7ja
Cthulhu
0
1
6
3
L
Hades
lilchxse
Hades
2
4
1
0.63
L
2
3
2
1
W
Horus
theheat
Horus
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,157
Damage
24,091
46,623
Taken
55,615
24,084
Mitigated
33,182
15,081
Healing
16,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Allah-C5
Anubis
5,628
391
0
3,916
9,481
4,239
0
2,639
6,693
56,365
0
W
4,970
3,819
0
2,312
9,355
3,668
90
4,873
4,482
0
51,908
W
Agni
9,896
1,309
0
538
6,127
2,227
200
3,220
2,907
50,966
1,867
L
Bellona
NikoSuaveYT
Bellona
2,743
984
0
2,591
10,615
7,891
56
384
9,532
0
39,906
L
Izanami
5,245
3,484
0
1,029
8,510
3,332
0
3,162
5,297
0
45,766
W
Bastet
ZeroKaos23
Bastet
5,784
2,021
0
5,718
10,892
3,951
0
3,188
7,704
0
51,101
W
Cthulhu
le7ja
Cthulhu
7,048
658
391
1,592
8,963
5,875
333
3,327
5,636
38,727
0
L
Hades
lilchxse
Hades
4,057
1,274
185
5,854
13,511
5,388
30
7,148
6,312
40,672
0
L
6,418
1,035
0
3,336
13,498
12,332
0
4,351
9,098
15,909
0
W
Horus
theheat
Horus
11,459
3,850
454
4,076
11,286
8,363
252
1,495
9,791
4,099
58,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,698
Gold Earned
31,761
386
Minions Killed
330
0
Camps Cleared
0
1,314,035
Distance Traveled
1,166,171
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,488
499
92
7
0
238,945
0
W
Rama
7,242
557
99
8
0
225,652
0
W
Agni
7,365
567
61
5
0
241,836
1
L
Bellona
6,330
487
75
6
0
198,811
0
L
Izanami
6,187
476
76
6
0
233,799
0
W
Bastet
7,776
598
82
6
0
311,668
3
W
Cthulhu
6,306
485
46
4
0
269,709
2
L
Hades
6,585
507
67
5
0
229,728
0
L
Ares
6,171
475
20
2
0
264,888
2
W
Horus
9,009
693
98
8
0
265,170
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role