Player Matchup

Thor
Thor
FlatCapScopes
Thor
Level 128
God Stats
1W - 3L
1,665 SR
Queue Stats
182W - 153L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
Korbuth
Sun Wukong
Level 125
God Stats
6W - 5L
1,616 SR
Queue Stats
218W - 185L
1,585 Elo+
Solo
Bacchus
Bacchus
Monk3Ba11s
Bacchus
Level 106
God Stats
9W - 8L
1,500 SR
Queue Stats
40W - 34L
1,574 Elo+
Party 1
Chiron
Chiron
SugmaDeez69
Chiron
Level 140
God Stats
0W - 1L
1,629 SR
Queue Stats
161W - 149L
1,559 Elo+
Solo
Nox
Nox
mossycoffee
Nox
Level 141
God Stats
13W - 9L
1,569 SR
Queue Stats
114W - 78L
1,593 Elo+
Party 1
Team Averages
Level 128
1,596 SR
1,576 Elo+

VS

Team Averages
Level 152
1,549 SR
1,539 Elo+
Chernobog
Chernobog
 
Chernobog
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Frostcicle
Nut
Level 168
God Stats
12W - 4L
1,760 SR
Queue Stats
98W - 85L
1,544 Elo+
Solo
Cerberus
Cerberus
LukeSkyWalka-
Cerberus
Level 155
God Stats
9W - 4L
1,701 SR
Queue Stats
159W - 133L
1,559 Elo+
Solo
Jormungandr
Jormungandr
TP2Oden
Jormungandr
Level 141
God Stats
1W - 2L
1,283 SR
Queue Stats
166W - 154L
1,553 Elo+
Solo
Mulan
Mulan
scenicccc
Mulan
Level 147
God Stats
4W - 0L
1,500 SR
Queue Stats
134W - 158L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 1
4,801
480
3,116
5,525
1,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Korbuth
Sun Wukong
8
1 / 3 / 0
4,841
484
3,273
8,320
4,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Monk3Ba11s
Bacchus
8
0 / 2 / 1
4,952
495
2,822
6,081
5,356
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
10
3 / 0 / 0
5,670
567
4,185
5,792
1,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 0 / 0
5,256
526
3,149
4,196
1,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
10
0 / 2 / 0
5,628
563
2,788
5,344
1,712
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 1
5,890
589
1,990
5,583
2,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
LukeSkyWalka-
Cerberus
10
1 / 0 / 1
5,319
532
3,009
6,880
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TP2Oden
Jormungandr
9
1 / 1 / 1
5,310
531
3,653
8,588
6,110
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
scenicccc
Mulan
12
3 / 1 / 0
7,391
739
5,550
6,892
3,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
0
2
0
0
L
0
0
1
0.5
W
0
0
1
0.5
L
Sun Wukong
Korbuth
Sun Wukong
1
3
0
0.33
W
Cerberus
LukeSkyWalka-
Cerberus
1
0
1
1.5
L
Bacchus
Monk3Ba11s
Bacchus
0
2
1
0.25
L
Chiron
3
0
0
3
W
Jormungandr
TP2Oden
Jormungandr
1
1
1
1.5
L
0
0
0
0
W
Mulan
scenicccc
Mulan
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,545
Damage
16,990
29,914
Taken
33,287
15,522
Mitigated
16,777
10,103
Healing
9,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
2,788
1,809
0
1,270
5,344
1,712
311
161
5,183
0
41,909
L
3,116
739
0
3,489
5,525
1,944
0
1,100
4,425
0
34,630
W
1,990
1,391
0
1,991
5,583
2,032
0
2,811
2,772
0
41,861
L
Sun Wukong
Korbuth
Sun Wukong
3,273
804
0
2,520
8,320
4,826
0
0
8,320
0
23,793
W
Cerberus
LukeSkyWalka-
Cerberus
3,009
132
0
1,154
6,880
3,284
0
228
6,652
44,331
1,151
L
Bacchus
Monk3Ba11s
Bacchus
2,822
272
0
1,770
6,081
5,356
0
2,237
3,844
15,502
0
L
Chiron
4,185
1,838
115
1,779
5,792
1,643
0
1,953
3,839
0
40,011
W
Jormungandr
TP2Oden
Jormungandr
3,653
801
0
1,750
8,588
6,110
0
2,771
5,817
27,274
0
L
3,149
469
0
430
4,196
1,753
0
1,232
2,964
44,340
0
W
Mulan
scenicccc
Mulan
5,550
1,413
0
3,562
6,892
3,639
0
0
6,371
0
55,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,520
Gold Earned
29,538
261
Minions Killed
386
0
Camps Cleared
0
973,556
Distance Traveled
990,383
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,628
563
71
7
0
198,890
1
L
Thor
4,801
480
64
6
0
229,162
2
W
Nut
5,890
589
85
9
0
187,887
1
L
Sun Wukong
4,841
484
40
4
0
131,235
0
W
Cerberus
5,319
532
94
9
0
223,016
0
L
Bacchus
4,952
495
23
2
0
216,363
2
L
Chiron
5,670
567
55
6
0
200,016
4
W
Jormungandr
5,310
531
38
4
0
208,248
0
L
Nox
5,256
526
79
8
0
196,780
4
W
Mulan
7,391
739
98
10
0
172,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role