Player Matchup

Fenrir
Fenrir
HolidayKid8
Fenrir
Level 126
God Stats
2W - 1L
1,719 SR
Queue Stats
126W - 115L
1,481 Elo+
Solo
Nu Wa
Nu Wa
TH3JoK3RQc
Nu Wa
Level 114
God Stats
158W - 152L
1,487 SR
Queue Stats
531W - 523L
1,550 Elo+
Solo
Hou Yi
Hou Yi
UN dead121
Hou Yi
Level 99
God Stats
1W - 0L
1,273 SR
Queue Stats
163W - 191L
1,477 Elo+
Solo
Cthulhu
Cthulhu
codyrayt580
Cthulhu
Level 121
God Stats
6W - 1L
1,786 SR
Queue Stats
61W - 75L
1,490 Elo+
Solo
Charybdis
Charybdis
iTryKing12
Charybdis
Level 128
God Stats
13W - 11L
1,596 SR
Queue Stats
729W - 710L
1,509 Elo+
Solo
Team Averages
Level 118
1,572 SR
1,501 Elo+

VS

Team Averages
Level 125
1,545 SR
1,476 Elo+
Atlas
Atlas
AquaGelid
Atlas
Level 129
God Stats
2W - 2L
1,583 SR
Queue Stats
56W - 42L
1,594 Elo+
Party 2
Olorun
Olorun
BIG x Hollow
Olorun
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 28L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
PerryPlatapus25
Cthulhu
Level 127
God Stats
14W - 11L
1,594 SR
Queue Stats
171W - 144L
1,494 Elo+
Solo
Pele
Pele
PreyExotic
Pele
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,465 Elo+
Party 1
Anubis
Anubis
WhightKrow
Anubis
Level 127
God Stats
3W - 2L
1,547 SR
Queue Stats
3W - 7L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 1 / 7
6,992
538
7,850
10,737
4,759
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
12
2 / 1 / 7
7,723
594
10,228
6,349
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
UN dead121
Hou Yi
12
0 / 1 / 1
6,381
491
2,720
6,715
2,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
codyrayt580
Cthulhu
12
3 / 1 / 3
7,410
570
8,838
14,690
7,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
iTryKing12
Charybdis
15
5 / 0 / 2
8,638
664
5,196
10,897
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AquaGelid
Atlas
9
0 / 2 / 2
5,491
422
6,888
11,892
7,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
11
1 / 1 / 0
6,294
484
3,849
6,329
2,453
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

11
1 / 2 / 1
6,941
534
8,158
11,194
9,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

10
1 / 5 / 1
5,845
450
3,683
13,202
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
WhightKrow
Anubis
11
1 / 4 / 0
6,662
512
4,876
10,272
4,322
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
13
Kills
4
4
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Atlas
AquaGelid
Atlas
0
2
2
0.5
L
Olorun
1
1
0
1
W
Fenrir
3
1
7
6.5
L
1
2
1
0.75
L
1
5
1
0.3
W
Nu Wa
2
1
7
5.5
W
Hou Yi
UN dead121
Hou Yi
0
1
1
0.5
L
Anubis
WhightKrow
Anubis
1
4
0
0.25
W
Cthulhu
codyrayt580
Cthulhu
3
1
3
4.5
W
Charybdis
iTryKing12
Charybdis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,832
Damage
27,454
49,388
Taken
52,889
21,527
Mitigated
27,138
18,872
Healing
14,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AquaGelid
Atlas
6,888
2,034
0
2,530
11,892
7,253
0
4,668
7,224
24,195
485
L
Olorun
3,849
2,114
450
2,196
6,329
2,453
0
3,640
2,689
38,005
316
W
Fenrir
7,850
2,149
0
2,544
10,737
4,759
75
3,041
7,446
0
48,359
L
8,158
630
50
1,498
11,194
9,047
0
2,944
8,250
42,205
1,511
L
3,683
522
0
4,264
13,202
4,063
0
2,922
10,280
0
34,276
W
Nu Wa
10,228
1,565
0
500
6,349
1,921
744
4,036
2,265
57,033
0
W
Hou Yi
UN dead121
Hou Yi
2,720
1,247
0
2,883
6,715
2,525
469
3,744
2,565
0
40,244
L
Anubis
WhightKrow
Anubis
4,876
122
280
3,284
10,272
4,322
0
5,564
4,708
48,690
1,208
W
Cthulhu
codyrayt580
Cthulhu
8,838
744
483
6,469
14,690
7,947
0
5,800
7,989
40,969
2,835
W
Charybdis
iTryKing12
Charybdis
5,196
1,613
0
5,993
10,897
4,375
1,556
4,600
5,623
0
73,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,144
Gold Earned
31,233
419
Minions Killed
328
0
Camps Cleared
0
1,233,706
Distance Traveled
1,172,270
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,491
422
35
3
0
250,958
0
L
Olorun
6,294
484
76
6
0
234,785
1
W
Fenrir
6,992
538
66
5
0
289,901
0
L
Cthulhu
6,941
534
79
6
0
213,690
0
L
Pele
5,845
450
46
4
0
272,878
0
W
Nu Wa
7,723
594
93
7
0
231,582
4
W
Hou Yi
6,381
491
75
6
0
225,518
4
L
Anubis
6,662
512
92
7
0
199,959
0
W
Cthulhu
7,410
570
54
4
0
278,744
3
W
Charybdis
8,638
664
131
10
0
207,961
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role