Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
LLTKQ
Ra
Level 108
God Stats
49W - 36L
1,596 SR
Queue Stats
299W - 260L
1,558 Elo+
Solo
Charybdis
Charybdis
PhantomVVolfe
Charybdis
Level 128
God Stats
6W - 10L
1,343 SR
Queue Stats
145W - 166L
1,450 Elo+
Solo
Lancelot
Lancelot
Sho3l3ss Joe
Lancelot
Level 159
God Stats
1W - 2L
1,791 SR
Queue Stats
134W - 115L
1,474 Elo+
Solo
Athena
Athena
ericiscool49
Athena
Level 144
God Stats
0W - 1L
1,499 SR
Queue Stats
4W - 7L
1,407 Elo+
Party 1
Team Averages
Level 129
1,546 SR
1,478 Elo+

VS

Team Averages
Level 126
1,527 SR
1,494 Elo+
Eset
Eset
CoquiRican
Eset
Level 129
God Stats
4W - 2L
1,505 SR
Queue Stats
98W - 96L
1,481 Elo+
Solo
Ravana
Ravana
EzerIsaac
Ravana
Level 149
God Stats
29W - 22L
1,576 SR
Queue Stats
146W - 134L
1,529 Elo+
Party 2
Jormungandr
Jormungandr
Litlbate
Jormungandr
Level 125
God Stats
7W - 4L
1,754 SR
Queue Stats
620W - 556L
1,488 Elo+
Solo
Neith
Neith
PPPirates3362
Neith
Level 85
God Stats
9W - 3L
1,520 SR
Queue Stats
137W - 141L
1,444 Elo+
Solo
Gilgamesh
Gilgamesh
rulo4047
Gilgamesh
Level 144
God Stats
4W - 2L
1,279 SR
Queue Stats
154W - 142L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
0 / 7 / 0
4,214
421
3,239
10,448
7,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ra
12
1 / 0 / 0
6,207
621
2,145
1,342
578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
PhantomVVolfe
Charybdis
10
1 / 2 / 0
5,279
528
3,596
6,237
2,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Sho3l3ss Joe
Lancelot
6
0 / 3 / 1
4,321
432
1,377
5,563
2,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
8
0 / 1 / 1
5,102
510
2,413
7,810
5,817
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 0
6,123
612
742
3,541
995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
EzerIsaac
Ravana
10
3 / 1 / 1
5,726
573
3,397
4,416
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
Litlbate
Jormungandr
10
1 / 0 / 1
5,959
596
2,882
4,330
2,651
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 1 / 1
5,331
533
2,448
5,371
1,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
rulo4047
Gilgamesh
12
9 / 0 / 1
7,545
755
11,001
9,046
6,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
17
2
Kills
13
13
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
7
0
0
W
0
0
0
0
W
Ravana
EzerIsaac
Ravana
3
1
1
3.5
L
Ra
1
0
0
1
W
Jormungandr
Litlbate
Jormungandr
1
0
1
1.5
W
0
1
1
0.5
L
Charybdis
PhantomVVolfe
Charybdis
1
2
0
0.5
L
Lancelot
Sho3l3ss Joe
Lancelot
0
3
1
0.17
L
Athena
0
1
1
0.5
W
Gilgamesh
rulo4047
Gilgamesh
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,770
Damage
20,470
31,400
Taken
26,704
18,034
Mitigated
13,725
6,836
Healing
10,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
3,239
1,045
0
16
10,448
7,256
0
0
9,927
0
17,454
W
742
200
0
1,208
3,541
995
0
1,295
2,052
58,688
0
W
Ravana
EzerIsaac
Ravana
3,397
1,438
0
667
4,416
1,972
291
528
3,838
0
40,370
L
Ra
2,145
224
304
712
1,342
578
0
336
1,006
48,112
738
W
Jormungandr
Litlbate
Jormungandr
2,882
1,342
0
2,329
4,330
2,651
0
904
3,324
26,304
396
W
2,448
340
0
2,533
5,371
1,862
0
603
4,768
0
40,252
L
Charybdis
PhantomVVolfe
Charybdis
3,596
2,086
0
3,042
6,237
2,058
0
1,840
4,397
0
40,004
L
Lancelot
Sho3l3ss Joe
Lancelot
1,377
304
0
463
5,563
2,325
0
0
5,488
0
18,183
L
Athena
2,413
955
648
1,651
7,810
5,817
0
1,426
6,208
24,488
0
W
Gilgamesh
rulo4047
Gilgamesh
11,001
2,965
0
4,162
9,046
6,245
360
882
8,164
0
49,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,123
Gold Earned
30,684
289
Minions Killed
365
0
Camps Cleared
0
923,581
Distance Traveled
1,053,349
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
4,214
421
26
3
0
172,566
1
W
Eset
6,123
612
123
12
0
206,546
0
W
Ravana
5,726
573
66
7
0
222,559
0
L
Ra
6,207
621
111
11
0
225,823
2
W
Jormungandr
5,959
596
35
4
0
211,240
0
W
Neith
5,331
533
61
6
0
187,914
0
L
Charybdis
5,279
528
65
7
0
179,681
4
L
Lancelot
4,321
432
35
4
0
137,922
0
L
Athena
5,102
510
52
5
0
207,589
1
W
Gilgamesh
7,545
755
80
8
0
225,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role