Player Matchup

Fafnir
Fafnir
CalmCarnage
Fafnir
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 72L
1,464 Elo+
Party 1
Arachne
Arachne
Code Nemesis623
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,426 Elo+
Party 1
Cerberus
Cerberus
CptKaze021
Cerberus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,574 Elo+
Party 1
Olorun
Olorun
Epy0n
Olorun
Level 109
God Stats
1W - 1L
1,711 SR
Queue Stats
84W - 86L
1,391 Elo+
Solo
He Bo
He Bo
ToastedBread974
He Bo
Level 121
God Stats
0W - 2L
1,285 SR
Queue Stats
45W - 48L
1,466 Elo+
Party 1
Team Averages
Level 112
1,499 SR
1,464 Elo+

VS

Team Averages
Level 113
1,425 SR
1,522 Elo+
Zeus
Zeus
HemlocK420666
Zeus
Level 168
God Stats
3W - 1L
1,587 SR
Queue Stats
163W - 163L
1,465 Elo+
Solo
Ymir
Ymir
Swarley420
Ymir
Level 65
God Stats
3W - 1L
1,479 SR
Queue Stats
142W - 131L
1,524 Elo+
Solo
King Arthur
King Arthur
ThieviusRacoon13
King Arthur
Level 101
God Stats
2W - 1L
1,162 SR
Queue Stats
80W - 66L
1,491 Elo+
Solo
Olorun
Olorun
VVHAaT-T
Olorun
Level 125
God Stats
2W - 4L
1,397 SR
Queue Stats
627W - 267L
1,610 Elo+
Solo
Kukulkan
Kukulkan
liketo1234
Kukulkan
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 109L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
3 / 1 / 3
5,473
1,095
2,474
4,590
6,806
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 2 / 0
4,759
952
1,600
4,830
3,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
CptKaze021
Cerberus
10
0 / 4 / 3
5,029
1,006
1,899
8,759
8,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Epy0n
Olorun
6
1 / 1 / 0
4,601
920
1,907
2,077
801
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
0 / 3 / 4
4,703
941
2,737
4,297
1,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
5,616
1,123
5,920
3,251
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 5
6,388
1,278
2,528
4,782
4,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
ThieviusRacoon13
King Arthur
9
2 / 3 / 2
5,463
1,093
1,998
5,018
4,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
VVHAaT-T
Olorun
11
2 / 0 / 5
5,838
1,168
5,055
2,803
1,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Kukulkan
liketo1234
Kukulkan
11
1 / 0 / 7
5,922
1,184
4,996
853
408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
6
Kills
11
11
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fafnir
3
1
3
4.5
L
2
2
0
1
L
Cerberus
CptKaze021
Cerberus
0
4
3
0.38
L
Olorun
Epy0n
Olorun
1
1
0
1
W
3
2
4
2.5
W
3
1
5
5.5
W
King Arthur
ThieviusRacoon13
King Arthur
2
3
2
1
L
0
3
4
0.67
W
Olorun
VVHAaT-T
Olorun
2
0
5
4.5
W
Kukulkan
liketo1234
Kukulkan
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,617
Damage
20,497
24,553
Taken
16,707
21,606
Mitigated
12,175
5,827
Healing
5,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
2,474
368
137
921
4,590
6,806
0
2,889
1,701
5,451
0
L
1,600
1,291
17
442
4,830
3,701
0
3,543
1,287
0
2,756
L
Cerberus
CptKaze021
Cerberus
1,899
247
275
1,906
8,759
8,552
0
6,597
2,162
4,318
0
L
Olorun
Epy0n
Olorun
1,907
809
366
825
2,077
801
0
1,445
632
4,019
93
W
5,920
308
177
224
3,251
1,264
0
1,389
1,862
10,456
488
W
2,528
452
437
1,890
4,782
4,496
0
2,864
1,902
5,536
55
W
King Arthur
ThieviusRacoon13
King Arthur
1,998
216
0
0
5,018
4,691
0
1,434
3,495
0
6,570
L
2,737
137
633
305
4,297
1,746
0
3,176
1,121
6,207
0
W
Olorun
VVHAaT-T
Olorun
5,055
2,164
689
1,691
2,803
1,316
380
2,500
299
11,551
438
W
Kukulkan
liketo1234
Kukulkan
4,996
410
245
109
853
408
0
766
87
14,906
1,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,565
Gold Earned
29,227
20
Minions Killed
81
0
Camps Cleared
0
472,936
Distance Traveled
490,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
5,473
1,095
3
1
0
105,080
0
L
Arachne
4,759
952
3
1
0
118,202
0
L
Cerberus
5,029
1,006
10
2
0
106,929
0
L
Olorun
4,601
920
3
1
0
41,220
0
W
Zeus
5,616
1,123
20
4
0
81,477
0
W
Ymir
6,388
1,278
8
2
0
101,502
0
W
King Arthur
5,463
1,093
4
1
0
100,122
0
L
He Bo
4,703
941
1
0
0
101,505
0
W
Olorun
5,838
1,168
18
4
0
80,244
0
W
Kukulkan
5,922
1,184
31
6
0
127,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role