Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Erzenger
Hercules
Level 53
God Stats
1W - 2L
1,550 SR
Queue Stats
74W - 61L
1,538 Elo+
Party 3
Tiamat
Tiamat
Lifetker
Tiamat
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 67L
1,529 Elo+
Party 3
Geb
Geb
MrEbola1311
Geb
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,741 Elo+
Party 2
Apollo
Apollo
MrsEbola1311
Apollo
Level 24
God Stats
0W - 1L
1,648 SR
Queue Stats
16W - 16L
1,741 Elo+
Party 2
Team Averages
Level 75
1,540 SR
1,610 Elo+

VS

Team Averages
Level 108
1,545 SR
1,504 Elo+
Sun Wukong
Sun Wukong
ImAdem1234
Sun Wukong
Level 129
God Stats
1W - 1L
1,298 SR
Queue Stats
123W - 84L
1,586 Elo+
Party 1
Ishtar
Ishtar
Snoozin34
Ishtar
Level 128
God Stats
3W - 4L
1,350 SR
Queue Stats
51W - 45L
1,569 Elo+
Party 1
Ra
Ra
eGirlPlays
Ra
Level 141
God Stats
3W - 5L
1,775 SR
Queue Stats
129W - 110L
1,458 Elo+
Solo
Cthulhu
Cthulhu
lordofwookies
Cthulhu
Level 83
God Stats
12W - 8L
1,557 SR
Queue Stats
246W - 239L
1,430 Elo+
Solo
Cabrakan
Cabrakan
thisqummans
Cabrakan
Level 57
God Stats
5W - 0L
1,744 SR
Queue Stats
7W - 4L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
0 / 2 / 2
5,499
500
3,990
8,342
2,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Erzenger
Hercules
9
1 / 5 / 2
6,047
550
6,590
9,826
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
Lifetker
Tiamat
12
2 / 0 / 0
6,762
615
3,188
4,367
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 1 / 0
5,268
479
2,867
6,904
4,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
8
0 / 2 / 1
4,743
431
2,866
6,597
2,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ImAdem1234
Sun Wukong
11
3 / 2 / 2
6,520
593
5,303
10,148
5,572
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Snoozin34
Ishtar
11
3 / 0 / 1
6,006
546
6,282
5,510
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
1 / 0 / 0
7,652
696
1,005
5,984
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
10
0 / 1 / 2
5,649
514
5,519
10,606
7,056
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cabrakan
thisqummans
Cabrakan
11
3 / 2 / 4
6,289
572
5,698
9,485
6,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
4
Kills
10
10
Deaths
5
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
2
2
0.5
L
Hercules
Erzenger
Hercules
1
5
2
0.4
W
Sun Wukong
ImAdem1234
Sun Wukong
3
2
2
2
L
Tiamat
Lifetker
Tiamat
2
0
0
2
L
1
1
0
1
L
Apollo
0
2
1
0.25
W
Ishtar
Snoozin34
Ishtar
3
0
1
3.5
W
1
0
0
1
W
Cthulhu
0
1
2
1
W
Cabrakan
thisqummans
Cabrakan
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,501
Damage
23,807
36,036
Taken
41,733
20,432
Mitigated
23,791
8,665
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
3,990
1,107
0
2,610
8,342
2,894
0
1,926
6,416
35,888
993
L
Hercules
Erzenger
Hercules
6,590
3,179
0
2,594
9,826
8,395
0
3,464
6,362
0
31,048
W
Sun Wukong
ImAdem1234
Sun Wukong
5,303
1,809
0
3,469
10,148
5,572
0
1,490
8,166
0
36,152
L
Tiamat
Lifetker
Tiamat
3,188
667
0
1,604
4,367
2,095
0
1,338
3,029
48,521
890
L
2,867
160
0
1,119
6,904
4,734
0
3,103
3,801
16,193
0
L
Apollo
2,866
1,510
0
738
6,597
2,314
0
2,201
4,396
0
23,568
W
Ishtar
Snoozin34
Ishtar
6,282
3,318
0
3,063
5,510
2,180
0
2,348
3,162
0
44,674
W
1,005
326
60
2,996
5,984
2,657
0
2,375
3,609
74,357
1,043
W
Cthulhu
5,519
202
1,126
2,778
10,606
7,056
0
2,779
7,827
28,917
0
W
Cabrakan
thisqummans
Cabrakan
5,698
860
0
3,700
9,485
6,326
0
809
8,499
45,528
748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,319
Gold Earned
32,116
281
Minions Killed
396
0
Camps Cleared
0
1,154,732
Distance Traveled
1,115,756
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,499
500
62
6
0
229,880
1
L
Hercules
6,047
550
54
5
0
200,609
2
W
Sun Wukong
6,520
593
62
6
0
224,456
0
L
Tiamat
6,762
615
104
9
0
224,672
1
L
Geb
5,268
479
16
1
0
274,227
0
L
Apollo
4,743
431
45
4
0
225,344
0
W
Ishtar
6,006
546
81
7
0
201,760
0
W
Ra
7,652
696
152
14
0
233,445
2
W
Cthulhu
5,649
514
28
3
0
231,385
0
W
Cabrakan
6,289
572
73
7
0
224,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role