Player Matchup

Surtr
Surtr
Platinum IV
BigBodyMiagy
Surtr
Platinum IV
Level 147
God Stats
5W - 8L
1,277 SR
Queue Stats
144W - 128L
1,763 MMR
Party 1
Cerberus
Cerberus
Gold II
Cоdy
Cerberus
Gold II
Level 184
God Stats
14W - 9L
1,824 SR
Queue Stats
365W - 300L
1,557 MMR
Party 1
Vulcan
Vulcan
Platinum V
Yoichi Isagi
Vulcan
Platinum V
Level 60
God Stats
13W - 12L
1,797 SR
Queue Stats
66W - 53L
1,777 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,633 SR
1,699 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 139
1,608 SR
1,676 MMR
Anubis
Anubis
Gold V
Sergentblackguy
Anubis
Gold V
Level 118
God Stats
0W - 1L
1,698 SR
Queue Stats
7W - 5L
1,685 MMR
Party 2
Nemesis
Nemesis
Gold V
Vinoko
Nemesis
Gold V
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 73L
1,703 MMR
Party 2
Geb
Geb
Platinum IV
xl Trimster
Geb
Platinum IV
Level 159
God Stats
75W - 50L
1,627 SR
Queue Stats
214W - 245L
1,640 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 4
11,505
719
13,604
14,407
14,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cerberus
Cоdy
Cerberus
16
1 / 1 / 7
10,928
683
8,844
16,690
15,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Vulcan
18
3 / 1 / 5
12,083
755
20,534
8,997
4,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesCharonThothNe ZhaCthulhu

VS

Bans
AresKuzenboOdinBacchusAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 3
10,010
626
10,851
12,419
6,025
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Vinoko
Nemesis
15
1 / 2 / 2
9,813
613
9,604
16,581
16,326
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 1
10,368
648
10,646
21,458
24,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
8
Kills
3
3
Deaths
8
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
Cerberus
Cоdy
Cerberus
1
1
7
4.5
L
0
3
3
0.5
L
Nemesis
Vinoko
Nemesis
1
2
2
1
W
Vulcan
3
1
5
5.5
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,982
Damage
31,101
40,094
Taken
50,458
34,859
Mitigated
46,837
12,050
Healing
6,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,604
4,572
0
5,266
14,407
14,668
779
6,241
7,637
802
41,099
W
Cerberus
Cоdy
Cerberus
8,844
434
0
5,259
16,690
15,683
722
8,826
7,200
29,121
1,001
L
10,851
302
0
3,694
12,419
6,025
0
8,039
3,705
72,784
1,334
L
Nemesis
Vinoko
Nemesis
9,604
2,965
0
1,253
16,581
16,326
46
6,045
9,229
0
42,856
W
Vulcan
20,534
667
0
1,525
8,997
4,508
1,387
4,360
4,360
79,922
0
L
10,646
666
0
1,607
21,458
24,486
0
12,715
6,886
26,799
417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,516
Gold Earned
30,191
241
Minions Killed
212
0
Camps Cleared
0
957,445
Distance Traveled
937,340
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,505
719
52
3
0
321,133
0
W
Cerberus
10,928
683
63
4
0
317,990
1
L
Anubis
10,010
626
123
8
0
281,384
0
L
Nemesis
9,813
613
58
4
0
343,494
0
W
Vulcan
12,083
755
126
8
0
318,322
1
L
Geb
10,368
648
31
2
0
312,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role