Player Matchup

Nike
Nike
EyedressEnjoyer
Nike
Level 87
God Stats
3W - 1L
1,903 SR
Queue Stats
94W - 84L
1,603 Elo+
Party 2
Guan Yu
Guan Yu
FILTHLADEN
Guan Yu
Level 59
God Stats
2W - 1L
1,520 SR
Queue Stats
23W - 13L
1,622 Elo+
Party 2
Baron Samedi
Baron Samedi
FrankieStellar
Baron Samedi
Level 123
God Stats
1W - 1L
1,335 SR
Queue Stats
45W - 53L
1,480 Elo+
Party 2
Anhur
Anhur
Fusilladee
Anhur
Level 54
God Stats
2W - 2L
1,533 SR
Queue Stats
8W - 10L
1,493 Elo+
Party 2
Zhong Kui
Zhong Kui
TerBear-0
Zhong Kui
Level 10
God Stats
3W - 1L
1,883 SR
Queue Stats
13W - 21L
1,430 Elo+
Party 2
Team Averages
Level 67
1,635 SR
1,525 Elo+

VS

Team Averages
Level 40
1,527 SR
1,450 Elo+
Thanatos
Thanatos
Ardyp3
Thanatos
Level 48
God Stats
4W - 11L
1,500 SR
Queue Stats
97W - 113L
1,460 Elo+
Solo
Hachiman
Hachiman
Epicnonfail42
Hachiman
Level 18
God Stats
2W - 6L
1,500 SR
Queue Stats
25W - 49L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
JojoDaSmolPP
Nu Wa
Level 89
God Stats
9W - 8L
1,582 SR
Queue Stats
76W - 86L
1,524 Elo+
Party 1
King Arthur
King Arthur
JoshIsWarding
King Arthur
Level 27
God Stats
1W - 2L
1,551 SR
Queue Stats
4W - 10L
1,342 Elo+
Party 1
Kuzenbo
Kuzenbo
OMNISHINE
Kuzenbo
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 46L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
9,470
676
9,352
15,803
7,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
FILTHLADEN
Guan Yu
15
3 / 2 / 5
8,737
624
11,507
14,772
13,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
FrankieStellar
Baron Samedi
12
0 / 2 / 4
7,263
519
6,010
9,744
10,200
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
13
3 / 0 / 3
7,630
545
6,844
7,666
2,865
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Zhong Kui
TerBear-0
Zhong Kui
14
4 / 0 / 3
9,244
660
9,699
9,609
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Ardyp3
Thanatos
11
2 / 7 / 0
6,416
458
4,873
15,975
5,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
Epicnonfail42
Hachiman
12
1 / 2 / 1
6,914
494
4,710
6,778
1,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 3 / 2
6,765
483
6,383
8,524
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JoshIsWarding
King Arthur
10
1 / 4 / 2
6,214
444
8,167
16,579
13,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
OMNISHINE
Kuzenbo
10
1 / 3 / 0
6,480
463
5,712
16,636
16,566
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
5
5
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Ardyp3
Thanatos
2
7
0
0.29
L
Hachiman
Epicnonfail42
Hachiman
1
2
1
0.75
W
9
1
4
11
W
Guan Yu
FILTHLADEN
Guan Yu
3
2
5
2.75
W
Baron Samedi
FrankieStellar
Baron Samedi
0
2
4
1
W
Anhur
3
0
3
4.5
L
0
3
2
0.33
L
King Arthur
JoshIsWarding
King Arthur
1
4
2
0.5
L
Kuzenbo
OMNISHINE
Kuzenbo
1
3
0
0.33
W
Zhong Kui
TerBear-0
Zhong Kui
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,412
Damage
29,845
57,594
Taken
64,492
41,645
Mitigated
40,390
30,310
Healing
16,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Ardyp3
Thanatos
4,873
1,484
0
9,236
15,975
5,225
0
3,536
12,215
0
48,137
L
Hachiman
Epicnonfail42
Hachiman
4,710
2,892
0
2,032
6,778
1,878
0
636
6,142
0
43,506
W
9,352
1,938
0
7,666
15,803
7,597
0
1,959
13,844
0
75,690
W
Guan Yu
FILTHLADEN
Guan Yu
11,507
2,289
470
9,052
14,772
13,403
145
668
14,104
0
69,208
W
Baron Samedi
FrankieStellar
Baron Samedi
6,010
1,135
573
2,199
9,744
10,200
144
2,026
7,718
28,232
1,596
W
Anhur
6,844
3,698
0
3,616
7,666
2,865
2,212
3,512
4,154
0
54,317
L
6,383
1,501
0
1,195
8,524
3,130
0
4,658
3,815
50,139
1,040
L
King Arthur
JoshIsWarding
King Arthur
8,167
1,059
0
340
16,579
13,591
0
2,364
13,455
195
36,091
L
Kuzenbo
OMNISHINE
Kuzenbo
5,712
2,123
157
3,326
16,636
16,566
0
4,057
12,579
24,621
0
W
Zhong Kui
TerBear-0
Zhong Kui
9,699
1,024
0
6,734
9,609
7,580
373
3,961
5,648
67,960
3,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,344
Gold Earned
32,789
473
Minions Killed
306
0
Camps Cleared
0
1,387,191
Distance Traveled
1,317,295
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,416
458
70
5
0
279,531
0
L
Hachiman
6,914
494
78
6
0
238,505
0
W
Nike
9,470
676
124
9
0
317,539
1
W
Guan Yu
8,737
624
94
7
0
298,617
0
W
Baron Samedi
7,263
519
31
2
0
229,155
1
W
Anhur
7,630
545
97
7
0
264,925
2
L
Nu Wa
6,765
483
99
7
0
245,905
2
L
King Arthur
6,214
444
39
3
0
276,056
0
L
Kuzenbo
6,480
463
20
1
0
277,298
0
W
Zhong Kui
9,244
660
127
9
0
276,955
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role