Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kumoxix
Morgan Le Fay
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 38L
1,199 Elo+
Party 3
Nut
Nut
Rapphaell91
Nut
Level 153
God Stats
8W - 4L
1,820 SR
Queue Stats
115W - 99L
1,404 Elo+
Solo
Fenrir
Fenrir
speirs_2nd_lt
Fenrir
Level 134
God Stats
35W - 47L
1,474 SR
Queue Stats
247W - 294L
1,494 Elo+
Party 3
Team Averages
Level 112
1,559 SR
1,419 Elo+

VS

Team Averages
Level 100
1,587 SR
1,451 Elo+
Charybdis
Charybdis
Devolutionist243
Charybdis
Level 104
God Stats
11W - 4L
1,536 SR
Queue Stats
114W - 111L
1,371 Elo+
Solo
Vamana
Vamana
Julianigloo
Vamana
Level 87
God Stats
3W - 0L
1,824 SR
Queue Stats
83W - 73L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
PreachaManTesse
Sylvanus
Level 28
God Stats
9W - 5L
1,556 SR
Queue Stats
81W - 95L
1,483 Elo+
Party 1
Neith
Neith
RIED3MIPT1ION
Neith
Level 154
God Stats
10W - 12L
1,446 SR
Queue Stats
111W - 99L
1,485 Elo+
Party 1
Ao Kuang
Ao Kuang
lll Checho lll
Ao Kuang
Level 129
God Stats
3W - 4L
1,576 SR
Queue Stats
97W - 83L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 2 / 0
3,727
745
2,484
4,725
2,117
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shiva
 
Shiva
7
0 / 0 / 0
3,189
638
825
2,867
1,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Kumoxix
Morgan Le Fay
3
0 / 1 / 1
2,815
563
48
1,897
512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

5
0 / 1 / 1
3,218
644
3,050
4,311
1,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 2 / 0
3,762
752
1,491
4,821
2,377
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
6
0 / 0 / 3
3,624
725
3,618
2,375
784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
8
0 / 0 / 0
4,346
869
681
2,215
1,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
5
0 / 2 / 2
3,373
675
1,265
5,865
2,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
3 / 0 / 0
4,142
828
2,932
2,725
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ao Kuang
7
3 / 2 / 0
4,104
821
1,250
5,875
1,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
3
Kills
6
6
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
0
0.5
L
Shiva
 
Shiva
0
0
0
0
W
Charybdis
0
0
3
1.5
W
Vamana
0
0
0
0
L
Morgan Le Fay
Kumoxix
Morgan Le Fay
0
1
1
0.5
W
Sylvanus
0
2
2
0.5
W
3
0
0
3
L
0
1
1
0.5
W
Ao Kuang
3
2
0
1.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,898
Damage
9,746
18,621
Taken
19,055
7,646
Mitigated
6,875
6,177
Healing
7,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,484
1,314
0
1,803
4,725
2,117
0
131
4,594
20,304
348
L
Shiva
 
Shiva
825
106
0
886
2,867
1,524
0
0
2,688
0
13,376
W
Charybdis
3,618
1,545
0
946
2,375
784
128
0
2,375
0
21,085
W
Vamana
681
148
0
924
2,215
1,272
0
0
2,078
0
28,290
L
Morgan Le Fay
Kumoxix
Morgan Le Fay
48
40
0
250
1,897
512
0
630
1,267
487
8
W
Sylvanus
1,265
536
709
1,049
5,865
2,148
0
0
5,865
5,712
0
W
2,932
1,326
0
1,076
2,725
879
0
1,783
942
0
22,604
L
3,050
1,760
0
2,021
4,311
1,116
0
899
3,238
0
16,568
W
Ao Kuang
1,250
260
0
3,002
5,875
1,792
0
732
5,143
19,028
467
L
1,491
397
0
1,217
4,821
2,377
0
825
3,760
0
6,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,711
Gold Earned
19,589
90
Minions Killed
173
0
Camps Cleared
0
487,563
Distance Traveled
495,227
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,727
745
32
6
0
103,413
0
L
Shiva
3,189
638
22
4
0
131,502
0
W
Charybdis
3,624
725
31
6
0
99,219
1
W
Vamana
4,346
869
56
11
0
88,811
0
L
Morgan Le Fay
2,815
563
2
0
0
46,533
0
W
Sylvanus
3,373
675
11
2
0
93,945
0
W
Neith
4,142
828
24
5
0
95,709
0
L
Nut
3,218
644
24
5
0
86,375
1
W
Ao Kuang
4,104
821
51
10
0
117,543
0
L
Fenrir
3,762
752
10
2
0
119,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role