Player Matchup

Zeus
Zeus
 
Zeus
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Lord PHOENlX
Baron Samedi
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,529 Elo+
Party 2
Chronos
Chronos
Madpenguins
Chronos
Level 73
God Stats
1W - 1L
1,695 SR
Queue Stats
38W - 49L
1,430 Elo+
Solo
Surtr
Surtr
MegaDaMan
Surtr
Level 77
God Stats
0W - 1L
1,336 SR
Queue Stats
9W - 8L
1,353 Elo+
Party 2
Thoth
Thoth
Nagozuki
Thoth
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 67L
1,529 Elo+
Solo
Team Averages
Level 116
1,506 SR
1,468 Elo+

VS

Team Averages
Level 109
1,451 SR
1,487 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Centennial
Ymir
Level 88
God Stats
1W - 1L
1,258 SR
Queue Stats
64W - 64L
1,554 Elo+
Party 1
Janus
Janus
Dovahkiin9000
Janus
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 55L
1,457 Elo+
Solo
Eset
Eset
GrimReaperds
Eset
Level 160
God Stats
2W - 1L
1,495 SR
Queue Stats
185W - 189L
1,447 Elo+
Solo
Chiron
Chiron
RainofScars
Chiron
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 3 / 4
8,564
535
8,179
4,920
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Baron Samedi
Lord PHOENlX
Baron Samedi
17
3 / 4 / 2
9,497
594
9,938
14,243
7,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
Madpenguins
Chronos
16
1 / 7 / 7
9,623
601
11,757
16,233
6,789
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Surtr
MegaDaMan
Surtr
18
3 / 7 / 4
10,095
631
16,244
20,520
20,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Thoth
Nagozuki
Thoth
18
1 / 5 / 7
10,925
683
12,981
13,178
5,710
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
19
3 / 1 / 19
12,542
784
11,077
21,054
37,714
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
2 / 4 / 17
11,055
691
9,059
18,450
28,059
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
12 / 0 / 11
13,407
838
20,483
9,054
5,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

20
4 / 0 / 13
11,848
741
10,679
9,199
4,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
17
5 / 5 / 10
11,414
713
12,886
17,405
8,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
9
Kills
26
26
Deaths
10
24
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
4
1
W
Bacchus
 
Bacchus
3
1
19
12.5
W
2
4
17
2.63
W
12
0
11
17.5
W
4
0
13
10.5
L
Baron Samedi
Lord PHOENlX
Baron Samedi
3
4
2
1
L
Chronos
Madpenguins
Chronos
1
7
7
0.64
L
Surtr
MegaDaMan
Surtr
3
7
4
0.71
L
Thoth
Nagozuki
Thoth
1
5
7
0.9
W
Chiron
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,099
Damage
64,184
69,094
Taken
75,162
41,494
Mitigated
84,173
16,827
Healing
26,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
8,179
251
0
197
4,920
1,834
0
3,812
932
17,943
0
W
Bacchus
 
Bacchus
11,077
421
1,257
5,919
21,054
37,714
1,193
8,367
12,687
21,249
516
W
9,059
776
2,232
1,643
18,450
28,059
504
12,055
6,395
19,172
0
W
20,483
778
1,868
1,611
9,054
5,091
1,842
5,660
3,394
38,624
1,025
W
10,679
556
4,772
2,248
9,199
4,532
1,723
5,272
3,927
45,581
0
L
Baron Samedi
Lord PHOENlX
Baron Samedi
9,938
421
3,010
4,456
14,243
7,095
0
10,692
3,225
19,384
1,125
L
Chronos
Madpenguins
Chronos
11,757
3,470
847
1,345
16,233
6,789
0
12,164
3,641
24,516
613
L
Surtr
MegaDaMan
Surtr
16,244
4,016
855
2,624
20,520
20,066
9
12,873
7,111
582
26,238
L
Thoth
Nagozuki
Thoth
12,981
683
863
2,630
13,178
5,710
0
9,442
3,432
40,344
0
W
Chiron
12,886
4,101
1,446
3,055
17,405
8,777
0
11,341
6,022
0
28,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,704
Gold Earned
60,266
161
Minions Killed
220
0
Camps Cleared
0
1,232,730
Distance Traveled
1,493,203
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,564
535
30
2
0
138,878
0
W
Bacchus
12,542
784
22
1
0
320,455
0
W
Ymir
11,055
691
32
2
0
263,009
0
W
Janus
13,407
838
63
4
0
301,224
0
W
Eset
11,848
741
56
4
0
329,863
0
L
Baron Samedi
9,497
594
13
1
0
275,189
0
L
Chronos
9,623
601
37
2
0
247,704
0
L
Surtr
10,095
631
14
1
0
288,816
0
L
Thoth
10,925
683
67
4
0
282,143
0
W
Chiron
11,414
713
47
3
0
278,652
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role