Player Matchup

Lancelot
Lancelot
ElQuetza2892
Lancelot
Level 136
God Stats
4W - 2L
1,711 SR
Queue Stats
314W - 288L
1,484 Elo+
Party 2
Cthulhu
Cthulhu
FaUsToC90
Cthulhu
Level 81
God Stats
6W - 4L
1,471 SR
Queue Stats
8W - 14L
1,479 Elo+
Party 2
Janus
Janus
SaredGp
Janus
Level 83
God Stats
2W - 1L
1,166 SR
Queue Stats
4W - 10L
1,107 Elo+
Party 2
Danzaburou
Danzaburou
Weecluvi0112
Danzaburou
Level 24
God Stats
4W - 3L
1,392 SR
Queue Stats
5W - 6L
1,479 Elo+
Party 2
Shiva
Shiva
i_vRocket
Shiva
Level 126
God Stats
27W - 13L
1,676 SR
Queue Stats
165W - 156L
1,489 Elo+
Solo
Team Averages
Level 90
1,483 SR
1,408 Elo+

VS

Team Averages
Level 115
1,512 SR
1,437 Elo+
Maui
Maui
Jumpinkid21
Maui
Level 159
God Stats
4W - 4L
1,521 SR
Queue Stats
207W - 188L
1,517 Elo+
Solo
Hachiman
Hachiman
RipT4r
Hachiman
Level 47
God Stats
3W - 2L
1,762 SR
Queue Stats
19W - 30L
1,362 Elo+
Party 1
Vamana
Vamana
XtremeFreeks
Vamana
Level 53
God Stats
31W - 19L
1,557 SR
Queue Stats
58W - 65L
1,400 Elo+
Party 1
Ra
Ra
cristianhash
Ra
Level 158
God Stats
0W - 3L
1,168 SR
Queue Stats
201W - 205L
1,449 Elo+
Solo
Arachne
Arachne
darkmare89_ttv
Arachne
Level 159
God Stats
37W - 34L
1,555 SR
Queue Stats
352W - 344L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ElQuetza2892
Lancelot
15
12 / 0 / 2
9,679
691
13,408
11,256
10,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
FaUsToC90
Cthulhu
13
4 / 2 / 12
8,022
573
7,233
9,903
9,847
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Janus
SaredGp
Janus
14
6 / 2 / 4
8,891
635
8,532
7,675
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Weecluvi0112
Danzaburou
11
2 / 2 / 9
7,154
511
5,387
8,031
3,032
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shiva
i_vRocket
Shiva
16
8 / 0 / 8
9,076
648
8,788
11,057
5,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 6 / 2
7,503
536
5,832
16,516
16,727
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
RipT4r
Hachiman
10
1 / 6 / 2
6,376
455
6,880
12,121
4,203
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Vamana
11
0 / 9 / 1
6,607
472
5,279
13,974
9,151
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 5 / 1
7,578
541
4,022
9,754
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
1 / 7 / 2
6,749
482
5,017
16,110
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
14
32
Kills
6
6
Deaths
33
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ElQuetza2892
Lancelot
12
0
2
13
W
Cthulhu
FaUsToC90
Cthulhu
4
2
12
5
L
4
6
2
0.83
L
Hachiman
RipT4r
Hachiman
1
6
2
0.33
W
Janus
SaredGp
Janus
6
2
4
4
W
Danzaburou
Weecluvi0112
Danzaburou
2
2
9
3.25
L
Vamana
0
9
1
0.06
L
0
5
1
0.1
L
1
7
2
0.29
W
Shiva
i_vRocket
Shiva
8
0
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,348
Damage
27,030
47,922
Taken
68,475
32,829
Mitigated
39,653
10,848
Healing
11,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ElQuetza2892
Lancelot
13,408
3,204
0
3,799
11,256
10,829
422
1,472
9,680
0
60,031
W
Cthulhu
FaUsToC90
Cthulhu
7,233
1,323
220
1,783
9,903
9,847
348
1,835
8,068
38,240
748
L
5,832
1,672
0
3,968
16,516
16,727
37
3,516
12,829
27,682
0
L
Hachiman
RipT4r
Hachiman
6,880
3,931
0
2,527
12,121
4,203
0
4,143
7,817
0
35,377
W
Janus
SaredGp
Janus
8,532
480
0
500
7,675
3,389
0
2,664
5,011
60,218
920
W
Danzaburou
Weecluvi0112
Danzaburou
5,387
2,446
0
1,403
8,031
3,032
632
1,904
6,127
0
30,427
L
Vamana
5,279
3,172
0
467
13,974
9,151
0
1,753
11,393
0
41,193
L
4,022
406
134
2,025
9,754
3,554
279
2,826
6,686
61,181
2,486
L
5,017
3,793
0
2,866
16,110
6,018
31
2,605
13,311
0
32,838
W
Shiva
i_vRocket
Shiva
8,788
2,634
110
3,033
11,057
5,732
41
1,706
9,351
0
87,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,822
Gold Earned
34,813
438
Minions Killed
329
0
Camps Cleared
0
1,466,242
Distance Traveled
1,317,528
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,679
691
101
7
0
287,497
0
W
Cthulhu
8,022
573
53
4
0
296,570
0
L
Maui
7,503
536
36
3
0
274,386
0
L
Hachiman
6,376
455
72
5
0
251,112
0
W
Janus
8,891
635
116
8
0
282,636
0
W
Danzaburou
7,154
511
48
3
0
267,921
0
L
Vamana
6,607
472
66
5
0
225,947
0
L
Ra
7,578
541
111
8
0
267,025
0
L
Arachne
6,749
482
44
3
0
299,058
7
W
Shiva
9,076
648
120
9
0
331,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role