Player Matchup

Hun Batz
Hun Batz
ALBERT-_-o7xD
Hun Batz
Level 124
God Stats
0W - 2L
1,248 SR
Queue Stats
183W - 175L
1,423 Elo+
Solo
Fafnir
Fafnir
LefterSore
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,286 Elo+
Party 1
Mulan
Mulan
Montoya I 11 I
Mulan
Level 104
God Stats
19W - 12L
1,491 SR
Queue Stats
405W - 437L
1,428 Elo+
Solo
Xbalanque
Xbalanque
TOXIC15IS
Xbalanque
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 61L
1,389 Elo+
Party 1
Gilgamesh
Gilgamesh
ahhshiii
Gilgamesh
Level 88
God Stats
1W - 2L
1,272 SR
Queue Stats
352W - 357L
1,443 Elo+
Solo
Team Averages
Level 84
1,402 SR
1,394 Elo+

VS

Team Averages
Level 59
1,592 SR
1,471 Elo+
Scylla
Scylla
 
Scylla
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
ItsJackMkay
Nut
Level 29
God Stats
3W - 1L
1,275 SR
Queue Stats
41W - 41L
1,451 Elo+
Party 2
Cthulhu
Cthulhu
Joshmustlive
Cthulhu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,578 Elo+
Solo
Loki
Loki
syphr23
Loki
Level 34
God Stats
2W - 0L
1,705 SR
Queue Stats
68W - 69L
1,412 Elo+
Party 2
Chernobog
Chernobog
twigthenobody
Chernobog
Level 44
God Stats
10W - 0L
1,981 SR
Queue Stats
84W - 90L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ALBERT-_-o7xD
Hun Batz
11
0 / 6 / 2
6,843
570
5,154
10,708
6,752
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fafnir
LefterSore
Fafnir
18
1 / 5 / 7
9,193
766
6,183
21,779
33,150
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
5 / 7 / 4
8,875
740
14,520
19,984
25,109
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Xbalanque
TOXIC15IS
Xbalanque
18
4 / 5 / 5
9,342
779
15,714
16,906
9,874
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ahhshiii
Gilgamesh
5
1 / 1 / 0
6,398
533
1,401
2,431
1,113
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 3 / 11
10,474
873
10,667
9,796
4,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 2 / 13
10,198
850
13,691
11,842
6,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Joshmustlive
Cthulhu
17
5 / 3 / 15
10,955
913
13,011
13,417
18,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Loki
syphr23
Loki
16
4 / 2 / 15
10,111
843
11,736
9,249
4,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chernobog
twigthenobody
Chernobog
19
8 / 2 / 10
11,867
989
17,037
11,483
6,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
88
11
Kills
24
24
Deaths
12
18
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
3
11
3.17
L
Hun Batz
ALBERT-_-o7xD
Hun Batz
0
6
2
0.17
W
3
2
13
4.75
W
Cthulhu
Joshmustlive
Cthulhu
5
3
15
4.17
L
Fafnir
LefterSore
Fafnir
1
5
7
0.9
L
5
7
4
1
L
Xbalanque
TOXIC15IS
Xbalanque
4
5
5
1.3
L
Gilgamesh
ahhshiii
Gilgamesh
1
1
0
1
W
Loki
syphr23
Loki
4
2
15
5.75
W
Chernobog
twigthenobody
Chernobog
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,972
Damage
66,142
71,808
Taken
55,787
75,998
Mitigated
40,264
16,246
Healing
20,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,667
660
426
2,640
9,796
4,391
450
914
8,615
23,095
71
L
Hun Batz
ALBERT-_-o7xD
Hun Batz
5,154
447
334
341
10,708
6,752
0
4,634
6,074
0
13,627
W
13,691
7,204
470
3,112
11,842
6,195
2,069
965
10,757
0
32,432
W
Cthulhu
Joshmustlive
Cthulhu
13,011
1,707
1,732
2,013
13,417
18,488
444
1,625
11,577
28,763
64
L
Fafnir
LefterSore
Fafnir
6,183
1,643
2,455
5,306
21,779
33,150
0
9,137
12,642
14,328
0
L
14,520
748
1,143
2,204
19,984
25,109
0
4,149
15,835
0
21,561
L
Xbalanque
TOXIC15IS
Xbalanque
15,714
9,187
771
3,276
16,906
9,874
0
4,920
11,986
0
31,793
L
Gilgamesh
ahhshiii
Gilgamesh
1,401
230
0
416
2,431
1,113
0
703
1,728
0
1,922
W
Loki
syphr23
Loki
11,736
3,385
1,298
1,726
9,249
4,872
998
1,114
8,043
0
15,417
W
Chernobog
twigthenobody
Chernobog
17,037
10,170
2,252
4,677
11,483
6,318
2,325
1,565
9,646
0
32,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,651
Gold Earned
53,605
73
Minions Killed
160
0
Camps Cleared
0
760,068
Distance Traveled
1,286,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,474
873
38
3
0
256,951
0
L
Hun Batz
6,843
570
12
1
0
109,367
0
W
Nut
10,198
850
51
4
0
246,768
0
W
Cthulhu
10,955
913
25
2
0
262,939
0
L
Fafnir
9,193
766
3
0
0
226,946
0
L
Mulan
8,875
740
10
1
0
189,288
0
L
Xbalanque
9,342
779
46
4
0
205,417
0
L
Gilgamesh
6,398
533
2
0
0
29,050
0
W
Loki
10,111
843
10
1
0
268,594
0
W
Chernobog
11,867
989
36
3
0
251,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role