Player Matchup

Bellona
Bellona
Bronze I
 
Bellona
Bronze I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
YoiKokoromi
Ymir
Silver II
Level 103
God Stats
13W - 8L
1,590 SR
Queue Stats
227W - 235L
1,154 MMR
Party 1
Poseidon
Poseidon
Silver IV
YoooImBad
Poseidon
Silver IV
Level 69
God Stats
3W - 2L
1,440 SR
Queue Stats
57W - 77L
794 MMR
Party 1
Rama
Rama
Silver V
campboyz007
Rama
Silver V
Level 155
God Stats
1W - 1L
1,558 SR
Queue Stats
120W - 150L
777 MMR
Solo
Bacchus
Bacchus
Silver IV
j2xclusive525
Bacchus
Silver IV
Level 153
God Stats
35W - 40L
1,498 SR
Queue Stats
752W - 778L
821 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,517 SR
1,009 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 94
1,462 SR
1,071 MMR
Morgan Le Fay
Morgan Le Fay
Silver III
 
Morgan Le Fay
Silver III
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze I
 
Ares
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Silver III
HungChungas
Vamana
Silver III
Level 54
God Stats
10W - 8L
1,505 SR
Queue Stats
80W - 101L
997 MMR
Solo
Medusa
Medusa
Silver IV
LetGetShwifty89
Medusa
Silver IV
Level 78
God Stats
35W - 52L
1,336 SR
Queue Stats
86W - 138L
800 MMR
Solo
Odin
Odin
Bronze II
ViolentAcrez
Odin
Bronze II
Level 58
God Stats
4W - 8L
1,467 SR
Queue Stats
202W - 235L
560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 0 / 1
6,506
651
6,715
5,504
3,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 1 / 3
5,413
541
4,199
7,230
3,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Poseidon
YoooImBad
Poseidon
10
1 / 1 / 1
5,054
505
2,354
3,729
981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
4 / 3 / 3
5,974
597
5,094
6,407
2,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bacchus
9
3 / 2 / 5
6,283
628
4,301
7,430
6,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AgniKali

VS

Bans
ZeusAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
2 / 1 / 0
5,645
565
3,838
3,272
1,323
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ares
 
Ares
8
2 / 2 / 1
5,060
506
1,575
7,569
5,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
11
2 / 2 / 2
6,036
604
3,734
10,318
5,243
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
1 / 5 / 2
4,956
496
2,696
6,923
2,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 3 / 0
4,217
422
1,033
7,047
2,353
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
7
7
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
0
1
4.5
L
Morgan Le Fay
 
Morgan Le Fay
2
1
0
2
L
Ares
 
Ares
2
2
1
1.25
L
Vamana
2
2
2
1.5
L
1
5
2
0.4
L
0
3
0
0
W
1
1
3
2.5
W
Poseidon
YoooImBad
Poseidon
1
1
1
1.5
W
4
3
3
1.83
W
Bacchus
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,663
Damage
12,876
30,300
Taken
35,129
17,439
Mitigated
16,830
8,606
Healing
5,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,715
1,667
0
3,304
5,504
3,705
0
102
5,402
0
40,281
L
Morgan Le Fay
 
Morgan Le Fay
3,838
910
0
543
3,272
1,323
619
761
2,413
31,741
971
L
Ares
 
Ares
1,575
242
0
1,743
7,569
5,277
99
3,253
4,316
11,572
0
L
Vamana
3,734
2,297
0
2,048
10,318
5,243
0
3,259
6,892
0
44,814
L
2,696
1,092
0
382
6,923
2,634
0
2,492
4,431
0
24,378
L
1,033
206
0
1,192
7,047
2,353
0
676
6,053
0
14,817
W
4,199
1,374
0
1,410
7,230
3,776
0
1,723
5,233
45,814
1,080
W
Poseidon
YoooImBad
Poseidon
2,354
288
0
500
3,729
981
0
1,586
1,919
29,133
1,001
W
5,094
3,643
0
1,386
6,407
2,687
84
512
5,895
0
31,244
W
Bacchus
4,301
480
0
2,006
7,430
6,290
60
988
6,442
23,426
1,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,230
Gold Earned
25,914
277
Minions Killed
202
0
Camps Cleared
0
987,222
Distance Traveled
883,715
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,506
651
75
8
0
199,120
3
L
Morgan Le Fay
5,645
565
56
6
0
173,121
2
L
Ares
5,060
506
14
1
0
169,967
2
L
Vamana
6,036
604
74
7
0
236,138
0
L
Medusa
4,956
496
34
3
0
143,263
0
L
Odin
4,217
422
24
2
0
161,226
0
W
Ymir
5,413
541
77
8
0
206,865
0
W
Poseidon
5,054
505
41
4
0
192,011
2
W
Rama
5,974
597
55
6
0
176,043
4
W
Bacchus
6,283
628
29
3
0
213,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role