Player Matchup

Susano
Susano
Dogduh
Susano
Level 159
God Stats
0W - 3L
1,127 SR
Queue Stats
87W - 59L
1,539 Elo+
Solo
He Bo
He Bo
DonJamon951
He Bo
Level 146
God Stats
1W - 2L
1,583 SR
Queue Stats
24W - 25L
1,532 Elo+
Party 4
Ganesha
Ganesha
Fruitblazer
Ganesha
Level 200
God Stats
7W - 9L
1,447 SR
Queue Stats
440W - 424L
1,512 Elo+
Party 3
Khepri
Khepri
Hamamillion
Khepri
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 153L
1,487 Elo+
Party 3
Vulcan
Vulcan
THEBENJIPROJECT
Vulcan
Level 156
God Stats
1W - 3L
1,304 SR
Queue Stats
69W - 89L
1,489 Elo+
Party 4
Team Averages
Level 163
1,392 SR
1,512 Elo+

VS

Team Averages
Level 148
1,482 SR
1,679 Elo+
Hercules
Hercules
Indelmaen
Hercules
Level 182
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 18L
1,839 Elo+
Party 1
Loki
Loki
JonhMisterio117
Loki
Level 142
God Stats
1W - 1L
1,295 SR
Queue Stats
220W - 221L
1,569 Elo+
Party 2
Atlas
Atlas
TYjelly69
Atlas
Level 162
God Stats
5W - 0L
1,755 SR
Queue Stats
72W - 12L
1,896 Elo+
Party 1
Sol
Sol
mochi acyup
Sol
Level 125
God Stats
2W - 4L
1,290 SR
Queue Stats
110W - 109L
1,529 Elo+
Party 2
Xbalanque
Xbalanque
orpten
Xbalanque
Level 129
God Stats
1W - 0L
1,568 SR
Queue Stats
35W - 29L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Dogduh
Susano
14
4 / 6 / 4
8,693
790
18,653
12,356
6,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
3 / 7 / 2
7,974
725
7,597
11,521
5,573
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Fruitblazer
Ganesha
14
0 / 5 / 9
7,923
720
4,935
15,165
18,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
13
1 / 5 / 7
7,807
710
4,551
16,446
19,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 2
7,408
673
9,957
10,211
5,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Indelmaen
Hercules
17
10 / 2 / 17
10,311
937
9,868
14,275
16,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
3 / 3 / 17
9,061
824
10,616
8,903
3,932
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Atlas
TYjelly69
Atlas
16
5 / 2 / 20
10,532
957
10,304
16,944
17,293
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
6 / 2 / 16
10,177
925
11,612
13,273
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xbalanque
orpten
Xbalanque
15
6 / 3 / 20
9,870
897
18,005
10,533
4,823
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
120
9
Kills
30
30
Deaths
12
24
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Susano
Dogduh
Susano
4
6
4
1
L
3
7
2
0.57
L
Ganesha
Fruitblazer
Ganesha
0
5
9
0.9
L
Khepri
1
5
7
0.9
W
Hercules
Indelmaen
Hercules
10
2
17
9.25
W
3
3
17
3.83
L
1
7
2
0.29
W
Atlas
TYjelly69
Atlas
5
2
20
7.5
W
6
2
16
7
W
Xbalanque
orpten
Xbalanque
6
3
20
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,693
Damage
60,405
65,699
Taken
63,928
55,814
Mitigated
50,177
11,506
Healing
30,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Dogduh
Susano
18,653
1,231
127
310
12,356
6,942
0
3,492
8,864
0
25,415
L
7,597
421
936
658
11,521
5,573
0
4,064
7,457
18,061
0
L
Ganesha
Fruitblazer
Ganesha
4,935
344
792
2,426
15,165
18,403
0
4,508
10,657
14,509
0
L
Khepri
4,551
216
1,967
3,116
16,446
19,832
0
5,426
11,020
8,439
433
W
Hercules
Indelmaen
Hercules
9,868
3,514
0
6,045
14,275
16,614
504
6,479
7,796
0
14,492
W
10,616
665
2,106
1,169
8,903
3,932
725
3,397
5,506
0
25,904
L
9,957
166
892
282
10,211
5,064
0
3,366
6,845
21,478
0
W
Atlas
TYjelly69
Atlas
10,304
4,074
718
6,895
16,944
17,293
484
5,282
11,662
16,822
1,316
W
11,612
4,851
840
7,629
13,273
7,515
3,770
6,925
6,348
33,337
2,738
W
Xbalanque
orpten
Xbalanque
18,005
6,158
1,864
2,868
10,533
4,823
2,201
4,852
5,681
0
41,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,805
Gold Earned
49,951
86
Minions Killed
144
0
Camps Cleared
0
980,529
Distance Traveled
1,021,513
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,693
790
28
3
0
202,394
0
L
He Bo
7,974
725
14
1
0
201,623
0
L
Ganesha
7,923
720
2
0
0
201,025
0
L
Khepri
7,807
710
11
1
0
185,689
0
W
Hercules
10,311
937
9
1
0
194,442
0
W
Loki
9,061
824
29
3
0
236,831
0
L
Vulcan
7,408
673
31
3
0
189,798
0
W
Atlas
10,532
957
11
1
0
233,268
0
W
Sol
10,177
925
51
5
0
160,770
0
W
Xbalanque
9,870
897
44
4
0
196,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role