Player Matchup

Horus
Horus
Diamond I
CthuwuSenpai
Horus
Diamond I
Level 158
God Stats
9W - 2L
1,653 SR
Queue Stats
58W - 13L
2,543 MMR
Party 1
Cupid
Cupid
Diamond I
McJaggerMk2
Cupid
Diamond I
Level 190
God Stats
13W - 2L
2,038 SR
Queue Stats
53W - 14L
2,435 MMR
Party 1
Jormungandr
Jormungandr
Diamond I
WhiskeyChamp23
Jormungandr
Diamond I
Level 88
God Stats
5W - 2L
1,924 SR
Queue Stats
56W - 12L
2,503 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 145
1,872 SR
2,494 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,655 SR
1,565 MMR
Tyr
Tyr
Gold III
SalRmz
Tyr
Gold III
Level 101
God Stats
18W - 18L
1,609 SR
Queue Stats
30W - 35L
1,515 MMR
Solo
Ra
Ra
Platinum IV
Sidweed4i21
Ra
Platinum IV
Level 147
God Stats
18W - 13L
1,659 SR
Queue Stats
182W - 191L
1,703 MMR
Solo
Bakasura
Bakasura
Gold III
crishadow17
Bakasura
Gold III
Level 156
God Stats
0W - 1L
1,696 SR
Queue Stats
52W - 62L
1,479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 8
7,271
727
7,588
9,094
6,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

13
5 / 1 / 1
7,893
789
8,178
6,796
2,395
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Jormungandr
WhiskeyChamp23
Jormungandr
14
4 / 0 / 6
8,562
856
12,411
8,878
6,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Bans
ShivaVulcanCharonNe ZhaMorgan Le Fay

VS

Bans
AchillesArtemisThothAtlasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
SalRmz
Tyr
12
0 / 3 / 1
6,295
630
4,389
12,818
10,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
0 / 3 / 1
6,173
617
5,605
8,099
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
crishadow17
Bakasura
10
1 / 4 / 0
6,476
648
3,299
11,446
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
5
1
1
5.5
L
Tyr
SalRmz
Tyr
0
3
1
0.17
L
0
3
1
0.17
W
Jormungandr
WhiskeyChamp23
Jormungandr
4
0
6
7
L
Bakasura
crishadow17
Bakasura
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,177
Damage
13,293
24,768
Taken
32,363
15,821
Mitigated
18,844
7,298
Healing
7,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,588
2,292
959
2,772
9,094
6,584
56
2,194
6,295
55
14,893
W
8,178
4,650
185
1,913
6,796
2,395
1,344
1,049
5,395
0
32,468
L
Tyr
SalRmz
Tyr
4,389
270
0
2,356
12,818
10,417
0
4,543
7,956
621
11,484
L
5,605
136
1,010
2,028
8,099
3,144
0
4,110
3,773
27,847
0
W
Jormungandr
WhiskeyChamp23
Jormungandr
12,411
3,668
0
1,469
8,878
6,842
30
2,885
5,333
48,572
6,639
L
Bakasura
crishadow17
Bakasura
3,299
1,847
0
1,875
11,446
5,283
0
2,618
8,513
0
12,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,726
Gold Earned
18,944
163
Minions Killed
105
0
Camps Cleared
0
589,155
Distance Traveled
618,346
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,271
727
12
1
0
218,075
0
W
Cupid
7,893
789
62
6
0
168,946
0
L
Tyr
6,295
630
17
2
0
214,918
3
L
Ra
6,173
617
54
5
0
196,718
0
W
Jormungandr
8,562
856
89
9
0
202,134
0
L
Bakasura
6,476
648
34
3
0
206,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role