Player Matchup

Neith
Neith
ChubbyElephant
Neith
Level 61
God Stats
0W - 3L
1,309 SR
Queue Stats
144W - 164L
1,303 Elo+
Solo
Cerberus
Cerberus
GalzaCat
Cerberus
Level 89
God Stats
1W - 1L
1,786 SR
Queue Stats
45W - 55L
1,404 Elo+
Solo
Nemesis
Nemesis
LovelyMiss27415
Nemesis
Level 68
God Stats
19W - 17L
1,470 SR
Queue Stats
300W - 302L
1,457 Elo+
Party 1
Surtr
Surtr
MetalDevil09
Surtr
Level 68
God Stats
29W - 25L
1,600 SR
Queue Stats
241W - 201L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
V380
Baron Samedi
Level 87
God Stats
18W - 24L
1,425 SR
Queue Stats
644W - 640L
1,423 Elo+
Solo
Team Averages
Level 75
1,518 SR
1,415 Elo+

VS

Team Averages
Level 83
1,505 SR
1,490 Elo+
Loki
Loki
ClutchCross
Loki
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 16L
1,532 Elo+
Party 2
King Arthur
King Arthur
D0CS FIXBX
King Arthur
Level 66
God Stats
17W - 15L
1,453 SR
Queue Stats
274W - 274L
1,463 Elo+
Solo
Jormungandr
Jormungandr
DaYungin69
Jormungandr
Level 114
God Stats
5W - 3L
1,574 SR
Queue Stats
240W - 216L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Daphenix9583
Nu Wa
Level 75
God Stats
25W - 27L
1,430 SR
Queue Stats
141W - 150L
1,453 Elo+
Solo
Chernobog
Chernobog
HolyJosie
Chernobog
Level 60
God Stats
19W - 11L
1,567 SR
Queue Stats
136W - 101L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,905
454
4,210
8,474
2,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
GalzaCat
Cerberus
10
2 / 3 / 0
6,304
485
3,402
9,079
6,187
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

12
2 / 1 / 0
6,702
516
3,785
11,586
4,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 0
5,818
448
4,055
12,264
5,752
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Baron Samedi
V380
Baron Samedi
12
1 / 5 / 1
6,605
508
4,314
10,513
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 5
7,280
560
5,583
10,208
4,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

King Arthur
D0CS FIXBX
King Arthur
13
4 / 0 / 2
7,510
578
7,685
10,451
9,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
DaYungin69
Jormungandr
12
1 / 1 / 2
6,444
496
4,927
8,672
6,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 3 / 5
7,867
605
8,940
5,003
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
HolyJosie
Chernobog
14
6 / 0 / 2
7,617
586
6,880
7,253
2,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
5
Kills
15
15
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
2
1
5
4.5
W
King Arthur
D0CS FIXBX
King Arthur
4
0
2
5
W
Jormungandr
DaYungin69
Jormungandr
1
1
2
2
W
2
3
5
1.5
L
Cerberus
GalzaCat
Cerberus
2
3
0
0.67
W
Chernobog
HolyJosie
Chernobog
6
0
2
7
L
2
1
0
2
L
0
5
0
0
L
Baron Samedi
V380
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,766
Damage
34,015
51,916
Taken
41,587
23,511
Mitigated
24,039
11,244
Healing
7,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,210
1,306
0
2,288
8,474
2,988
0
2,103
6,091
0
43,467
W
5,583
1,610
0
822
10,208
4,287
0
2,462
7,569
0
65,254
W
King Arthur
D0CS FIXBX
King Arthur
7,685
581
0
1,430
10,451
9,255
58
704
9,747
0
54,885
W
Jormungandr
DaYungin69
Jormungandr
4,927
780
0
1,470
8,672
6,321
144
1,459
7,213
35,578
0
W
8,940
4,057
0
0
5,003
1,615
422
1,860
2,863
53,151
0
L
Cerberus
GalzaCat
Cerberus
3,402
157
0
2,181
9,079
6,187
332
2,459
6,230
16,920
1,918
W
Chernobog
HolyJosie
Chernobog
6,880
2,824
0
3,601
7,253
2,561
2,288
913
6,340
0
57,426
L
3,785
1,557
0
1,858
11,586
4,656
0
2,602
8,904
0
43,742
L
4,055
1,600
0
2,985
12,264
5,752
271
433
11,831
1,235
36,433
L
Baron Samedi
V380
Baron Samedi
4,314
339
128
1,804
10,513
3,928
0
5,468
4,993
51,241
2,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,334
Gold Earned
36,718
351
Minions Killed
427
0
Camps Cleared
0
1,248,321
Distance Traveled
1,260,302
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,905
454
72
6
0
255,491
3
W
Loki
7,280
560
101
8
0
285,464
3
W
King Arthur
7,510
578
98
8
0
245,377
2
W
Jormungandr
6,444
496
58
4
0
241,420
2
W
Nu Wa
7,867
605
87
7
0
219,276
0
L
Cerberus
6,304
485
34
3
0
233,857
4
W
Chernobog
7,617
586
83
6
0
268,765
0
L
Nemesis
6,702
516
73
6
0
284,242
1
L
Surtr
5,818
448
59
5
0
241,778
0
L
Baron Samedi
6,605
508
113
9
0
232,953
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role