Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
HillyCap7403519
Vulcan
Level 100
God Stats
3W - 1L
1,897 SR
Queue Stats
63W - 54L
1,567 Elo+
Solo
Heimdallr
Heimdallr
Palafox04
Heimdallr
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 109L
1,280 Elo+
Solo
Hercules
Hercules
ailingeric
Hercules
Level 157
God Stats
2W - 4L
1,132 SR
Queue Stats
366W - 363L
1,517 Elo+
Solo
Chiron
Chiron
chees3FruitFly
Chiron
Level 124
God Stats
7W - 8L
1,609 SR
Queue Stats
318W - 323L
1,592 Elo+
Solo
Team Averages
Level 130
1,528 SR
1,491 Elo+

VS

Team Averages
Level 151
1,443 SR
1,508 Elo+
Medusa
Medusa
ItsHugsss
Medusa
Level 104
God Stats
4W - 1L
1,306 SR
Queue Stats
87W - 86L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
MistakenYair
Sun Wukong
Level 174
God Stats
5W - 6L
1,520 SR
Queue Stats
572W - 592L
1,558 Elo+
Solo
Xbalanque
Xbalanque
Prophet of Will
Xbalanque
Level 129
God Stats
5W - 1L
1,311 SR
Queue Stats
200W - 200L
1,493 Elo+
Solo
Bastet
Bastet
Valkiria13
Bastet
Level 163
God Stats
7W - 3L
1,576 SR
Queue Stats
329W - 338L
1,513 Elo+
Solo
Maui
Maui
colombianfury5
Maui
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 118L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
0 / 0 / 0
4,701
784
1,798
1,298
397
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
0 / 5 / 2
5,192
865
3,792
6,124
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Palafox04
Heimdallr
10
0 / 5 / 4
5,452
909
4,635
7,750
3,568
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
ailingeric
Hercules
12
1 / 2 / 5
5,960
993
3,501
7,369
8,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
6 / 3 / 0
6,840
1,140
5,310
7,212
3,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ItsHugsss
Medusa
13
4 / 2 / 9
7,498
1,250
8,222
6,858
3,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

Sun Wukong
MistakenYair
Sun Wukong
13
6 / 1 / 6
7,328
1,221
6,070
7,330
6,303
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
Prophet of Will
Xbalanque
10
2 / 2 / 8
6,659
1,110
4,775
4,275
1,621
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
Valkiria13
Bastet
11
1 / 1 / 10
6,269
1,045
4,680
5,121
1,973
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 1 / 10
6,375
1,063
3,816
5,138
5,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
15
15
Deaths
7
11
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
0
0
0
L
0
5
2
0.2
W
Medusa
ItsHugsss
Medusa
4
2
9
4.25
W
Sun Wukong
MistakenYair
Sun Wukong
6
1
6
9
L
Heimdallr
Palafox04
Heimdallr
0
5
4
0.4
W
Xbalanque
Prophet of Will
Xbalanque
2
2
8
3
W
Bastet
Valkiria13
Bastet
1
1
10
6
L
Hercules
ailingeric
Hercules
1
2
5
1.75
L
6
3
0
2
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,036
Damage
27,563
29,753
Taken
28,722
18,714
Mitigated
18,574
5,258
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
1,798
805
0
535
1,298
397
0
52
1,207
0
2,872
L
3,792
0
0
0
6,124
2,796
0
701
5,301
9,863
234
W
Medusa
ItsHugsss
Medusa
8,222
2,214
644
1,748
6,858
3,040
388
1,148
5,710
0
18,665
W
Sun Wukong
MistakenYair
Sun Wukong
6,070
959
1,443
2,463
7,330
6,303
160
522
6,808
0
12,090
L
Heimdallr
Palafox04
Heimdallr
4,635
2,145
604
287
7,750
3,568
0
1,407
6,168
0
8,933
W
Xbalanque
Prophet of Will
Xbalanque
4,775
1,432
798
648
4,275
1,621
486
313
3,962
0
14,062
W
Bastet
Valkiria13
Bastet
4,680
976
0
916
5,121
1,973
0
670
4,451
0
13,674
L
Hercules
ailingeric
Hercules
3,501
515
677
1,814
7,369
8,645
0
965
6,324
0
7,043
L
5,310
1,768
247
1,094
7,212
3,308
0
237
6,937
0
12,439
W
3,816
342
666
1,470
5,138
5,637
0
1,075
4,063
4,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,145
Gold Earned
34,129
54
Minions Killed
81
0
Camps Cleared
0
486,343
Distance Traveled
711,257
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,701
784
3
1
0
46,881
0
L
Vulcan
5,192
865
13
2
0
107,133
0
W
Medusa
7,498
1,250
27
5
0
173,458
0
W
Sun Wukong
7,328
1,221
13
2
0
140,880
0
L
Heimdallr
5,452
909
15
3
0
105,443
0
W
Xbalanque
6,659
1,110
20
3
0
115,304
0
W
Bastet
6,269
1,045
13
2
0
145,365
0
L
Hercules
5,960
993
4
1
0
110,972
0
L
Chiron
6,840
1,140
19
3
0
115,914
0
W
Maui
6,375
1,063
8
1
0
136,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role